Player Matchup

Heimdallr
Heimdallr
DarthRevanJr
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Gojo_Zaraki
Surtr
Level 82
God Stats
14W - 16L
1,633 SR
Queue Stats
92W - 72L
1,537 Elo+
Party 1
Athena
Athena
JadenKai
Athena
Level 147
God Stats
22W - 12L
1,709 SR
Queue Stats
134W - 113L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
RAWZIUK
Nu Wa
Level 143
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 11L
1,412 Elo+
Solo
Thanatos
Thanatos
YoUnNg_K1lla
Thanatos
Level 148
God Stats
2W - 3L
1,406 SR
Queue Stats
258W - 266L
1,400 Elo+
Solo
Team Averages
Level 130
1,594 SR
1,486 Elo+

VS

Team Averages
Level 113
1,599 SR
1,513 Elo+
Kuzenbo
Kuzenbo
Damonvic
Kuzenbo
Level 119
God Stats
2W - 0L
1,565 SR
Queue Stats
6W - 3L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
HiTaiwan
Danzaburou
Level 69
God Stats
1W - 1L
1,254 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Pele
Pele
Planet Kills
Pele
Level 108
God Stats
23W - 9L
1,787 SR
Queue Stats
133W - 118L
1,593 Elo+
Solo
Nu Wa
Nu Wa
The Doctor D3
Nu Wa
Level 120
God Stats
5W - 1L
1,880 SR
Queue Stats
56W - 53L
1,548 Elo+
Solo
Achilles
Achilles
malcrowcide
Achilles
Level 151
God Stats
23W - 16L
1,510 SR
Queue Stats
306W - 267L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthRevanJr
Heimdallr
13
1 / 4 / 0
6,525
725
4,265
8,702
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 1
6,088
676
6,061
11,721
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
JadenKai
Athena
11
0 / 4 / 1
6,137
682
3,524
12,022
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
RAWZIUK
Nu Wa
12
0 / 2 / 1
6,316
702
7,457
6,623
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
YoUnNg_K1lla
Thanatos
12
2 / 3 / 0
6,520
724
4,178
7,878
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Damonvic
Kuzenbo
14
4 / 1 / 5
7,075
786
8,823
8,516
8,559
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
HiTaiwan
Danzaburou
15
6 / 0 / 7
8,257
917
11,626
9,296
6,923
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 1 / 3
7,315
813
5,620
7,085
3,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 10
7,270
808
10,292
5,914
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
malcrowcide
Achilles
12
2 / 0 / 6
6,507
723
4,731
7,110
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Damonvic
Kuzenbo
4
1
5
6.5
L
Heimdallr
DarthRevanJr
Heimdallr
1
4
0
0.25
L
0
5
1
0.1
W
Danzaburou
HiTaiwan
Danzaburou
6
0
7
9.5
L
Athena
JadenKai
Athena
0
4
1
0.13
W
3
1
3
4.5
L
Nu Wa
RAWZIUK
Nu Wa
0
2
1
0.25
W
3
1
10
8
L
Thanatos
YoUnNg_K1lla
Thanatos
2
3
0
0.67
W
Achilles
malcrowcide
Achilles
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
41,092
46,946
Taken
37,921
27,199
Mitigated
26,613
7,464
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Damonvic
Kuzenbo
8,823
1,438
0
163
8,516
8,559
58
3,388
4,679
23,704
0
L
Heimdallr
DarthRevanJr
Heimdallr
4,265
1,919
0
657
8,702
3,597
0
3,438
5,080
0
22,938
L
6,061
2,262
0
1,900
11,721
8,848
0
5,305
6,249
640
18,539
W
Danzaburou
HiTaiwan
Danzaburou
11,626
3,457
0
4,770
9,296
6,923
504
3,124
5,867
3,646
33,718
L
Athena
JadenKai
Athena
3,524
1,066
0
410
12,022
8,158
0
5,246
6,696
10,237
0
W
5,620
1,061
0
2,074
7,085
3,850
225
813
6,208
0
27,089
L
Nu Wa
RAWZIUK
Nu Wa
7,457
2,297
0
1,366
6,623
2,594
0
3,418
3,167
30,410
0
W
10,292
3,848
0
898
5,914
1,846
883
1,967
3,807
35,385
330
L
Thanatos
YoUnNg_K1lla
Thanatos
4,178
397
0
3,131
7,878
4,002
0
3,672
4,165
0
9,647
W
Achilles
malcrowcide
Achilles
4,731
861
0
1,530
7,110
5,435
0
1,198
5,755
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
36,424
166
Minions Killed
215
0
Camps Cleared
0
749,378
Distance Traveled
865,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,075
786
39
4
0
205,145
0
L
Heimdallr
6,525
725
50
6
0
113,000
0
L
Surtr
6,088
676
37
4
0
168,890
0
W
Danzaburou
8,257
917
54
6
0
161,667
0
L
Athena
6,137
682
11
1
0
187,728
0
W
Pele
7,315
813
53
6
0
201,439
0
L
Nu Wa
6,316
702
53
6
0
141,013
0
W
Nu Wa
7,270
808
59
7
0
173,621
0
L
Thanatos
6,520
724
15
2
0
138,747
0
W
Achilles
6,507
723
10
1
0
123,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role