Player Matchup

Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
LordJrip
Fenrir
Silver IV
Level 126
God Stats
5W - 4L
1,341 SR
Queue Stats
71W - 63L
1,339 MMR
Party 2
Artio
Artio
Bronze II
Orca4Prez
Artio
Bronze II
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
322W - 381L
963 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 150
1,447 SR
1,267 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,346 SR
1,099 MMR
Cthulhu
Cthulhu
Bronze IV
BareRage
Cthulhu
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
994 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Swaggerrocks2
Ah Muzen Cab
Silver IV
Level 84
God Stats
4W - 5L
1,472 SR
Queue Stats
79W - 88L
1,178 MMR
Party 1
Nu Wa
Nu Wa
Silver III
wolffman2000
Nu Wa
Silver III
Level 74
God Stats
3W - 7L
1,067 SR
Queue Stats
51W - 67L
1,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 2 / 5
9,171
705
13,494
6,696
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
LordJrip
Fenrir
16
2 / 0 / 7
9,268
713
13,330
12,093
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Orca4Prez
Artio
16
5 / 0 / 4
10,561
812
5,227
14,323
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesBastetBaron SamediAtlasBacchus

VS

Bans
Ao KuangAresAthenaHorusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BareRage
Cthulhu
12
0 / 3 / 1
7,660
589
7,718
13,909
10,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
14
0 / 2 / 1
8,538
657
9,274
13,388
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 0
8,251
635
5,467
9,078
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
5
2.75
L
Cthulhu
BareRage
Cthulhu
0
3
1
0.17
W
Fenrir
LordJrip
Fenrir
2
0
7
5.5
W
Artio
Orca4Prez
Artio
5
0
4
7
L
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
22,459
33,112
Taken
36,375
31,897
Mitigated
18,814
8,620
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,494
527
0
435
6,696
2,710
948
3,453
3,243
50,181
0
L
Cthulhu
BareRage
Cthulhu
7,718
1,119
678
2,477
13,909
10,539
0
5,836
7,723
23,415
0
W
Fenrir
LordJrip
Fenrir
13,330
4,563
0
3,430
12,093
10,800
2,574
4,747
7,346
0
41,594
W
Artio
Orca4Prez
Artio
5,227
1,256
880
3,875
14,323
18,387
261
4,998
9,325
20,970
0
L
Ah Muzen Cab
Swaggerrocks2
Ah Muzen Cab
9,274
2,791
0
3,430
13,388
4,956
0
7,050
5,989
0
50,744
L
5,467
2,386
0
1,396
9,078
3,319
80
5,858
3,035
17,839
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
24,449
193
Minions Killed
162
0
Camps Cleared
0
735,943
Distance Traveled
697,978
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,171
705
105
8
0
229,146
2
L
Cthulhu
7,660
589
20
2
0
230,009
4
W
Fenrir
9,268
713
58
4
0
259,321
0
W
Artio
10,561
812
30
2
0
247,476
1
L
Ah Muzen Cab
8,538
657
99
8
0
256,249
0
L
Nu Wa
8,251
635
43
3
0
211,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role