Player Matchup

Atlas
Atlas
DIEHARD641
Atlas
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,257 Elo+
Party 2
Izanami
Izanami
GeneralChao1
Izanami
Level 128
God Stats
2W - 0L
1,664 SR
Queue Stats
7W - 18L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KUZUM0
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2
Chiron
Chiron
TheBigBomba4842
Chiron
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,257 Elo+
Party 2
Anubis
Anubis
ll Anti II
Anubis
Level 121
God Stats
2W - 0L
1,720 SR
Queue Stats
7W - 16L
1,407 Elo+
Party 2
Team Averages
Level 81
1,577 SR
1,338 Elo+

VS

Team Averages
Level 97
1,507 SR
1,603 Elo+
Sun Wukong
Sun Wukong
AlThor13
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,522 Elo+
Solo
Ganesha
Ganesha
Bobo l6l
Ganesha
Level 149
God Stats
4W - 6L
1,282 SR
Queue Stats
351W - 336L
1,630 Elo+
Party 1
Yu Huang
Yu Huang
ElPelucaSape264
Yu Huang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 348L
1,728 Elo+
Party 1
Susano
Susano
PEGASUS23
Susano
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Solo
Freya
Freya
Vnansiuuuuu
Freya
Level 159
God Stats
14W - 9L
1,755 SR
Queue Stats
255W - 232L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
4 / 1 / 7
7,904
527
4,972
14,019
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
GeneralChao1
Izanami
15
5 / 4 / 6
8,812
587
7,783
11,799
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KUZUM0
Morgan Le Fay
15
2 / 1 / 3
8,709
581
13,607
7,857
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 7
7,425
495
7,914
14,533
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
ll Anti II
Anubis
14
1 / 2 / 5
8,544
570
4,745
10,740
5,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlThor13
Sun Wukong
12
0 / 2 / 1
6,718
448
4,371
14,989
8,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Bobo l6l
Ganesha
11
1 / 1 / 9
7,103
474
4,760
10,597
9,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
13
2 / 3 / 2
7,629
509
6,373
7,851
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
PEGASUS23
Susano
11
1 / 3 / 0
6,186
412
3,091
7,256
2,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
10 / 5 / 1
9,696
646
22,474
14,901
6,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
14
Kills
14
14
Deaths
14
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlThor13
Sun Wukong
0
2
1
0.25
L
Ganesha
Bobo l6l
Ganesha
1
1
9
5.5
W
Atlas
4
1
7
7.5
L
Yu Huang
2
3
2
1
W
Izanami
GeneralChao1
Izanami
5
4
6
2
W
Morgan Le Fay
KUZUM0
Morgan Le Fay
2
1
3
3.5
L
Susano
PEGASUS23
Susano
1
3
0
0.33
W
2
6
7
0.92
L
10
5
1
2.1
W
Anubis
ll Anti II
Anubis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
41,069
58,948
Taken
55,594
33,425
Mitigated
29,282
14,254
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlThor13
Sun Wukong
4,371
1,671
0
5,145
14,989
8,043
0
10,747
4,242
0
41,624
L
Ganesha
Bobo l6l
Ganesha
4,760
543
0
950
10,597
9,018
43
3,030
7,567
25,494
0
W
Atlas
4,972
2,174
0
1,824
14,019
13,687
0
10,039
3,944
23,207
0
L
Yu Huang
6,373
912
0
1,552
7,851
2,844
0
3,213
4,638
52,747
0
W
Izanami
GeneralChao1
Izanami
7,783
4,794
0
770
11,799
4,920
599
6,012
5,727
0
79,671
W
Morgan Le Fay
KUZUM0
Morgan Le Fay
13,607
2,788
0
2,007
7,857
3,593
564
0
7,857
77,951
2,233
L
Susano
PEGASUS23
Susano
3,091
323
0
0
7,256
2,509
0
2,223
5,033
0
18,867
W
7,914
1,662
844
3,645
14,533
6,039
0
10,701
3,823
0
41,073
L
22,474
7,123
0
6,143
14,901
6,868
215
3,507
11,394
87,297
0
W
Anubis
ll Anti II
Anubis
4,745
387
0
5,164
10,740
5,186
0
6,367
3,990
58,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
37,332
442
Minions Killed
354
0
Camps Cleared
0
1,455,726
Distance Traveled
1,463,692
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,718
448
70
5
0
293,880
0
L
Ganesha
7,103
474
17
1
0
308,790
2
W
Atlas
7,904
527
23
2
0
319,715
0
L
Yu Huang
7,629
509
99
7
0
268,302
0
W
Izanami
8,812
587
109
7
0
296,325
0
W
Morgan Le Fay
8,709
581
127
8
0
280,448
0
L
Susano
6,186
412
36
2
0
322,071
0
W
Chiron
7,425
495
62
4
0
292,790
0
L
Freya
9,696
646
132
9
0
270,649
0
W
Anubis
8,544
570
121
8
0
266,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role