Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
Jotunn-Surtr-
Skadi
Bronze III
Level 63
God Stats
0W - 2L
1,801 SR
Queue Stats
0W - 10L
1,400 MMR
Party 1
King Arthur
King Arthur
Bronze IV
PlagueKnight__
King Arthur
Bronze IV
Level 68
God Stats
9W - 17L
1,634 SR
Queue Stats
24W - 37L
1,267 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,645 SR
1,389 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,500 SR
1,449 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
SultryAbbath
Cabrakan
Bronze III
Level 122
God Stats
12W - 20L
1,500 SR
Queue Stats
680W - 789L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 3 / 0
10,483
749
8,801
19,297
17,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 0
8,320
594
5,425
13,113
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
PlagueKnight__
King Arthur
15
0 / 4 / 1
8,844
632
9,916
22,233
23,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HerculesVulcanBaron SamediGaneshaHorus

VS

Bans
GebDanzaburouKhepriKukulkanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 1 / 6
10,778
770
18,984
13,054
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
 
Discordia
16
4 / 1 / 9
10,522
752
21,610
9,393
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SultryAbbath
Cabrakan
16
4 / 0 / 8
11,301
807
8,605
13,857
18,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
0
0.67
W
Izanami
 
Izanami
5
1
6
8
W
Discordia
 
Discordia
4
1
9
8.5
L
0
6
0
0
L
King Arthur
PlagueKnight__
King Arthur
0
4
1
0.13
W
Cabrakan
SultryAbbath
Cabrakan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
49,199
54,643
Taken
36,304
46,278
Mitigated
30,949
11,108
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,801
1,561
1,452
5,039
19,297
17,293
0
9,476
9,821
31,482
0
W
Izanami
 
Izanami
18,984
14,753
0
4,130
13,054
7,529
3,011
2,832
10,222
0
71,555
W
Discordia
 
Discordia
21,610
1,120
0
2,174
9,393
4,718
697
3,059
6,334
61,092
1,135
L
5,425
1,219
0
675
13,113
5,402
242
9,307
3,806
0
33,661
L
King Arthur
PlagueKnight__
King Arthur
9,916
445
320
3,622
22,233
23,583
0
10,657
11,576
0
41,113
W
Cabrakan
SultryAbbath
Cabrakan
8,605
2,017
3,258
5,305
13,857
18,702
121
2,952
10,905
12,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
32,601
156
Minions Killed
216
0
Camps Cleared
0
784,286
Distance Traveled
815,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,483
749
44
3
0
263,677
1
W
Izanami
10,778
770
107
8
0
261,984
2
W
Discordia
10,522
752
100
7
0
266,601
0
L
Skadi
8,320
594
59
4
0
224,680
2
L
King Arthur
8,844
632
53
4
0
295,929
2
W
Cabrakan
11,301
807
9
1
0
287,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role