Player Matchup

Charybdis
Charybdis
Man Of Combos
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
SGT_BIG_SMO
Baron Samedi
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Smylez0077
Cthulhu
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 83L
1,562 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,426 Elo+

VS

Team Averages
Level 84
1,537 SR
1,451 Elo+
Kukulkan
Kukulkan
El3ctricEy3
Kukulkan
Level 82
God Stats
3W - 3L
1,497 SR
Queue Stats
31W - 36L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Uriel9421
Danzaburou
Level 108
God Stats
4W - 3L
1,613 SR
Queue Stats
37W - 33L
1,568 Elo+
Solo
Chaac
Chaac
vGaxra
Chaac
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 27L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Man Of Combos
Charybdis
14
0 / 4 / 7
9,328
666
9,669
13,275
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SGT_BIG_SMO
Baron Samedi
14
6 / 2 / 2
9,947
711
7,760
12,694
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Smylez0077
Cthulhu
15
2 / 1 / 4
10,307
736
13,836
20,342
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El3ctricEy3
Kukulkan
16
4 / 3 / 2
10,883
777
13,182
10,244
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Uriel9421
Danzaburou
15
1 / 2 / 3
9,886
706
11,572
12,996
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
vGaxra
Chaac
15
2 / 3 / 4
9,796
700
13,097
14,929
10,017
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
7
7
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
El3ctricEy3
Kukulkan
4
3
2
1.67
L
Charybdis
Man Of Combos
Charybdis
0
4
7
0.88
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
6
2
2
3.5
L
Cthulhu
Smylez0077
Cthulhu
2
1
4
4
W
Danzaburou
Uriel9421
Danzaburou
1
2
3
1.25
W
Chaac
vGaxra
Chaac
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
37,851
46,311
Taken
38,169
33,395
Mitigated
20,878
15,555
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
El3ctricEy3
Kukulkan
13,182
1,493
0
1,660
10,244
4,691
741
7,307
2,937
43,938
2,179
L
Charybdis
Man Of Combos
Charybdis
9,669
6,150
0
2,165
13,275
5,637
0
2,901
10,374
0
33,537
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
7,760
284
901
3,473
12,694
6,904
30
3,591
9,103
33,902
0
L
Cthulhu
Smylez0077
Cthulhu
13,836
1,391
863
8,153
20,342
20,854
0
6,437
13,905
37,370
0
W
Danzaburou
Uriel9421
Danzaburou
11,572
5,859
0
2,749
12,996
6,170
2,614
7,246
5,750
0
59,147
W
Chaac
vGaxra
Chaac
13,097
446
121
4,486
14,929
10,017
0
7,116
7,813
0
33,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
30,565
154
Minions Killed
191
0
Camps Cleared
0
735,950
Distance Traveled
726,182
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,883
777
78
6
0
252,576
0
L
Charybdis
9,328
666
76
5
0
224,233
0
L
Baron Samedi
9,947
711
40
3
0
241,610
0
L
Cthulhu
10,307
736
38
3
0
270,107
0
W
Danzaburou
9,886
706
81
6
0
238,408
1
W
Chaac
9,796
700
32
2
0
235,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role