Player Matchup

Sun Wukong
Sun Wukong
DBROLY27
Sun Wukong
Level 126
God Stats
6W - 2L
1,735 SR
Queue Stats
167W - 168L
1,639 Elo+
Party 1
Merlin
Merlin
DragoHeart1820
Merlin
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 139L
1,694 Elo+
Party 1
Ares
Ares
SaberXsells
Ares
Level 118
God Stats
5W - 0L
1,733 SR
Queue Stats
143W - 116L
1,820 Elo+
Party 1
Cerberus
Cerberus
clangus
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
martinicius31
Baron Samedi
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 63L
1,316 Elo+
Solo
Team Averages
Level 111
1,637 SR
1,568 Elo+

VS

Team Averages
Level 116
1,386 SR
1,515 Elo+
Sol
Sol
BloodLord-_-666
Sol
Level 126
God Stats
2W - 5L
1,264 SR
Queue Stats
174W - 180L
1,451 Elo+
Solo
Zeus
Zeus
KingElvisF520
Zeus
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
1,167W - 1,236L
1,484 Elo+
Solo
Olorun
Olorun
QuintupleTuna
Olorun
Level 91
God Stats
2W - 5L
1,165 SR
Queue Stats
97W - 124L
1,458 Elo+
Solo
Chaac
Chaac
RAW BUTI
Chaac
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 75L
1,373 Elo+
Solo
Jing Wei
Jing Wei
Visari89
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBROLY27
Sun Wukong
17
10 / 2 / 16
10,090
917
14,951
11,931
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 3 / 12
10,157
923
14,646
11,761
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 3 / 16
9,523
866
9,631
14,505
18,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
clangus
Cerberus
15
0 / 5 / 19
9,227
839
6,451
20,218
19,653
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
martinicius31
Baron Samedi
15
3 / 7 / 14
8,412
765
9,775
14,699
10,557
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 4
10,391
945
13,323
15,294
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 12
9,414
856
20,970
5,952
2,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 7
7,958
723
8,786
12,638
6,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
RAW BUTI
Chaac
17
4 / 4 / 9
9,399
854
10,559
14,782
16,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Visari89
Jing Wei
13
2 / 10 / 11
8,623
784
9,185
16,122
6,481
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
63
28
Kills
20
20
Deaths
28
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
6
4
1.67
W
Sun Wukong
DBROLY27
Sun Wukong
10
2
16
9
W
9
3
12
5
L
4
2
12
5
L
2
6
7
0.92
L
Chaac
RAW BUTI
Chaac
4
4
9
2.13
W
6
3
16
4.67
L
Jing Wei
Visari89
Jing Wei
2
10
11
0.75
W
Cerberus
clangus
Cerberus
0
5
19
1.9
W
Baron Samedi
martinicius31
Baron Samedi
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,454
Damage
62,823
73,114
Taken
64,788
65,345
Mitigated
39,266
23,310
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,323
2,176
216
4,978
15,294
7,058
0
7,878
7,306
35,976
0
W
Sun Wukong
DBROLY27
Sun Wukong
14,951
2,570
806
2,935
11,931
9,794
0
7,613
4,318
0
21,363
W
14,646
368
1,132
3,051
11,761
7,021
0
7,170
4,591
31,912
0
L
20,970
1,261
1,042
2,314
5,952
2,868
215
3,908
1,983
36,219
0
L
8,786
3,550
685
3,217
12,638
6,087
0
7,343
5,129
12,283
0
L
Chaac
RAW BUTI
Chaac
10,559
1,113
161
2,907
14,782
16,772
28
9,072
5,521
0
18,145
W
9,631
90
725
3,639
14,505
18,320
0
7,919
6,586
10,540
0
L
Jing Wei
Visari89
Jing Wei
9,185
7,755
439
1,840
16,122
6,481
280
10,054
6,018
0
13,793
W
Cerberus
clangus
Cerberus
6,451
620
250
5,970
20,218
19,653
0
13,060
7,158
24,910
0
W
Baron Samedi
martinicius31
Baron Samedi
9,775
1,325
1,719
3,083
14,699
10,557
0
7,317
7,382
14,829
3,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
45,785
126
Minions Killed
123
0
Camps Cleared
0
1,086,724
Distance Traveled
1,045,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,391
945
46
4
0
198,799
0
W
Sun Wukong
10,090
917
12
1
0
255,257
0
W
Merlin
10,157
923
40
4
0
204,016
0
L
Zeus
9,414
856
40
4
0
224,997
0
L
Olorun
7,958
723
10
1
0
212,352
0
L
Chaac
9,399
854
13
1
0
220,615
0
W
Ares
9,523
866
4
0
0
228,531
0
L
Jing Wei
8,623
784
14
1
0
188,571
0
W
Cerberus
9,227
839
46
4
0
213,804
0
W
Baron Samedi
8,412
765
24
2
0
185,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role