Player Matchup

Erlang Shen
Erlang Shen
GambitsElite
Erlang Shen
Level 49
God Stats
2W - 0L
1,754 SR
Queue Stats
11W - 8L
1,707 Elo+
Party 1
Medusa
Medusa
KingOfGames2312
Medusa
Level 105
God Stats
4W - 1L
1,511 SR
Queue Stats
22W - 16L
1,685 Elo+
Party 1
Sol
Sol
TallLoki
Sol
Level 89
God Stats
1W - 0L
1,815 SR
Queue Stats
9W - 11L
1,525 Elo+
Party 1
Team Averages
Level 81
1,693 SR
1,639 Elo+

VS

Team Averages
Level 68
1,500 SR
1,315 Elo+
Eset
Eset
 
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ki-llSwiTch
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Sol
Sol
ShadowEcho430
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GambitsElite
Erlang Shen
10
1 / 3 / 6
5,754
822
2,549
6,531
3,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 5
6,283
898
3,812
4,507
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 3
6,565
938
6,292
5,019
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 2 / 3
4,999
714
2,870
5,721
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
5
0 / 2 / 2
4,500
643
383
3,521
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 2
5,047
721
3,315
5,493
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
1
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
3
0.75
W
Erlang Shen
GambitsElite
Erlang Shen
1
3
6
1.33
L
Fafnir
0
2
2
0.5
W
2
0
5
4.5
L
1
3
2
0.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
6,568
16,057
Taken
14,735
7,068
Mitigated
7,168
3,406
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,870
254
0
303
5,721
2,264
0
1,997
3,724
11,564
277
W
Erlang Shen
GambitsElite
Erlang Shen
2,549
1,464
0
740
6,531
3,524
516
2,733
2,838
0
9,662
L
Fafnir
383
301
0
222
3,521
2,431
0
1,883
1,638
1,142
0
W
3,812
1,422
0
519
4,507
1,664
1,085
2,564
1,943
0
24,338
L
3,315
1,070
0
875
5,493
2,473
0
2,156
3,337
10,126
1,336
W
6,292
1,911
0
2,147
5,019
1,880
1,357
1,841
3,178
25,493
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
14,546
94
Minions Killed
40
0
Camps Cleared
0
389,707
Distance Traveled
196,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,999
714
25
4
0
85,414
0
W
Erlang Shen
5,754
822
14
2
0
132,455
0
L
Fafnir
4,500
643
0
0
0
29,960
0
W
Medusa
6,283
898
36
5
0
139,944
0
L
Sol
5,047
721
15
2
0
81,340
0
W
Sol
6,565
938
44
6
0
117,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role