Player Matchup

Ymir
Ymir
Aalve
Ymir
Level 4
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 5L
986 Elo+
Party 1
Ra
Ra
Garrosh97
Ra
Level 103
God Stats
0W - 1L
1,722 SR
Queue Stats
37W - 20L
1,707 Elo+
Solo
Surtr
Surtr
oceezuso
Surtr
Level 145
God Stats
0W - 2L
1,169 SR
Queue Stats
7W - 12L
986 Elo+
Party 1
Team Averages
Level 84
1,338 SR
1,226 Elo+

VS

Team Averages
Level 104
1,638 SR
1,460 Elo+
Maui
Maui
BeefSupremeYuh
Maui
Level 143
God Stats
3W - 0L
1,725 SR
Queue Stats
68W - 61L
1,646 Elo+
Solo
Ao Kuang
Ao Kuang
RogueProdigy2002
Ao Kuang
Level 24
God Stats
4W - 3L
1,689 SR
Queue Stats
53W - 60L
1,303 Elo+
Party 2
Heimdallr
Heimdallr
Rogue__Prophecy
Heimdallr
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
274W - 272L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aalve
Ymir
13
1 / 2 / 1
8,269
689
4,961
13,797
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
0 / 3 / 2
7,961
663
7,219
7,190
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
oceezuso
Surtr
12
1 / 4 / 1
7,340
612
10,834
15,527
14,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,388
616
4,941
11,068
12,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 4
8,827
736
9,699
11,346
5,936
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Rogue__Prophecy
Heimdallr
16
6 / 0 / 2
9,512
793
17,193
8,984
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aalve
Ymir
1
2
1
0.75
W
0
1
5
2.5
L
0
3
2
0.33
W
3
1
4
5
W
Heimdallr
Rogue__Prophecy
Heimdallr
6
0
2
7
L
Surtr
oceezuso
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
31,833
36,514
Taken
31,398
35,918
Mitigated
23,074
7,795
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aalve
Ymir
4,961
1,144
0
1,482
13,797
18,071
0
6,043
7,754
11,149
0
W
4,941
1,655
0
2,302
11,068
12,396
0
4,733
6,335
18,278
0
L
7,219
224
1,965
2,156
7,190
3,403
0
2,086
5,104
50,465
0
W
9,699
1,997
0
5,314
11,346
5,936
0
4,712
6,634
37,982
0
W
Heimdallr
Rogue__Prophecy
Heimdallr
17,193
7,119
0
1,527
8,984
4,742
1,388
3,176
5,808
0
54,891
L
Surtr
oceezuso
Surtr
10,834
2,699
0
2,192
15,527
14,444
65
6,523
9,004
373
25,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
25,727
148
Minions Killed
176
0
Camps Cleared
0
780,005
Distance Traveled
593,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,269
689
13
1
0
210,669
0
W
Maui
7,388
616
27
2
0
188,527
0
L
Ra
7,961
663
112
9
0
266,818
0
W
Ao Kuang
8,827
736
57
5
0
204,350
0
W
Heimdallr
9,512
793
92
8
0
200,448
2
L
Surtr
7,340
612
23
2
0
302,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role