Player Matchup

Kukulkan
Kukulkan
FveFngasFatelli_
Kukulkan
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
J_eviill_
Janus
Level 120
God Stats
13W - 12L
1,573 SR
Queue Stats
156W - 154L
1,470 Elo+
Solo
Surtr
Surtr
LORD NELSON 911
Surtr
Level 81
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
lui88x
Chernobog
Level 111
God Stats
12W - 12L
1,842 SR
Queue Stats
171W - 181L
1,386 Elo+
Solo
Bellona
Bellona
soulsteeler10
Bellona
Level 64
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 81
1,581 SR
1,471 Elo+

VS

Team Averages
Level 78
1,470 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
KindleC2022
Kumbhakarna
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 234L
1,433 Elo+
Solo
Skadi
Skadi
Mycro19
Skadi
Level 87
God Stats
22W - 17L
1,482 SR
Queue Stats
52W - 59L
1,405 Elo+
Solo
Bellona
Bellona
Sacoa
Bellona
Level 103
God Stats
3W - 5L
1,172 SR
Queue Stats
77W - 74L
1,471 Elo+
Party 1
Awilix
Awilix
Waqoh
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,520 Elo+
Party 1
Zeus
Zeus
iSeIl
Zeus
Level 48
God Stats
3W - 0L
1,697 SR
Queue Stats
38W - 34L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,180
483
2,537
8,892
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
J_eviill_
Janus
18
4 / 1 / 3
10,845
571
8,118
11,533
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,639
455
8,432
14,021
15,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
lui88x
Chernobog
15
4 / 5 / 2
9,208
485
14,594
22,856
9,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
13
1 / 1 / 4
8,115
427
6,430
14,480
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KindleC2022
Kumbhakarna
14
1 / 1 / 3
9,162
482
4,428
19,838
19,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Mycro19
Skadi
17
4 / 5 / 2
10,395
547
19,741
16,520
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Sacoa
Bellona
16
0 / 1 / 2
10,236
539
9,999
18,941
22,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Waqoh
Awilix
15
5 / 2 / 0
9,757
514
10,198
12,888
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
iSeIl
Zeus
17
1 / 2 / 2
10,668
561
6,250
9,771
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
11
11
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Janus
J_eviill_
Janus
4
1
3
5.5
W
Kumbhakarna
KindleC2022
Kumbhakarna
1
1
3
2.5
L
1
1
1
1.5
W
Skadi
Mycro19
Skadi
4
5
2
1
W
Bellona
Sacoa
Bellona
0
1
2
1
W
Awilix
Waqoh
Awilix
5
2
0
2.5
W
Zeus
iSeIl
Zeus
1
2
2
1
L
Chernobog
lui88x
Chernobog
4
5
2
1
L
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,111
Damage
50,616
71,782
Taken
77,958
49,172
Mitigated
59,437
22,562
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
273
0
1,641
8,892
3,598
200
4,521
4,371
59,387
0
L
Janus
J_eviill_
Janus
8,118
405
0
5,796
11,533
4,775
421
1,518
10,015
93,221
0
W
Kumbhakarna
KindleC2022
Kumbhakarna
4,428
868
193
5,841
19,838
19,821
157
894
18,335
41,399
0
L
8,432
1,670
0
1,637
14,021
15,095
0
533
13,488
911
59,260
W
Skadi
Mycro19
Skadi
19,741
9,874
244
4,124
16,520
7,148
708
2,383
13,893
0
96,946
W
Bellona
Sacoa
Bellona
9,999
4,660
0
9,773
18,941
22,914
219
1,462
17,479
0
89,584
W
Awilix
Waqoh
Awilix
10,198
3,210
0
2,860
12,888
5,328
0
2,221
10,546
0
68,800
W
Zeus
iSeIl
Zeus
6,250
809
0
3,228
9,771
4,226
216
4,201
5,570
88,615
0
L
Chernobog
lui88x
Chernobog
14,594
10,317
0
9,926
22,856
9,709
675
2,123
20,733
0
82,478
L
Bellona
6,430
2,002
0
3,562
14,480
15,995
0
1,983
12,497
0
29,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
50,218
542
Minions Killed
584
0
Camps Cleared
0
1,806,236
Distance Traveled
1,833,431
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,180
483
132
7
0
363,487
0
L
Janus
10,845
571
146
8
0
401,790
6
W
Kumbhakarna
9,162
482
45
2
0
372,908
0
L
Surtr
8,639
455
103
5
0
328,213
0
W
Skadi
10,395
547
124
7
0
316,096
0
W
Bellona
10,236
539
167
9
0
356,738
0
W
Awilix
9,757
514
86
5
0
456,870
0
W
Zeus
10,668
561
162
9
0
330,819
0
L
Chernobog
9,208
485
119
6
0
322,157
2
L
Bellona
8,115
427
42
2
0
390,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role