Player Matchup

Jormungandr
Jormungandr
Diar_Karii
Jormungandr
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
112W - 134L
1,250 Elo+
Party 1
The Morrigan
The Morrigan
JKay__99
The Morrigan
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 135L
1,322 Elo+
Party 1
Mulan
Mulan
LeMereo
Mulan
Level 26
God Stats
8W - 10L
1,505 SR
Queue Stats
88W - 103L
1,304 Elo+
Party 1
Thor
Thor
Meltin_Osborne_K
Thor
Level 49
God Stats
2W - 4L
1,222 SR
Queue Stats
150W - 145L
1,509 Elo+
Solo
Skadi
Skadi
Mukoena
Skadi
Level 75
God Stats
72W - 67L
1,342 SR
Queue Stats
83W - 89L
1,356 Elo+
Party 1
Team Averages
Level 61
1,414 SR
1,348 Elo+

VS

Team Averages
Level 57
1,566 SR
1,459 Elo+
Sobek
Sobek
 
Sobek
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gregooryy011
Kukulkan
Level 25
God Stats
6W - 8L
1,627 SR
Queue Stats
41W - 55L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
K13P0W
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,370 Elo+
Solo
Surtr
Surtr
RoMaNoZ-S_LpGc5
Surtr
Level 121
God Stats
9W - 6L
1,702 SR
Queue Stats
66W - 87L
1,445 Elo+
Party 2
Loki
Loki
miguelillo69
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diar_Karii
Jormungandr
11
1 / 0 / 4
7,556
504
5,783
11,773
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
JKay__99
The Morrigan
14
2 / 3 / 2
8,630
575
4,244
7,185
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
LeMereo
Mulan
12
0 / 2 / 3
7,165
478
5,574
15,839
12,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
8,296
553
4,791
11,733
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Mukoena
Skadi
14
3 / 1 / 1
8,310
554
7,244
8,613
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
3
0 / 1 / 0
5,014
334
500
2,007
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Gregooryy011
Kukulkan
15
3 / 3 / 0
8,779
585
5,108
4,783
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
K13P0W
Cernunnos
14
1 / 2 / 0
8,167
544
7,311
13,071
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
8,708
581
11,511
14,367
11,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 2
7,370
491
2,794
10,511
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
6
6
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Jormungandr
Diar_Karii
Jormungandr
1
0
4
3
L
Kukulkan
Gregooryy011
Kukulkan
3
3
0
1
W
The Morrigan
JKay__99
The Morrigan
2
3
2
1
L
Cernunnos
K13P0W
Cernunnos
1
2
0
0.5
W
Mulan
LeMereo
Mulan
0
2
3
0.75
W
2
0
2
3
W
Skadi
Mukoena
Skadi
3
1
1
3.5
L
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
27,224
55,143
Taken
44,739
31,278
Mitigated
24,528
21,448
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
500
258
12
524
2,007
1,216
0
538
1,469
2,515
0
W
Jormungandr
Diar_Karii
Jormungandr
5,783
2,326
397
4,113
11,773
8,462
3
1,592
10,181
33,170
0
L
Kukulkan
Gregooryy011
Kukulkan
5,108
485
0
0
4,783
2,150
0
1,947
2,836
62,928
1,853
W
The Morrigan
JKay__99
The Morrigan
4,244
977
0
540
7,185
3,144
260
2,715
4,470
56,265
0
L
Cernunnos
K13P0W
Cernunnos
7,311
3,835
0
4,888
13,071
5,763
255
1,996
11,075
0
64,102
W
Mulan
LeMereo
Mulan
5,574
899
47
7,464
15,839
12,159
0
271
15,568
0
45,822
W
4,791
1,642
0
6,411
11,733
4,596
713
1,293
10,440
0
57,420
W
Skadi
Mukoena
Skadi
7,244
3,401
406
2,070
8,613
2,917
34
500
8,113
0
59,122
L
11,511
4,298
0
4,990
14,367
11,690
95
3,011
11,356
1,022
69,912
L
2,794
868
0
4,591
10,511
3,709
0
2,535
7,976
0
45,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
38,038
419
Minions Killed
392
0
Camps Cleared
0
1,520,767
Distance Traveled
1,286,160
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,014
334
3
0
0
46,965
0
W
Jormungandr
7,556
504
51
3
0
293,164
6
L
Kukulkan
8,779
585
117
8
0
301,769
0
W
The Morrigan
8,630
575
113
8
0
285,529
5
L
Cernunnos
8,167
544
90
6
0
288,706
0
W
Mulan
7,165
478
80
5
0
293,268
0
W
Thor
8,296
553
89
6
0
352,349
2
W
Skadi
8,310
554
86
6
0
296,457
6
L
Surtr
8,708
581
105
7
0
318,661
2
L
Loki
7,370
491
77
5
0
330,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role