Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver II
FADT2x
Janus
Silver II
Level 141
God Stats
1W - 2L
1,551 SR
Queue Stats
15W - 26L
1,378 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Hakunamatata2913
Cernunnos
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,367 MMR
Solo
Maui
Maui
Silver I
Oni Mac Daddy
Maui
Silver I
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
55W - 70L
1,438 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Rahton
Sun Wukong
Silver IV
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 89L
1,374 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,510 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,444 SR
1,419 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Bénzin
Osiris
Bronze III
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 125L
1,362 MMR
Solo
Fenrir
Fenrir
Gold III
DestroyerViZs
Fenrir
Gold III
Level 146
God Stats
22W - 26L
1,680 SR
Queue Stats
926W - 923L
1,359 MMR
Solo
Kukulkan
Kukulkan
Bronze III
midasur
Kukulkan
Bronze III
Level 159
God Stats
3W - 2L
1,298 SR
Queue Stats
20W - 9L
1,500 MMR
Solo
Atlas
Atlas
Silver II
picxou
Atlas
Silver II
Level 148
God Stats
8W - 7L
1,244 SR
Queue Stats
106W - 99L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 5 / 0
6,788
566
4,858
11,568
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
FADT2x
Janus
11
0 / 3 / 1
6,076
506
2,956
5,735
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
11
0 / 3 / 0
6,037
503
4,189
9,432
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,798
483
3,255
10,744
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Rahton
Sun Wukong
11
1 / 1 / 1
6,302
525
4,179
10,914
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesMorgan Le FayMercuryAthena

VS

Bans
ThorSusanoHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
4 / 1 / 2
7,510
626
9,237
7,736
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Bénzin
Osiris
12
0 / 2 / 1
6,831
569
6,790
9,528
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 3
7,506
626
4,896
9,625
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
midasur
Kukulkan
12
3 / 0 / 5
6,998
583
8,677
4,236
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
picxou
Atlas
12
3 / 1 / 8
6,975
581
5,753
8,790
5,634
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
0
0.6
W
Freya
 
Freya
4
1
2
5
W
Osiris
Bénzin
Osiris
0
2
1
0.25
W
5
0
3
6.5
L
Janus
FADT2x
Janus
0
3
1
0.17
L
Cernunnos
0
3
0
0
L
0
3
1
0.17
L
Sun Wukong
Rahton
Sun Wukong
1
1
1
1.5
W
Kukulkan
midasur
Kukulkan
3
0
5
5.5
W
Atlas
picxou
Atlas
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
35,353
48,393
Taken
39,915
25,768
Mitigated
24,494
14,384
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,858
1,775
0
3,146
11,568
4,806
0
6,870
4,698
0
42,510
W
Freya
 
Freya
9,237
4,461
0
3,770
7,736
3,166
66
436
7,300
60,747
0
W
Osiris
Bénzin
Osiris
6,790
2,233
0
3,292
9,528
9,776
0
383
9,145
0
53,271
W
4,896
1,968
0
2,891
9,625
4,274
0
676
8,949
0
59,030
L
Janus
FADT2x
Janus
2,956
136
0
633
5,735
2,284
0
3,323
2,412
46,251
0
L
Cernunnos
4,189
1,679
0
4,219
9,432
3,757
0
6,675
2,757
0
46,861
L
3,255
583
103
3,074
10,744
8,675
0
6,723
4,021
18,680
0
L
Sun Wukong
Rahton
Sun Wukong
4,179
976
0
3,209
10,914
6,246
0
0
10,914
0
46,312
W
Kukulkan
midasur
Kukulkan
8,677
829
0
870
4,236
1,644
0
1,879
2,357
52,684
504
W
Atlas
picxou
Atlas
5,753
2,845
2,537
2,831
8,790
5,634
0
2,837
5,953
15,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
35,820
351
Minions Killed
384
0
Camps Cleared
0
1,227,253
Distance Traveled
1,266,869
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,788
566
79
7
0
300,210
0
W
Freya
7,510
626
96
8
0
234,438
1
W
Osiris
6,831
569
88
7
0
232,610
3
W
Fenrir
7,506
626
90
8
0
278,380
0
L
Janus
6,076
506
99
8
0
253,722
2
L
Cernunnos
6,037
503
83
7
0
220,466
0
L
Maui
5,798
483
18
2
0
220,464
3
L
Sun Wukong
6,302
525
72
6
0
232,391
4
W
Kukulkan
6,998
583
99
8
0
252,557
4
W
Atlas
6,975
581
11
1
0
268,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role