Player Matchup

Janus
Janus
Andagio
Janus
Level 156
God Stats
5W - 5L
1,383 SR
Queue Stats
44W - 45L
1,469 Elo+
Party 1
Atlas
Atlas
Banada
Atlas
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,696 Elo+
Party 1
Sol
Sol
Coralcwayla
Sol
Level 132
God Stats
25W - 29L
1,683 SR
Queue Stats
251W - 259L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
Cynity
Sun Wukong
Level 150
God Stats
4W - 6L
1,500 SR
Queue Stats
69W - 57L
1,598 Elo+
Party 1
Horus
Horus
sylVAUNus
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,760 Elo+
Party 1
Team Averages
Level 146
1,513 SR
1,611 Elo+

VS

Team Averages
Level 130
1,500 SR
1,544 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Agenothree
Khepri
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
83W - 66L
1,581 Elo+
Party 2
Awilix
Awilix
LuluLovesYou
Awilix
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 138L
1,688 Elo+
Party 3
Ah Puch
Ah Puch
TheBLue101
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
1,523 Elo+
Solo
Danzaburou
Danzaburou
sprythegreat
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andagio
Janus
10
2 / 0 / 1
6,141
558
4,445
5,679
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Banada
Atlas
10
1 / 0 / 1
5,986
544
2,583
7,850
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 0 / 0
5,671
516
2,215
4,757
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Cynity
Sun Wukong
11
3 / 0 / 1
6,893
627
7,555
8,828
8,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
sylVAUNus
Horus
9
0 / 0 / 2
5,672
516
2,619
6,770
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
5,123
466
5,530
12,367
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Agenothree
Khepri
10
0 / 0 / 0
5,686
517
1,918
6,609
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
10
0 / 0 / 0
5,501
500
1,998
6,344
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TheBLue101
Ah Puch
10
0 / 2 / 0
5,687
517
5,475
5,743
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sprythegreat
Danzaburou
10
0 / 0 / 0
5,720
520
2,418
4,484
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
L
Khepri
Agenothree
Khepri
0
0
0
0
W
Janus
Andagio
Janus
2
0
1
2.5
W
Atlas
Banada
Atlas
1
0
1
1.5
W
0
0
0
0
W
Sun Wukong
Cynity
Sun Wukong
3
0
1
3.5
L
Awilix
0
0
0
0
L
Ah Puch
TheBLue101
Ah Puch
0
2
0
0
L
Danzaburou
sprythegreat
Danzaburou
0
0
0
0
W
Horus
sylVAUNus
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
17,339
33,884
Taken
35,547
20,954
Mitigated
17,881
17,099
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,530
2,075
0
3,289
12,367
7,474
0
2,594
9,763
3,813
32,999
L
Khepri
Agenothree
Khepri
1,918
417
0
2,793
6,609
4,344
0
2,867
3,650
24,280
0
W
Janus
Andagio
Janus
4,445
539
0
1,219
5,679
2,202
0
3,015
2,664
46,858
0
W
Atlas
Banada
Atlas
2,583
896
0
3,551
7,850
3,721
0
1,940
5,910
33,492
0
W
2,215
1,168
0
3,507
4,757
1,449
0
670
4,087
42,266
0
W
Sun Wukong
Cynity
Sun Wukong
7,555
1,672
0
3,303
8,828
8,669
0
718
8,110
3,104
49,990
L
Awilix
1,998
560
0
974
6,344
2,369
0
737
5,601
0
48,039
L
Ah Puch
TheBLue101
Ah Puch
5,475
254
0
2,626
5,743
1,912
0
3,156
2,481
47,612
0
L
Danzaburou
sprythegreat
Danzaburou
2,418
1,452
0
3,056
4,484
1,782
0
845
3,639
0
46,750
W
Horus
sylVAUNus
Horus
2,619
1,555
1,125
4,394
6,770
4,913
0
2,031
4,739
0
15,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
27,717
359
Minions Killed
359
0
Camps Cleared
0
1,092,097
Distance Traveled
1,087,422
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,123
466
54
5
0
194,397
0
L
Khepri
5,686
517
22
2
0
223,698
2
W
Janus
6,141
558
103
9
0
226,429
2
W
Atlas
5,986
544
69
6
0
249,556
0
W
Sol
5,671
516
94
9
0
181,241
2
W
Sun Wukong
6,893
627
81
7
0
208,749
0
L
Awilix
5,501
500
80
7
0
260,586
2
L
Ah Puch
5,687
517
99
9
0
211,110
2
L
Danzaburou
5,720
520
104
9
0
197,631
2
W
Horus
5,672
516
12
1
0
226,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role