Player Matchup

Hercules
Hercules
Bizness
Hercules
Level 99
God Stats
11W - 2L
1,534 SR
Queue Stats
55W - 58L
1,496 Elo+
Party 1
Thoth
Thoth
D00GI33
Thoth
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,268 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItzK0AD
Ah Muzen Cab
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,486 Elo+
Party 1
Team Averages
Level 139
1,511 SR
1,417 Elo+

VS

Team Averages
Level 83
1,500 SR
1,455 Elo+
Xbalanque
Xbalanque
Pikachu1447
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Quenille
Jormungandr
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 243L
1,364 Elo+
Solo
Chang'e
Chang'e
twhy47
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 71L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bizness
Hercules
17
1 / 3 / 11
11,056
691
13,404
25,665
30,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thoth
D00GI33
Thoth
17
5 / 4 / 8
11,988
749
15,847
10,970
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ItzK0AD
Ah Muzen Cab
18
8 / 2 / 6
12,576
786
20,449
16,731
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pikachu1447
Xbalanque
14
2 / 7 / 4
10,164
635
14,829
16,989
7,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Quenille
Jormungandr
17
3 / 5 / 5
12,277
767
12,235
23,604
29,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
twhy47
Chang'e
17
3 / 2 / 3
11,141
696
13,064
16,835
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
8
9
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bizness
Hercules
1
3
11
2.17
W
Thoth
D00GI33
Thoth
5
4
8
2.25
W
Ah Muzen Cab
ItzK0AD
Ah Muzen Cab
8
2
6
5.5
L
Xbalanque
Pikachu1447
Xbalanque
2
7
4
0.57
L
Jormungandr
Quenille
Jormungandr
3
5
5
1.1
L
Chang'e
twhy47
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
40,128
53,366
Taken
57,428
42,789
Mitigated
43,610
17,007
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bizness
Hercules
13,404
3,989
404
9,691
25,665
30,512
618
10,431
15,234
2,610
31,626
W
Thoth
D00GI33
Thoth
15,847
1,416
0
905
10,970
4,589
454
6,660
4,310
45,281
2,451
W
Ah Muzen Cab
ItzK0AD
Ah Muzen Cab
20,449
10,262
0
6,007
16,731
7,688
2,060
7,032
9,699
0
79,169
L
Xbalanque
Pikachu1447
Xbalanque
14,829
8,656
0
2,842
16,989
7,223
953
3,885
13,104
0
47,292
L
Jormungandr
Quenille
Jormungandr
12,235
2,834
0
4,716
23,604
29,884
189
8,128
15,476
47,784
1,257
L
Chang'e
twhy47
Chang'e
13,064
626
4,308
7,276
16,835
6,503
468
5,002
11,833
42,421
2,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
33,582
198
Minions Killed
209
0
Camps Cleared
0
932,955
Distance Traveled
820,717
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,056
691
31
2
0
312,695
5
W
Thoth
11,988
749
53
3
0
301,210
0
W
Ah Muzen Cab
12,576
786
114
7
0
319,050
0
L
Xbalanque
10,164
635
53
3
0
276,732
0
L
Jormungandr
12,277
767
63
4
0
244,436
0
L
Chang'e
11,141
696
93
6
0
299,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role