Player Matchup

Ao Kuang
Ao Kuang
HistoryGuy117
Ao Kuang
Level 97
God Stats
2W - 1L
1,256 SR
Queue Stats
41W - 59L
1,152 Elo+
Solo
Nemesis
Nemesis
Sarcastalot
Nemesis
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 216L
1,255 Elo+
Party 2
Sylvanus
Sylvanus
Sigil Tone
Sylvanus
Level 101
God Stats
2W - 2L
1,710 SR
Queue Stats
6W - 17L
1,206 Elo+
Party 2
Team Averages
Level 105
1,489 SR
1,205 Elo+

VS

Team Averages
Level 116
1,438 SR
1,574 Elo+
Surtr
Surtr
AzothSparda
Surtr
Level 143
God Stats
1W - 3L
1,434 SR
Queue Stats
25W - 50L
1,611 Elo+
Party 1
Fenrir
Fenrir
Natsu_fire78
Fenrir
Level 60
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
xXMorgothAinurXx
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HistoryGuy117
Ao Kuang
14
6 / 0 / 2
7,877
788
10,609
10,384
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sarcastalot
Nemesis
11
1 / 0 / 6
6,747
675
5,432
7,166
2,930
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Sigil Tone
Sylvanus
12
1 / 1 / 7
7,652
765
8,107
14,255
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,518
652
8,551
11,471
10,386
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
11
1 / 4 / 0
7,086
709
4,495
10,152
3,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 3 / 0
6,388
639
5,901
11,138
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ao Kuang
HistoryGuy117
Ao Kuang
6
0
2
7
L
Fenrir
1
4
0
0.25
W
Nemesis
Sarcastalot
Nemesis
1
0
6
4
W
Sylvanus
Sigil Tone
Sylvanus
1
1
7
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
18,947
31,805
Taken
32,761
22,704
Mitigated
18,950
12,008
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,551
3,091
421
2,102
11,471
10,386
12
5,462
5,867
1,648
20,646
W
Ao Kuang
HistoryGuy117
Ao Kuang
10,609
1,402
0
4,100
10,384
5,784
0
2,213
8,079
38,078
0
L
Fenrir
4,495
936
0
904
10,152
3,912
0
4,713
5,309
0
20,925
W
Nemesis
Sarcastalot
Nemesis
5,432
1,371
0
14
7,166
2,930
0
1,388
5,778
128
17,938
W
Sylvanus
Sigil Tone
Sylvanus
8,107
2,490
2,267
5,627
14,255
13,990
13
2,882
11,194
15,527
0
L
5,901
281
4,876
5,053
11,138
4,652
199
8,189
2,753
17,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
19,992
110
Minions Killed
107
0
Camps Cleared
0
527,849
Distance Traveled
553,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,518
652
39
4
0
203,254
0
W
Ao Kuang
7,877
788
69
7
0
190,351
0
L
Fenrir
7,086
709
38
4
0
172,923
0
W
Nemesis
6,747
675
27
3
0
192,809
0
W
Sylvanus
7,652
765
14
1
0
144,689
0
L
Hel
6,388
639
30
3
0
177,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role