Player Matchup

Ishtar
Ishtar
MemoryLynx
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
TTVMordred
Bellona
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Yato1211
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,500 Elo+

VS

Team Averages
Level 34
1,455 SR
1,493 Elo+
Bacchus
Bacchus
A Calm Panda
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Butcher6767
Guan Yu
Level 39
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 7L
1,480 Elo+
Solo
Apollo
Apollo
Bxnksy
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MemoryLynx
Ishtar
15
5 / 3 / 10
9,765
814
14,213
11,873
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TTVMordred
Bellona
14
6 / 1 / 8
9,514
793
18,202
14,050
14,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Yato1211
Ao Kuang
15
7 / 1 / 7
10,067
839
10,533
9,013
3,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Calm Panda
Bacchus
12
1 / 3 / 4
8,507
709
7,386
16,350
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Butcher6767
Guan Yu
13
3 / 7 / 2
8,710
726
9,851
19,362
26,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Bxnksy
Apollo
13
1 / 8 / 3
8,377
698
8,379
14,460
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
5
5
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A Calm Panda
Bacchus
1
3
4
1
L
Guan Yu
Butcher6767
Guan Yu
3
7
2
0.57
L
Apollo
Bxnksy
Apollo
1
8
3
0.31
W
Ishtar
MemoryLynx
Ishtar
5
3
10
3.33
W
Bellona
TTVMordred
Bellona
6
1
8
10
W
Ao Kuang
Yato1211
Ao Kuang
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
25,616
34,936
Taken
50,172
22,472
Mitigated
54,513
12,171
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A Calm Panda
Bacchus
7,386
1,774
0
2,198
16,350
20,194
0
4,115
12,235
15,238
0
L
Guan Yu
Butcher6767
Guan Yu
9,851
1,532
1,936
3,641
19,362
26,091
47
4,047
15,315
158
27,500
L
Apollo
Bxnksy
Apollo
8,379
4,101
0
1,012
14,460
8,228
0
2,463
11,997
0
26,051
W
Ishtar
MemoryLynx
Ishtar
14,213
9,009
0
4,057
11,873
4,102
723
1,994
9,879
0
34,229
W
Bellona
TTVMordred
Bellona
18,202
7,845
0
4,706
14,050
14,384
0
4,266
9,784
39
36,450
W
Ao Kuang
Yato1211
Ao Kuang
10,533
3,590
0
3,408
9,013
3,986
3,020
1,380
7,633
39,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
25,594
123
Minions Killed
86
0
Camps Cleared
0
611,817
Distance Traveled
553,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,507
709
17
1
0
201,898
0
L
Guan Yu
8,710
726
31
3
0
182,279
1
L
Apollo
8,377
698
38
3
0
169,125
0
W
Ishtar
9,765
814
50
4
0
185,784
0
W
Bellona
9,514
793
22
2
0
223,115
0
W
Ao Kuang
10,067
839
51
4
0
202,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role