Player Matchup

Surtr
Surtr
Darius_The_Petty
Surtr
Level 86
God Stats
20W - 18L
1,720 SR
Queue Stats
395W - 377L
1,558 Elo+
Party 3
Thanatos
Thanatos
Irolast
Thanatos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 182L
1,550 Elo+
Party 3
Skadi
Skadi
RennTails
Skadi
Level 68
God Stats
28W - 27L
1,674 SR
Queue Stats
342W - 325L
1,556 Elo+
Party 3
Ra
Ra
Sixeyed
Ra
Level 47
God Stats
0W - 2L
1,035 SR
Queue Stats
2W - 11L
1,103 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The-8-World-King
Morgan Le Fay
Level 78
God Stats
25W - 34L
1,272 SR
Queue Stats
402W - 398L
1,559 Elo+
Party 3
Team Averages
Level 65
1,440 SR
1,465 Elo+

VS

Team Averages
Level 64
1,512 SR
1,472 Elo+
Ao Kuang
Ao Kuang
Nova-_-Blue
Ao Kuang
Level 59
God Stats
23W - 18L
1,514 SR
Queue Stats
123W - 120L
1,439 Elo+
Party 1
Cerberus
Cerberus
Sacoa
Cerberus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 74L
1,454 Elo+
Party 2
Rama
Rama
Waqoh
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,488 Elo+
Party 2
Surtr
Surtr
ace_ventura154
Surtr
Level 45
God Stats
25W - 15L
1,547 SR
Queue Stats
215W - 172L
1,501 Elo+
Party 1
Zeus
Zeus
iSeIl
Zeus
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 34L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
7,253
453
10,248
20,772
13,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Irolast
Thanatos
13
7 / 4 / 1
8,789
549
7,676
16,342
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
RennTails
Skadi
10
1 / 4 / 1
6,568
411
6,893
11,214
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 2
8,466
529
9,889
10,800
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
The-8-World-King
Morgan Le Fay
14
5 / 3 / 0
8,281
518
14,156
11,715
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nova-_-Blue
Ao Kuang
14
10 / 3 / 8
9,623
601
14,761
17,298
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sacoa
Cerberus
13
2 / 1 / 13
8,692
543
7,435
19,131
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Waqoh
Rama
12
2 / 2 / 4
7,406
463
2,975
10,009
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 3
7,982
499
10,782
17,808
17,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
iSeIl
Zeus
15
7 / 5 / 3
9,228
577
8,763
11,054
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
15
Kills
24
24
Deaths
16
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Thanatos
Irolast
Thanatos
7
4
1
1.88
W
Ao Kuang
Nova-_-Blue
Ao Kuang
10
3
8
4.67
L
Skadi
RennTails
Skadi
1
4
1
0.38
W
Cerberus
Sacoa
Cerberus
2
1
13
8.5
L
2
5
2
0.6
L
Morgan Le Fay
The-8-World-King
Morgan Le Fay
5
3
0
1.67
W
Rama
Waqoh
Rama
2
2
4
2
W
3
5
3
0.9
W
Zeus
iSeIl
Zeus
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
44,716
70,843
Taken
75,300
32,220
Mitigated
46,956
21,602
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,248
4,362
87
6,075
20,772
13,034
445
7,830
12,942
789
49,189
L
Thanatos
Irolast
Thanatos
7,676
1,908
82
9,665
16,342
6,606
1,211
6,329
10,013
0
55,065
W
Ao Kuang
Nova-_-Blue
Ao Kuang
14,761
3,854
311
7,964
17,298
6,186
1,282
3,149
14,069
51,795
0
L
Skadi
RennTails
Skadi
6,893
3,526
122
266
11,214
3,760
498
4,710
6,504
0
39,299
W
Cerberus
Sacoa
Cerberus
7,435
726
0
4,522
19,131
15,604
0
6,304
12,599
39,240
0
L
9,889
1,720
453
2,423
10,800
4,276
1,072
5,082
5,718
61,753
2,916
L
Morgan Le Fay
The-8-World-King
Morgan Le Fay
14,156
1,210
17
2,412
11,715
4,544
150
7,753
3,962
53,081
2,102
W
Rama
Waqoh
Rama
2,975
2,443
0
3,833
10,009
3,655
326
5,406
4,537
0
44,877
W
10,782
3,034
0
6,126
17,808
17,105
6
1,745
15,965
1,733
51,141
W
Zeus
iSeIl
Zeus
8,763
746
0
2,183
11,054
4,406
0
6,687
3,915
58,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
42,931
371
Minions Killed
366
0
Camps Cleared
0
1,578,298
Distance Traveled
1,607,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,253
453
70
4
0
316,721
0
L
Thanatos
8,789
549
71
4
0
381,233
3
W
Ao Kuang
9,623
601
70
4
0
345,111
0
L
Skadi
6,568
411
43
3
0
257,995
0
W
Cerberus
8,692
543
76
5
0
336,265
0
L
Ra
8,466
529
105
7
0
288,426
0
L
Morgan Le Fay
8,281
518
82
5
0
333,923
1
W
Rama
7,406
463
67
4
0
277,579
0
W
Surtr
7,982
499
69
4
0
344,568
0
W
Zeus
9,228
577
84
5
0
303,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role