Player Matchup

Ah Puch
Ah Puch
II Mxrkyy II
Ah Puch
Level 12
God Stats
4W - 0L
1,914 SR
Queue Stats
12W - 10L
1,543 Elo+
Party 2
Horus
Horus
MrBuch1337
Horus
Level 106
God Stats
9W - 7L
1,676 SR
Queue Stats
140W - 119L
1,618 Elo+
Party 2
Surtr
Surtr
Rexx57
Surtr
Level 84
God Stats
3W - 1L
1,638 SR
Queue Stats
81W - 65L
1,568 Elo+
Party 4
Guan Yu
Guan Yu
Toastdoubletree
Guan Yu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 37L
1,574 Elo+
Solo
Tiamat
Tiamat
mikiet12
Tiamat
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 156L
1,400 Elo+
Party 4
Team Averages
Level 84
1,646 SR
1,541 Elo+

VS

Team Averages
Level 112
1,432 SR
1,533 Elo+
Hercules
Hercules
Akuidox
Hercules
Level 108
God Stats
5W - 10L
1,640 SR
Queue Stats
212W - 185L
1,537 Elo+
Solo
Ares
Ares
Benderclaus
Ares
Level 106
God Stats
2W - 3L
1,296 SR
Queue Stats
71W - 71L
1,626 Elo+
Party 1
Skadi
Skadi
LethalDevotee
Skadi
Level 124
God Stats
0W - 6L
1,500 SR
Queue Stats
124W - 157L
1,209 Elo+
Party 1
Merlin
Merlin
freakstreats
Merlin
Level 102
God Stats
1W - 1L
1,225 SR
Queue Stats
75W - 74L
1,625 Elo+
Party 3
Kali
Kali
toastman7703
Kali
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
II Mxrkyy II
Ah Puch
13
3 / 0 / 2
7,497
577
7,852
6,302
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
10
0 / 0 / 7
6,786
522
5,170
10,168
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Rexx57
Surtr
13
5 / 2 / 2
7,546
580
5,735
12,178
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 0
8,069
621
9,744
12,469
14,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
mikiet12
Tiamat
13
4 / 0 / 6
8,379
645
7,659
7,838
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akuidox
Hercules
12
2 / 1 / 1
6,997
538
7,750
12,390
10,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 1
5,831
449
4,433
11,439
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,887
453
3,363
7,045
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 6 / 0
6,811
524
4,547
9,955
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 5 / 3
6,052
466
6,021
13,084
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Akuidox
Hercules
2
1
1
2.5
L
0
2
1
0.25
W
Ah Puch
II Mxrkyy II
Ah Puch
3
0
2
4
L
0
1
0
0
W
Horus
0
0
7
3.5
W
Surtr
Rexx57
Surtr
5
2
2
3
W
3
2
0
1.5
L
Merlin
2
6
0
0.33
W
Tiamat
mikiet12
Tiamat
4
0
6
7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
26,114
48,955
Taken
53,913
36,232
Mitigated
30,801
21,971
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Akuidox
Hercules
7,750
2,678
0
5,569
12,390
10,950
0
2,243
10,147
0
53,873
L
4,433
433
0
2,432
11,439
8,970
0
3,348
8,091
18,709
0
W
Ah Puch
II Mxrkyy II
Ah Puch
7,852
433
0
2,742
6,302
2,371
0
1,060
5,242
61,350
490
L
3,363
1,579
0
2,749
7,045
2,621
0
4,533
2,512
0
45,437
W
Horus
5,170
2,535
1,616
5,995
10,168
8,629
0
3,105
7,063
0
17,790
W
Surtr
Rexx57
Surtr
5,735
1,865
0
2,940
12,178
6,140
33
1,609
10,568
551
59,009
W
9,744
1,365
255
5,286
12,469
14,695
0
243
12,226
8,394
54,119
L
Merlin
4,547
252
0
605
9,955
3,765
74
3,735
6,220
55,223
0
W
Tiamat
mikiet12
Tiamat
7,659
225
0
3,137
7,838
4,397
267
3,267
4,568
55,363
0
L
6,021
2,587
0
1,999
13,084
4,495
0
4,513
8,571
0
37,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
31,578
426
Minions Killed
354
0
Camps Cleared
0
1,334,750
Distance Traveled
1,291,493
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,997
538
90
7
0
251,009
1
L
Ares
5,831
449
15
1
0
252,344
4
W
Ah Puch
7,497
577
113
9
0
242,066
2
L
Skadi
5,887
453
90
7
0
252,131
2
W
Horus
6,786
522
18
1
0
272,662
6
W
Surtr
7,546
580
80
6
0
294,515
0
W
Guan Yu
8,069
621
105
8
0
267,748
1
L
Merlin
6,811
524
96
7
0
234,079
0
W
Tiamat
8,379
645
110
8
0
257,759
0
L
Kali
6,052
466
63
5
0
301,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role