Player Matchup

Cthulhu
Cthulhu
Evil_Princess_89
Cthulhu
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 214L
1,447 Elo+
Party 2
Chaac
Chaac
Laugi
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
RIDDELBOY97
Ah Puch
Level 53
God Stats
5W - 0L
1,739 SR
Queue Stats
81W - 68L
1,470 Elo+
Party 1
Chiron
Chiron
The_Ke55e7
Chiron
Level 194
God Stats
9W - 15L
1,500 SR
Queue Stats
928W - 943L
1,481 Elo+
Party 2
Ares
Ares
shorty_1989
Ares
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
152W - 168L
1,414 Elo+
Party 2
Team Averages
Level 103
1,548 SR
1,457 Elo+

VS

Team Averages
Level 113
1,500 SR
1,246 Elo+
Chaac
Chaac
FKW Dachschaden
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,192 Elo+
Party 3
Baba Yaga
Baba Yaga
Gribbish
Baba Yaga
Level 101
God Stats
5W - 7L
1,500 SR
Queue Stats
481W - 472L
1,464 Elo+
Solo
Hercules
Hercules
Hollywood Tony
Hercules
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
326W - 331L
1,192 Elo+
Party 3
Cerberus
Cerberus
ShortyShort88
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,192 Elo+
Party 3
Freya
Freya
ratomota
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
8,890
808
12,108
13,221
13,294
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Laugi
Chaac
16
5 / 2 / 10
9,143
831
10,718
15,236
18,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
RIDDELBOY97
Ah Puch
16
7 / 2 / 11
9,422
857
17,629
7,052
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
The_Ke55e7
Chiron
15
6 / 4 / 11
9,289
844
18,840
12,449
6,871
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
3 / 4 / 9
8,974
816
6,167
13,051
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
7,784
708
8,590
21,353
19,727
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Gribbish
Baba Yaga
16
5 / 3 / 6
9,154
832
15,793
12,369
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
1 / 4 / 8
7,771
706
9,242
14,844
17,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Cerberus
ShortyShort88
Cerberus
11
0 / 7 / 9
6,924
629
3,342
15,869
17,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
ratomota
Freya
18
8 / 5 / 1
10,098
918
12,507
12,797
6,971
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
23
Kills
15
15
Deaths
23
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
1
4
10
1.5
L
Baba Yaga
Gribbish
Baba Yaga
5
3
6
2.67
L
Hercules
1
4
8
1.25
W
Chaac
Laugi
Chaac
5
2
10
5
W
Ah Puch
RIDDELBOY97
Ah Puch
7
2
11
6.25
L
Cerberus
ShortyShort88
Cerberus
0
7
9
0.64
W
Chiron
The_Ke55e7
Chiron
6
4
11
2.88
L
Freya
ratomota
Freya
8
5
1
1.7
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
49,474
61,009
Taken
77,232
58,535
Mitigated
68,265
22,551
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,108
810
2,052
2,378
13,221
13,294
390
6,246
6,975
23,971
0
L
8,590
1,177
493
7,287
21,353
19,727
23
11,974
9,379
0
15,177
L
Baba Yaga
Gribbish
Baba Yaga
15,793
610
1,145
4,468
12,369
6,482
108
4,657
7,712
30,888
0
L
Hercules
9,242
672
593
4,175
14,844
17,589
81
6,722
8,122
0
13,638
W
Chaac
Laugi
Chaac
10,718
2,354
1,233
6,391
15,236
18,086
300
8,207
7,029
0
19,212
W
Ah Puch
RIDDELBOY97
Ah Puch
17,629
2,249
0
875
7,052
4,045
170
3,242
3,810
28,279
0
L
Cerberus
ShortyShort88
Cerberus
3,342
239
1,296
1,928
15,869
17,496
84
6,998
8,871
7,942
0
W
Chiron
The_Ke55e7
Chiron
18,840
8,779
2,505
3,546
12,449
6,871
680
6,713
5,736
0
29,198
L
Freya
ratomota
Freya
12,507
2,891
466
2,986
12,797
6,971
288
5,449
7,348
24,214
0
W
6,167
264
1,774
1,797
13,051
16,239
103
7,234
5,817
8,684
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
41,731
112
Minions Killed
92
0
Camps Cleared
0
930,019
Distance Traveled
962,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,890
808
27
2
0
177,761
0
L
Chaac
7,784
708
8
1
0
173,589
0
L
Baba Yaga
9,154
832
23
2
0
222,335
0
L
Hercules
7,771
706
11
1
0
208,431
0
W
Chaac
9,143
831
33
3
0
211,948
0
W
Ah Puch
9,422
857
23
2
0
182,941
0
L
Cerberus
6,924
629
10
1
0
172,097
0
W
Chiron
9,289
844
25
2
0
178,272
0
L
Freya
10,098
918
40
4
0
186,323
0
W
Ares
8,974
816
4
0
0
179,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role