Player Matchup

Arachne
Arachne
Giodude1708
Arachne
Level 29
God Stats
37W - 32L
1,546 SR
Queue Stats
100W - 102L
1,529 Elo+
Party 3
Surtr
Surtr
Lem0nQueen
Surtr
Level 81
God Stats
2W - 0L
1,761 SR
Queue Stats
79W - 62L
1,522 Elo+
Party 3
Neith
Neith
Masked_Muczaczo
Neith
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 16L
1,334 Elo+
Party 1
Poseidon
Poseidon
XAidenBlack
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
misiaczekxD
Cthulhu
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,334 Elo+
Party 1
Team Averages
Level 35
1,605 SR
1,387 Elo+

VS

Team Averages
Level 62
1,359 SR
1,408 Elo+
Loki
Loki
FO5SA
Loki
Level 121
God Stats
4W - 4L
1,302 SR
Queue Stats
158W - 145L
1,532 Elo+
Party 2
Medusa
Medusa
PROUD_OF_YOU_359
Medusa
Level 35
God Stats
2W - 6L
1,268 SR
Queue Stats
11W - 27L
1,279 Elo+
Solo
Guan Yu
Guan Yu
TSM Globe
Guan Yu
Level 5
God Stats
0W - 4L
1,295 SR
Queue Stats
2W - 10L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
c6e is sad
Baron Samedi
Level 68
God Stats
2W - 5L
1,419 SR
Queue Stats
152W - 134L
1,525 Elo+
Party 2
Janus
Janus
tyx dgx
Janus
Level 83
God Stats
6W - 7L
1,510 SR
Queue Stats
200W - 186L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Giodude1708
Arachne
13
6 / 3 / 2
8,310
554
9,331
12,213
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
4 / 1 / 2
8,614
574
8,896
14,620
12,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 4
6,876
458
6,714
7,186
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
XAidenBlack
Poseidon
11
2 / 5 / 0
7,358
491
1,791
8,661
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
misiaczekxD
Cthulhu
9
1 / 2 / 2
6,477
432
5,410
11,075
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FO5SA
Loki
13
2 / 4 / 2
7,563
504
4,797
13,155
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,171
411
2,909
6,445
2,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
TSM Globe
Guan Yu
9
0 / 5 / 2
5,486
366
3,644
9,843
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
c6e is sad
Baron Samedi
12
2 / 0 / 0
6,917
461
7,324
11,528
11,160
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
tyx dgx
Janus
14
6 / 5 / 1
8,430
562
7,620
8,753
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
11
11
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
FO5SA
Loki
2
4
2
0.75
W
Arachne
Giodude1708
Arachne
6
3
2
2.33
W
Surtr
4
1
2
5
W
2
0
4
4
L
1
2
1
0.75
L
Guan Yu
TSM Globe
Guan Yu
0
5
2
0.2
W
Poseidon
XAidenBlack
Poseidon
2
5
0
0.4
L
Baron Samedi
c6e is sad
Baron Samedi
2
0
0
2
W
Cthulhu
misiaczekxD
Cthulhu
1
2
2
1
L
Janus
tyx dgx
Janus
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,142
Damage
26,294
53,755
Taken
49,724
32,971
Mitigated
30,865
12,169
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
FO5SA
Loki
4,797
1,190
0
6,266
13,155
4,927
0
239
12,916
0
59,727
W
Arachne
Giodude1708
Arachne
9,331
6,867
0
4,019
12,213
6,323
0
1,639
10,449
0
52,857
W
Surtr
8,896
2,512
0
4,961
14,620
12,191
589
1,528
13,048
864
69,579
W
6,714
2,822
0
1,814
7,186
2,972
463
2,972
4,179
0
28,136
L
2,909
1,155
0
1,198
6,445
2,081
420
148
6,297
0
29,963
L
Guan Yu
TSM Globe
Guan Yu
3,644
874
500
1,716
9,843
9,599
0
2,223
7,620
0
11,646
W
Poseidon
XAidenBlack
Poseidon
1,791
152
0
240
8,661
3,457
417
5,896
2,765
35,895
835
L
Baron Samedi
c6e is sad
Baron Samedi
7,324
1,877
344
4,081
11,528
11,160
0
3,212
8,316
41,703
0
W
Cthulhu
misiaczekxD
Cthulhu
5,410
1,374
180
955
11,075
8,028
0
2,909
7,877
25,724
0
L
Janus
tyx dgx
Janus
7,620
254
49
1,272
8,753
3,098
0
1,653
7,100
52,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
34,567
339
Minions Killed
295
0
Camps Cleared
0
1,448,497
Distance Traveled
1,384,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,563
504
101
7
0
318,344
0
W
Arachne
8,310
554
76
5
0
333,574
0
W
Surtr
8,614
574
119
8
0
271,141
0
W
Neith
6,876
458
40
3
0
311,418
0
L
Medusa
6,171
411
41
3
0
270,920
0
L
Guan Yu
5,486
366
15
1
0
271,781
0
W
Poseidon
7,358
491
69
5
0
267,080
0
L
Baron Samedi
6,917
461
55
4
0
257,145
0
W
Cthulhu
6,477
432
35
2
0
265,284
0
L
Janus
8,430
562
83
6
0
265,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role