Player Matchup

Hou Yi
Hou Yi
JumperkiIIer
Hou Yi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,443 Elo+
Solo
Fenrir
Fenrir
LeePerry
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 3
Ares
Ares
Ri2k124
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,696 Elo+
Party 1
Vulcan
Vulcan
giusedan2
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,245 Elo+
Party 3
Raijin
Raijin
maestro1417dude
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,762 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,529 Elo+

VS

Team Averages
Level 54
1,592 SR
1,250 Elo+
Ah Puch
Ah Puch
Ares7MarsLaw
Ah Puch
Level 116
God Stats
6W - 1L
1,708 SR
Queue Stats
141W - 154L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Budbrotha2
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Every_Shot_Money
Ah Muzen Cab
Level 103
God Stats
5W - 3L
1,751 SR
Queue Stats
157W - 145L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Popmo1000
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,098 Elo+
Party 2
Artio
Artio
chilledflamingo
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 7 / 6
7,645
588
9,002
16,463
7,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
LeePerry
Fenrir
13
3 / 5 / 4
8,474
652
5,072
11,278
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Ri2k124
Ares
15
2 / 9 / 6
9,150
704
6,067
24,150
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
giusedan2
Vulcan
18
3 / 4 / 5
9,156
704
9,579
12,616
5,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 9 / 3
8,767
674
10,155
18,495
8,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ares7MarsLaw
Ah Puch
20
16 / 1 / 12
12,555
966
35,661
12,876
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Budbrotha2
Cernunnos
15
4 / 4 / 12
9,581
737
10,418
11,364
5,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Every_Shot_Money
Ah Muzen Cab
19
9 / 2 / 12
11,461
882
20,027
11,372
6,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Popmo1000
Gilgamesh
16
2 / 4 / 11
9,812
755
6,044
14,121
10,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 20
11,146
857
6,237
17,239
20,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
12
Kills
34
34
Deaths
14
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ares7MarsLaw
Ah Puch
16
1
12
22
W
Cernunnos
Budbrotha2
Cernunnos
4
4
12
2.5
W
Ah Muzen Cab
Every_Shot_Money
Ah Muzen Cab
9
2
12
7.5
L
Hou Yi
1
7
6
0.57
L
Fenrir
LeePerry
Fenrir
3
5
4
1
W
Gilgamesh
Popmo1000
Gilgamesh
2
4
11
1.88
L
Ares
Ri2k124
Ares
2
9
6
0.56
W
3
3
20
4.33
L
Vulcan
giusedan2
Vulcan
3
4
5
1.38
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
78,387
83,002
Taken
66,972
54,297
Mitigated
50,565
16,055
Healing
29,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ares7MarsLaw
Ah Puch
35,661
816
3,392
8,090
12,876
7,238
480
3,863
9,013
59,902
951
W
Cernunnos
Budbrotha2
Cernunnos
10,418
4,445
0
2,069
11,364
5,901
2,465
4,339
6,897
0
16,194
W
Ah Muzen Cab
Every_Shot_Money
Ah Muzen Cab
20,027
5,082
314
3,486
11,372
6,377
5,098
5,457
5,819
0
48,702
L
Hou Yi
9,002
2,469
921
3,194
16,463
7,597
0
5,799
10,664
0
16,990
L
Fenrir
LeePerry
Fenrir
5,072
656
876
2,101
11,278
7,677
0
5,396
5,807
348
6,041
W
Gilgamesh
Popmo1000
Gilgamesh
6,044
741
1,834
2,922
14,121
10,833
755
5,897
8,099
0
17,826
L
Ares
Ri2k124
Ares
6,067
415
484
1,358
24,150
24,652
0
11,760
12,274
9,747
0
W
6,237
555
1,684
6,063
17,239
20,216
644
6,378
10,686
10,220
0
L
Vulcan
giusedan2
Vulcan
9,579
2,876
326
3,576
12,616
5,985
0
8,830
3,786
21,458
0
L
10,155
1,151
1,146
2,073
18,495
8,386
0
9,356
9,139
23,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
54,555
101
Minions Killed
178
0
Camps Cleared
0
991,977
Distance Traveled
1,316,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,555
966
65
5
0
278,378
0
W
Cernunnos
9,581
737
17
1
0
230,820
0
W
Ah Muzen Cab
11,461
882
57
4
0
272,181
0
L
Hou Yi
7,645
588
19
1
0
167,366
0
L
Fenrir
8,474
652
7
1
0
222,796
0
W
Gilgamesh
9,812
755
30
2
0
269,956
0
L
Ares
9,150
704
7
1
0
202,549
0
W
Artio
11,146
857
9
1
0
265,259
0
L
Vulcan
9,156
704
32
2
0
234,952
0
L
Raijin
8,767
674
36
3
0
164,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role