Player Matchup

Scylla
Scylla
alexonano
Scylla
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,136 Elo+
Party 2
Neith
Neith
carlox73
Neith
Level 108
God Stats
4W - 4L
1,136 SR
Queue Stats
38W - 32L
1,168 Elo+
Party 2
Tyr
Tyr
emimol
Tyr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 37L
1,401 Elo+
Party 2
Team Averages
Level 97
1,379 SR
1,235 Elo+

VS

Team Averages
Level 48
1,684 SR
1,574 Elo+
Bacchus
Bacchus
Flametrap
Bacchus
Level 28
God Stats
12W - 10L
1,825 SR
Queue Stats
63W - 57L
1,522 Elo+
Party 1
Ishtar
Ishtar
IamQuarantine
Ishtar
Level 62
God Stats
3W - 4L
1,402 SR
Queue Stats
80W - 94L
1,367 Elo+
Party 1
Merlin
Merlin
ObiDankobi
Merlin
Level 55
God Stats
5W - 1L
1,825 SR
Queue Stats
9W - 6L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
alexonano
Scylla
15
5 / 1 / 6
9,294
845
12,086
5,616
2,494
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
carlox73
Neith
13
3 / 1 / 7
8,571
779
7,068
6,940
2,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
emimol
Tyr
14
4 / 1 / 8
8,889
808
8,359
9,271
8,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flametrap
Bacchus
13
1 / 1 / 2
8,328
757
5,474
12,938
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 4 / 3
7,246
659
5,332
10,311
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
ObiDankobi
Merlin
12
2 / 7 / 0
7,679
698
5,619
9,360
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Flametrap
Bacchus
1
1
2
2
L
0
4
3
0.38
L
Merlin
ObiDankobi
Merlin
2
7
0
0.29
W
Scylla
alexonano
Scylla
5
1
6
8
W
Neith
carlox73
Neith
3
1
7
6.5
W
Tyr
emimol
Tyr
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
16,425
21,827
Taken
32,609
14,036
Mitigated
27,629
4,687
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Flametrap
Bacchus
5,474
880
0
4,043
12,938
18,605
0
4,629
8,309
15,368
0
L
5,332
3,338
0
2,145
10,311
4,910
0
4,705
5,606
0
20,643
L
Merlin
ObiDankobi
Merlin
5,619
329
0
92
9,360
4,114
0
2,788
6,572
29,165
1,257
W
Scylla
alexonano
Scylla
12,086
802
0
0
5,616
2,494
0
2,326
3,290
37,950
0
W
Neith
carlox73
Neith
7,068
2,581
0
2,615
6,940
2,897
1,202
4,665
2,275
0
30,745
W
Tyr
emimol
Tyr
8,359
1,463
0
2,072
9,271
8,645
270
4,113
5,158
0
34,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
23,253
166
Minions Killed
117
0
Camps Cleared
0
600,664
Distance Traveled
580,495
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,328
757
18
2
0
208,334
0
L
Ishtar
7,246
659
34
3
0
199,918
8
L
Merlin
7,679
698
65
6
0
172,243
2
W
Scylla
9,294
845
69
6
0
170,928
0
W
Neith
8,571
779
54
5
0
193,923
2
W
Tyr
8,889
808
43
4
0
235,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role