Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EdgarCR
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,288 Elo+
Solo
Chiron
Chiron
HombreCaiman876
Chiron
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 93L
1,374 Elo+
Solo
Anhur
Anhur
SaggingSplash47
Anhur
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
352W - 365L
1,607 Elo+
Solo
Pele
Pele
WC ATOMICBALZZZ
Pele
Level 166
God Stats
1W - 1L
1,755 SR
Queue Stats
51W - 47L
1,616 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,477 Elo+

VS

Team Averages
Level 99
1,526 SR
1,556 Elo+
Thanatos
Thanatos
ACook4
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,244 Elo+
Solo
Agni
Agni
Baldr1764
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,711 Elo+
Party 1
Eset
Eset
Gilgamesh1812
Eset
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,687 Elo+
Party 1
Surtr
Surtr
Tucker639
Surtr
Level 63
God Stats
4W - 3L
1,632 SR
Queue Stats
90W - 101L
1,658 Elo+
Solo
Kali
Kali
YöuScreamÏCream
Kali
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 153L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 0
5,382
1,076
4,328
6,772
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
EdgarCR
Mulan
6
0 / 2 / 0
4,347
869
655
2,665
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 2 / 0
4,208
842
1,433
2,535
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,602
920
2,087
3,243
899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,432
886
1,170
3,469
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACook4
Thanatos
9
2 / 1 / 6
6,065
1,213
4,198
4,875
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
4 / 0 / 7
6,403
1,281
4,093
3,549
1,677
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 0 / 7
5,889
1,178
2,102
3,452
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Tucker639
Surtr
10
1 / 1 / 9
6,079
1,216
2,276
5,625
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 6
6,949
1,390
4,648
6,268
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
12
12
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Thanatos
ACook4
Thanatos
2
1
6
5
W
Agni
4
0
7
7.5
L
Mulan
EdgarCR
Mulan
0
2
0
0
W
1
0
7
4.5
L
0
2
0
0
L
0
2
0
0
W
Surtr
Tucker639
Surtr
1
1
9
5.5
L
0
2
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,673
Damage
17,317
18,684
Taken
23,769
5,829
Mitigated
18,154
2,088
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,328
1,592
43
1,048
6,772
2,072
0
2,211
4,561
0
8,196
W
Thanatos
ACook4
Thanatos
4,198
772
347
2,741
4,875
2,039
484
0
4,875
0
6,710
W
Agni
4,093
383
473
215
3,549
1,677
2,413
0
3,549
14,338
1,225
L
Mulan
EdgarCR
Mulan
655
61
10
106
2,665
1,320
0
1,528
1,137
0
1,835
W
2,102
467
1,358
656
3,452
1,333
2,223
0
3,452
10,611
0
L
1,433
416
100
189
2,535
656
0
874
1,661
0
2,023
L
2,087
554
69
275
3,243
899
0
1,136
2,107
0
4,503
W
Surtr
Tucker639
Surtr
2,276
633
132
1,398
5,625
5,786
682
0
5,625
69
5,890
L
1,170
46
0
248
3,469
882
0
1,015
2,454
0
3,586
W
4,648
884
0
3,055
6,268
7,319
1,277
0
6,268
2,005
8,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
31,385
31
Minions Killed
50
0
Camps Cleared
0
259,375
Distance Traveled
500,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,382
1,076
11
2
0
77,071
0
W
Thanatos
6,065
1,213
4
1
0
118,263
0
W
Agni
6,403
1,281
15
3
0
93,119
0
L
Mulan
4,347
869
2
0
0
51,853
0
W
Eset
5,889
1,178
12
2
0
91,779
0
L
Chiron
4,208
842
2
0
0
26,432
0
L
Anhur
4,602
920
11
2
0
59,944
0
W
Surtr
6,079
1,216
6
1
0
95,266
0
L
Pele
4,432
886
5
1
0
44,075
0
W
Kali
6,949
1,390
13
3
0
101,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role