Player Matchup

Olorun
Olorun
CreepItOut
Olorun
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,425 Elo+
Party 2
Set
Set
NaSaRae
Set
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 10L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Rothgar1
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,356 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,390 Elo+

VS

Team Averages
Level 72
1,350 SR
1,258 Elo+
Ishtar
Ishtar
Rhino51008
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 1
Bellona
Bellona
ScorpionSaibot
Bellona
Level 127
God Stats
13W - 13L
1,200 SR
Queue Stats
197W - 185L
1,146 Elo+
Solo
Anubis
Anubis
Turp2
Anubis
Level 26
God Stats
0W - 2L
1,351 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CreepItOut
Olorun
20
8 / 1 / 1
14,777
869
26,617
20,858
12,547
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
14
0 / 8 / 9
10,823
637
7,990
18,371
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rothgar1
Cthulhu
16
3 / 4 / 6
12,353
727
9,418
20,059
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Rhino51008
Ishtar
16
2 / 4 / 9
11,396
670
18,440
19,919
9,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
3 / 4 / 6
10,829
637
13,690
22,486
17,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Turp2
Anubis
17
8 / 3 / 4
11,948
703
19,032
14,977
8,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
13
13
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
CreepItOut
Olorun
8
1
1
8.5
W
Set
0
8
9
0.56
L
Ishtar
Rhino51008
Ishtar
2
4
9
1.63
W
Cthulhu
Rothgar1
Cthulhu
3
4
6
1.5
L
3
4
6
1.5
L
Anubis
Turp2
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
51,162
59,288
Taken
57,382
43,686
Mitigated
35,163
20,297
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CreepItOut
Olorun
26,617
12,626
2,392
13,810
20,858
12,547
3,164
8,153
12,705
96,921
8,791
W
Set
7,990
2,768
0
1,027
18,371
9,473
0
4,376
13,995
0
35,522
L
Ishtar
Rhino51008
Ishtar
18,440
8,373
0
4,434
19,919
9,001
0
12,413
7,506
0
65,480
W
Cthulhu
Rothgar1
Cthulhu
9,418
446
1,163
1,905
20,059
21,666
0
6,605
13,454
24,108
0
L
13,690
5,206
0
2,969
22,486
17,468
276
10,383
12,103
0
45,361
L
Anubis
Turp2
Anubis
19,032
1,139
0
5,673
14,977
8,694
20
11,978
2,999
49,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
34,173
214
Minions Killed
191
0
Camps Cleared
0
883,558
Distance Traveled
880,905
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,777
869
152
9
0
305,705
0
W
Set
10,823
637
38
2
0
265,937
0
L
Ishtar
11,396
670
78
5
0
294,198
0
W
Cthulhu
12,353
727
24
1
0
311,916
3
L
Bellona
10,829
637
45
3
0
340,962
6
L
Anubis
11,948
703
68
4
0
245,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role