Player Matchup

Ne Zha
Ne Zha
Platinum IV
GokuzinhoDSatan
Ne Zha
Platinum IV
Level 158
God Stats
2W - 0L
1,614 SR
Queue Stats
49W - 15L
2,003 MMR
Party 1
Susano
Susano
Platinum IV
ICEIMNICE
Susano
Platinum IV
Level 204
God Stats
60W - 24L
1,886 SR
Queue Stats
173W - 98L
2,011 MMR
Party 1
Poseidon
Poseidon
Platinum III
SaltThrown
Poseidon
Platinum III
Level 77
God Stats
15W - 18L
1,652 SR
Queue Stats
1,269W - 1,536L
1,896 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,717 SR
1,970 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 84
1,673 SR
1,877 MMR
Arachne
Arachne
Platinum I
Meatball Sub437
Arachne
Platinum I
Level 146
God Stats
37W - 27L
1,500 SR
Queue Stats
871W - 863L
2,088 MMR
Party 2
Achilles
Achilles
Gold I
Nmasert
Achilles
Gold I
Level 43
God Stats
4W - 4L
1,797 SR
Queue Stats
270W - 318L
1,967 MMR
Solo
Sol
Sol
Gold V
NutToFast5034
Sol
Gold V
Level 62
God Stats
4W - 2L
1,723 SR
Queue Stats
269W - 246L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
10,158
781
11,347
15,416
17,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
ICEIMNICE
Susano
16
11 / 3 / 7
11,202
862
20,052
13,007
7,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SaltThrown
Poseidon
14
2 / 1 / 15
9,422
725
11,408
8,420
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasAo KuangBacchusBaba YagaCabrakan

VS

Bans
Guan YuArtioHelKumbhakarnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,724
671
8,169
18,153
15,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Nmasert
Achilles
13
3 / 6 / 1
8,955
689
9,780
16,255
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 7 / 0
8,528
656
6,681
13,544
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
6
6
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Susano
ICEIMNICE
Susano
11
3
7
4.83
L
1
6
4
0.5
L
Achilles
Nmasert
Achilles
3
6
1
0.58
L
2
7
0
0.29
W
Poseidon
SaltThrown
Poseidon
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
24,630
36,843
Taken
47,952
32,717
Mitigated
38,666
13,600
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,347
3,378
294
5,811
15,416
17,753
580
2,289
12,590
0
36,027
W
Susano
ICEIMNICE
Susano
20,052
6,004
0
4,262
13,007
7,743
683
1,845
10,813
0
55,862
L
8,169
4,880
0
3,265
18,153
15,373
0
4,055
13,164
0
15,611
L
Achilles
Nmasert
Achilles
9,780
803
0
1,883
16,255
19,475
0
3,971
11,056
0
24,943
L
6,681
1,013
0
2,336
13,544
3,818
0
2,093
10,896
28,563
0
W
Poseidon
SaltThrown
Poseidon
11,408
1,645
0
3,233
8,420
7,221
1,162
3,088
5,154
38,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
26,207
178
Minions Killed
102
0
Camps Cleared
0
745,419
Distance Traveled
629,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,158
781
42
3
0
253,710
0
W
Susano
11,202
862
71
5
0
248,858
0
L
Arachne
8,724
671
19
1
0
223,721
0
L
Achilles
8,955
689
24
2
0
225,928
0
L
Sol
8,528
656
59
5
0
180,034
0
W
Poseidon
9,422
725
65
5
0
242,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role