Player Matchup

Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold IV
BananaBossTnc24
Ravana
Gold IV
Level 144
God Stats
4W - 0L
1,733 SR
Queue Stats
101W - 89L
1,700 MMR
Solo
Bacchus
Bacchus
Gold I
GokuwithanAfro
Bacchus
Gold I
Level 174
God Stats
18W - 7L
1,785 SR
Queue Stats
66W - 58L
1,705 MMR
Solo
Achilles
Achilles
Gold II
Scaryted
Achilles
Gold II
Level 125
God Stats
37W - 37L
1,605 SR
Queue Stats
252W - 241L
1,718 MMR
Solo
Vulcan
Vulcan
Gold I
vaultdweller9000
Vulcan
Gold I
Level 157
God Stats
4W - 2L
1,905 SR
Queue Stats
67W - 64L
1,640 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,706 SR
1,652 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,694 SR
1,669 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold IV
Affînïty
Rama
Gold IV
Level 155
God Stats
38W - 23L
1,566 SR
Queue Stats
352W - 330L
1,715 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
CWALLS22
Zhong Kui
Gold II
Level 145
God Stats
14W - 10L
1,833 SR
Queue Stats
58W - 56L
1,731 MMR
Solo
Ares
Ares
Gold III
Ragnaroq
Ares
Gold III
Level 146
God Stats
1W - 1L
1,773 SR
Queue Stats
23W - 29L
1,630 MMR
Party 1
Merlin
Merlin
Gold IV
thatsSweet
Merlin
Gold IV
Level 154
God Stats
1W - 1L
1,800 SR
Queue Stats
13W - 6L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 4 / 7
9,056
566
11,660
13,108
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 2 / 7
9,767
610
13,252
8,915
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 14
8,554
535
6,559
13,948
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Scaryted
Achilles
16
3 / 1 / 2
9,607
600
10,629
17,710
14,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 7
9,542
596
14,759
6,327
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Ao KuangChronosMaui

VS

Bans
SetFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 7 / 2
8,133
508
7,435
17,663
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 3
9,303
581
7,931
15,738
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CWALLS22
Zhong Kui
14
0 / 3 / 0
8,417
526
11,261
15,384
11,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
1 / 4 / 3
7,751
484
5,548
16,033
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
thatsSweet
Merlin
12
4 / 5 / 0
8,559
535
5,486
9,670
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
23
Kills
11
11
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
4
7
1.63
L
Awilix
 
Awilix
3
7
2
0.57
L
3
4
3
1.13
W
10
2
7
6.75
L
Zhong Kui
CWALLS22
Zhong Kui
0
3
0
0
W
2
1
14
9
L
Ares
1
4
3
0.63
W
Achilles
Scaryted
Achilles
3
1
2
4
L
Merlin
thatsSweet
Merlin
4
5
0
0.8
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
37,661
60,008
Taken
74,488
46,592
Mitigated
41,216
19,765
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,660
6,461
0
5,093
13,108
6,284
0
1,506
11,602
0
78,269
L
Awilix
 
Awilix
7,435
3,234
0
750
17,663
6,339
0
3,273
14,390
0
54,499
L
7,931
5,941
0
6,969
15,738
6,308
1,051
2,935
12,803
0
76,753
W
13,252
5,272
0
3,378
8,915
5,347
0
2,711
6,138
0
72,424
L
Zhong Kui
CWALLS22
Zhong Kui
11,261
2,352
0
9,499
15,384
11,085
0
912
14,472
71,193
0
W
6,559
916
0
3,575
13,948
17,656
0
5,326
8,609
25,667
0
L
Ares
5,548
468
0
2,569
16,033
13,952
0
6,877
9,156
26,198
0
W
Achilles
Scaryted
Achilles
10,629
1,922
0
6,811
17,710
14,353
0
8,872
8,376
0
82,753
L
Merlin
thatsSweet
Merlin
5,486
563
0
911
9,670
3,532
0
6,549
3,121
52,275
1,314
W
14,759
4,901
0
908
6,327
2,952
0
3,728
2,567
85,991
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
42,163
523
Minions Killed
483
0
Camps Cleared
0
1,743,682
Distance Traveled
1,495,906
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,056
566
117
7
0
320,419
2
L
Awilix
8,133
508
76
5
0
365,908
2
L
Rama
9,303
581
139
9
0
290,744
0
W
Ravana
9,767
610
90
6
0
367,071
4
L
Zhong Kui
8,417
526
140
9
0
244,339
2
W
Bacchus
8,554
535
26
2
0
360,679
5
L
Ares
7,751
484
18
1
0
308,289
5
W
Achilles
9,607
600
144
9
0
342,291
0
L
Merlin
8,559
535
110
7
0
286,626
3
W
Vulcan
9,542
596
146
9
0
353,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role