Player Matchup

Surtr
Surtr
I J4YZ I
Surtr
Level 86
God Stats
3W - 3L
1,418 SR
Queue Stats
5W - 12L
1,314 Elo+
Party 1
Mulan
Mulan
MISTER FREZZE
Mulan
Level 103
God Stats
15W - 12L
1,428 SR
Queue Stats
118W - 118L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Rxvvo
Kuzenbo
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiTHUND3R
Danzaburou
Level 65
God Stats
6W - 3L
1,743 SR
Queue Stats
71W - 84L
1,501 Elo+
Party 1
Anubis
Anubis
bullesenpai
Anubis
Level 111
God Stats
8W - 3L
1,500 SR
Queue Stats
40W - 34L
1,547 Elo+
Party 1
Team Averages
Level 100
1,518 SR
1,483 Elo+

VS

Team Averages
Level 102
1,493 SR
1,445 Elo+
Cthulhu
Cthulhu
Official_Prosper
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,273 Elo+
Party 2
Charybdis
Charybdis
Yoshida6gawd
Charybdis
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 122L
1,417 Elo+
Solo
Loki
Loki
YungSkeeter96
Loki
Level 125
God Stats
10W - 9L
1,463 SR
Queue Stats
480W - 434L
1,517 Elo+
Solo
Discordia
Discordia
cht4me
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Artio
Artio
thenewguyX29
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
I J4YZ I
Surtr
13
2 / 1 / 4
7,923
528
7,844
11,024
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 2
9,469
631
8,222
10,916
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Rxvvo
Kuzenbo
12
1 / 1 / 9
7,672
511
6,210
10,844
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
YaBoiTHUND3R
Danzaburou
13
4 / 3 / 8
7,979
532
12,060
15,917
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
16 / 1 / 2
9,620
641
18,938
11,635
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,475
432
7,968
17,743
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Yoshida6gawd
Charybdis
12
1 / 3 / 1
6,584
439
9,245
12,240
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
1 / 7 / 2
6,620
441
5,283
14,529
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
cht4me
Discordia
8
0 / 7 / 1
5,281
352
3,310
6,780
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 1
6,645
443
8,277
17,936
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
27
Kills
6
6
Deaths
28
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
I J4YZ I
Surtr
2
1
4
4
W
4
0
2
5
L
2
6
2
0.5
W
Kuzenbo
Rxvvo
Kuzenbo
1
1
9
5.5
W
Danzaburou
YaBoiTHUND3R
Danzaburou
4
3
8
2.67
L
Charybdis
Yoshida6gawd
Charybdis
1
3
1
0.5
L
1
7
2
0.29
W
Anubis
16
1
2
17
L
Discordia
cht4me
Discordia
0
7
1
0.07
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,274
Damage
34,083
60,336
Taken
69,228
35,187
Mitigated
29,729
27,391
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
I J4YZ I
Surtr
7,844
2,430
0
3,474
11,024
5,827
292
3,817
6,771
274
52,931
W
8,222
1,548
0
5,212
10,916
6,681
396
2,750
8,030
0
86,902
L
7,968
857
326
2,145
17,743
12,757
0
6,073
11,542
24,202
0
W
Kuzenbo
Rxvvo
Kuzenbo
6,210
2,810
438
3,168
10,844
10,414
280
2,790
8,035
25,964
0
W
Danzaburou
YaBoiTHUND3R
Danzaburou
12,060
6,193
406
8,847
15,917
6,141
1,515
4,764
10,995
0
58,365
L
Charybdis
Yoshida6gawd
Charybdis
9,245
4,994
0
4,574
12,240
3,837
0
2,660
9,538
0
50,024
L
5,283
1,179
0
3,145
14,529
4,247
934
6,124
8,208
0
42,444
W
Anubis
18,938
1,965
0
5,846
11,635
6,124
516
4,523
6,970
69,817
0
L
Discordia
cht4me
Discordia
3,310
224
0
0
6,780
1,259
0
3,893
2,647
22,577
0
L
8,277
626
1,246
6,170
17,936
7,629
0
5,896
11,971
27,710
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
31,605
427
Minions Killed
275
0
Camps Cleared
0
1,489,580
Distance Traveled
1,306,007
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,923
528
85
6
0
273,018
0
W
Mulan
9,469
631
130
9
0
359,851
0
L
Cthulhu
6,475
432
32
2
0
266,247
2
W
Kuzenbo
7,672
511
32
2
0
293,052
0
W
Danzaburou
7,979
532
76
5
0
293,350
0
L
Charybdis
6,584
439
84
6
0
260,621
2
L
Loki
6,620
441
73
5
0
280,156
2
W
Anubis
9,620
641
104
7
0
270,309
0
L
Discordia
5,281
352
29
2
0
205,767
2
L
Artio
6,645
443
57
4
0
293,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role