Player Matchup

Jing Wei
Jing Wei
Black4ssasine
Jing Wei
Level 103
God Stats
1W - 6L
1,715 SR
Queue Stats
117W - 111L
1,550 Elo+
Party 2
Olorun
Olorun
JungleDeeff
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Solo
Kuzenbo
Kuzenbo
Mansen89
Kuzenbo
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
19W - 20L
1,324 Elo+
Party 2
Ratatoskr
Ratatoskr
TBGDeamontemps
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo
Merlin
Merlin
bockwurschtii
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Solo
Team Averages
Level 51
1,498 SR
1,319 Elo+

VS

Team Averages
Level 39
1,500 SR
1,411 Elo+
Mulan
Mulan
BorkanuPorkanu
Mulan
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 25L
1,677 Elo+
Solo
Agni
Agni
Joegars67-is-bac
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,219 Elo+
Party 1
Janus
Janus
Kiddy_c
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,219 Elo+
Party 1
Eset
Eset
MistyKO06
Eset
Level 63
God Stats
3W - 2L
1,285 SR
Queue Stats
497W - 497L
1,439 Elo+
Solo
Shiva
Shiva
nastyPENGU1N
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Black4ssasine
Jing Wei
15
4 / 3 / 2
7,968
797
6,963
10,284
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
1 / 5 / 5
7,134
713
6,031
11,230
5,926
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Mansen89
Kuzenbo
11
0 / 2 / 4
6,755
676
4,596
10,245
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TBGDeamontemps
Ratatoskr
13
3 / 6 / 2
7,115
712
6,022
11,154
5,516
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 2
6,826
683
9,224
9,015
4,081
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 10
9,710
971
11,895
12,804
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 18
8,799
880
7,807
11,758
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kiddy_c
Janus
14
0 / 2 / 17
8,176
818
9,973
6,971
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
4 / 1 / 14
8,554
855
7,872
7,831
4,046
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 12
8,854
885
10,484
11,112
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
23
23
Deaths
9
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Black4ssasine
Jing Wei
4
3
2
1.67
W
11
2
10
8
W
2
3
18
3.67
L
Olorun
1
5
5
0.7
W
Janus
Kiddy_c
Janus
0
2
17
4.25
L
Kuzenbo
Mansen89
Kuzenbo
0
2
4
1
W
Eset
4
1
14
11
L
Ratatoskr
TBGDeamontemps
Ratatoskr
3
6
2
0.67
L
1
7
2
0.29
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
48,031
51,928
Taken
50,476
34,275
Mitigated
36,809
15,921
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Black4ssasine
Jing Wei
6,963
5,387
1,407
3,131
10,284
5,743
0
5,008
5,276
0
21,287
W
11,895
1,237
1,758
2,402
12,804
12,336
1,123
2,517
10,287
0
18,189
W
7,807
888
732
3,493
11,758
5,954
716
4,197
7,561
21,774
0
L
Olorun
6,031
2,334
1,643
2,940
11,230
5,926
0
6,040
5,190
14,003
0
W
Janus
Kiddy_c
Janus
9,973
1,778
0
525
6,971
3,585
650
4,092
2,879
22,400
1,492
L
Kuzenbo
Mansen89
Kuzenbo
4,596
2,138
1,570
3,124
10,245
13,009
26
4,228
6,017
8,237
0
W
Eset
7,872
1,000
2,739
1,207
7,831
4,046
1,319
3,258
4,573
16,156
0
L
Ratatoskr
TBGDeamontemps
Ratatoskr
6,022
1,149
331
1,634
11,154
5,516
0
4,847
6,307
0
9,734
L
9,224
444
0
141
9,015
4,081
0
4,803
4,212
14,790
2,978
W
10,484
768
1,092
2,230
11,112
10,888
47
3,662
7,450
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
44,093
84
Minions Killed
124
0
Camps Cleared
0
894,891
Distance Traveled
935,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,968
797
30
3
0
194,109
0
W
Mulan
9,710
971
10
1
0
190,085
0
W
Agni
8,799
880
34
3
0
185,932
0
L
Olorun
7,134
713
23
2
0
169,817
0
W
Janus
8,176
818
37
4
0
155,195
0
L
Kuzenbo
6,755
676
7
1
0
180,138
0
W
Eset
8,554
855
22
2
0
209,769
0
L
Ratatoskr
7,115
712
10
1
0
199,120
0
L
Merlin
6,826
683
14
1
0
151,707
0
W
Shiva
8,854
885
21
2
0
194,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role