Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CChrist75
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,236 Elo+
Party 1
Fenrir
Fenrir
Eruption559
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,501 Elo+
Party 3
Chernobog
Chernobog
ghetto stomp44
Chernobog
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
171W - 180L
1,180 Elo+
Party 1
Nike
Nike
liltmonee
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,787 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,441 Elo+

VS

Team Averages
Level 105
1,447 SR
1,540 Elo+
Bacchus
Bacchus
AKA Maurice
Bacchus
Level 128
God Stats
1W - 1L
1,287 SR
Queue Stats
65W - 53L
1,735 Elo+
Solo
Ah Puch
Ah Puch
AngryBoar422
Ah Puch
Level 61
God Stats
10W - 9L
1,373 SR
Queue Stats
78W - 71L
1,512 Elo+
Party 2
Charybdis
Charybdis
OddLandMerc
Charybdis
Level 129
God Stats
8W - 3L
1,285 SR
Queue Stats
364W - 324L
1,448 Elo+
Solo
Loki
Loki
Rogue Revyn
Loki
Level 86
God Stats
21W - 6L
1,714 SR
Queue Stats
84W - 71L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
memewantboi
Baron Samedi
Level 120
God Stats
3W - 1L
1,576 SR
Queue Stats
8W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 0 / 2
7,467
679
4,571
4,257
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
7
0 / 2 / 0
4,795
436
1,547
10,830
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
12
5 / 3 / 2
7,103
646
7,354
10,713
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
ghetto stomp44
Chernobog
8
0 / 3 / 1
4,892
445
3,269
6,614
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
11
2 / 3 / 1
6,177
562
4,493
8,570
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AKA Maurice
Bacchus
10
2 / 1 / 2
6,456
587
2,498
8,747
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
AngryBoar422
Ah Puch
11
1 / 3 / 0
6,564
597
4,148
5,755
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
OddLandMerc
Charybdis
12
3 / 0 / 0
6,905
628
10,504
7,441
2,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 2
6,429
584
4,009
8,655
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
memewantboi
Baron Samedi
12
3 / 4 / 1
7,265
660
5,623
8,621
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
11
11
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
0
2
6
W
Bacchus
AKA Maurice
Bacchus
2
1
2
3
W
Ah Puch
AngryBoar422
Ah Puch
1
3
0
0.33
L
Ymir
0
2
0
0
L
Fenrir
5
3
2
2
W
Charybdis
OddLandMerc
Charybdis
3
0
0
3
W
2
4
2
0.75
L
Chernobog
ghetto stomp44
Chernobog
0
3
1
0.17
L
Nike
2
3
1
0.83
W
Baron Samedi
memewantboi
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
26,782
40,984
Taken
39,219
20,243
Mitigated
16,639
8,214
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,571
369
0
1,000
4,257
1,706
0
2,563
1,674
48,569
797
W
Bacchus
AKA Maurice
Bacchus
2,498
604
87
2,488
8,747
6,329
116
1,426
7,279
17,760
0
W
Ah Puch
AngryBoar422
Ah Puch
4,148
55
0
1,317
5,755
2,402
0
3,651
2,104
38,670
0
L
Ymir
1,547
635
134
2,279
10,830
7,727
0
1,051
9,779
17,139
0
L
Fenrir
7,354
2,810
0
1,917
10,713
4,272
0
2,992
7,679
0
41,307
W
Charybdis
OddLandMerc
Charybdis
10,504
6,846
0
4,842
7,441
2,488
232
1,282
6,159
0
58,008
W
4,009
913
0
2,947
8,655
2,341
89
17
8,600
0
38,771
L
Chernobog
ghetto stomp44
Chernobog
3,269
1,559
54
1,063
6,614
2,202
0
717
5,897
0
24,012
L
Nike
4,493
682
0
1,767
8,570
4,336
0
4,056
4,257
0
37,756
W
Baron Samedi
memewantboi
Baron Samedi
5,623
948
98
2,790
8,621
3,079
521
187
8,045
38,606
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
33,619
290
Minions Killed
320
0
Camps Cleared
0
1,020,795
Distance Traveled
1,049,311
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,467
679
102
9
0
238,131
1
W
Bacchus
6,456
587
29
3
0
224,087
0
W
Ah Puch
6,564
597
64
6
0
218,995
0
L
Ymir
4,795
436
20
2
0
177,899
0
L
Fenrir
7,103
646
67
6
0
213,693
1
W
Charybdis
6,905
628
93
8
0
215,660
0
W
Loki
6,429
584
52
5
0
206,386
0
L
Chernobog
4,892
445
36
3
0
176,307
0
L
Nike
6,177
562
65
6
0
214,765
3
W
Baron Samedi
7,265
660
82
7
0
184,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role