Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FAATH1
Susano
Level 126
God Stats
13W - 8L
1,651 SR
Queue Stats
101W - 88L
1,470 Elo+
Solo
Guan Yu
Guan Yu
RVD_06_
Guan Yu
Level 105
God Stats
1W - 2L
1,718 SR
Queue Stats
22W - 25L
1,797 Elo+
Party 1
Nu Wa
Nu Wa
WVL_07_
Nu Wa
Level 9
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 1
Sol
Sol
whoistoth
Sol
Level 122
God Stats
2W - 7L
1,522 SR
Queue Stats
178W - 185L
1,445 Elo+
Solo
Team Averages
Level 102
1,622 SR
1,554 Elo+

VS

Team Averages
Level 73
1,627 SR
1,376 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Fede1902
Bellona
Level 28
God Stats
2W - 4L
1,685 SR
Queue Stats
3W - 10L
1,330 Elo+
Party 2
Fenrir
Fenrir
Medicrek
Fenrir
Level 108
God Stats
2W - 0L
1,755 SR
Queue Stats
39W - 42L
1,491 Elo+
Solo
Hel
Hel
lael96s
Hel
Level 74
God Stats
8W - 6L
1,500 SR
Queue Stats
270W - 267L
1,517 Elo+
Party 2
Bacchus
Bacchus
zilucas2
Bacchus
Level 84
God Stats
2W - 2L
1,694 SR
Queue Stats
95W - 84L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 1 / 0
6,871
625
4,836
6,891
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
FAATH1
Susano
4
0 / 0 / 0
4,279
389
0
2,447
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RVD_06_
Guan Yu
8
0 / 4 / 0
5,394
490
2,653
12,020
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
WVL_07_
Nu Wa
9
0 / 3 / 1
5,243
477
2,296
4,683
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 0
6,431
585
7,171
9,632
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 0 / 3
6,144
559
4,417
5,419
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Fede1902
Bellona
10
0 / 2 / 1
5,427
493
3,134
8,367
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Medicrek
Fenrir
12
5 / 0 / 4
7,431
676
5,415
6,775
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
12
2 / 1 / 5
6,791
617
7,193
8,597
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zilucas2
Bacchus
11
3 / 0 / 5
6,876
625
4,005
9,023
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
11
11
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
1
0
2
W
Chiron
 
Chiron
1
0
3
2.5
L
Susano
FAATH1
Susano
0
0
0
0
W
Bellona
Fede1902
Bellona
0
2
1
0.25
W
Fenrir
Medicrek
Fenrir
5
0
4
7
L
Guan Yu
RVD_06_
Guan Yu
0
4
0
0
L
Nu Wa
WVL_07_
Nu Wa
0
3
1
0.17
W
Hel
2
1
5
4.5
L
1
3
0
0.33
W
Bacchus
zilucas2
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
24,164
35,673
Taken
38,181
17,737
Mitigated
22,739
13,550
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,836
1,222
0
4,586
6,891
3,846
487
633
6,258
44,438
0
W
Chiron
 
Chiron
4,417
1,982
483
2,363
5,419
1,807
456
1,418
4,001
0
48,898
L
Susano
FAATH1
Susano
0
0
0
1,279
2,447
656
0
0
2,447
0
7,404
W
Bellona
Fede1902
Bellona
3,134
1,580
0
2,398
8,367
5,272
0
4,597
3,770
0
21,723
W
Fenrir
Medicrek
Fenrir
5,415
2,184
0
1,374
6,775
2,965
0
1,482
5,293
0
54,515
L
Guan Yu
RVD_06_
Guan Yu
2,653
445
406
3,068
12,020
8,355
121
4,518
7,502
0
15,393
L
Nu Wa
WVL_07_
Nu Wa
2,296
631
285
804
4,683
1,628
0
1,792
2,891
30,523
2,025
W
Hel
7,193
563
1,910
5,531
8,597
3,233
114
5,576
3,021
56,345
0
L
7,171
2,359
0
3,122
9,632
3,252
0
4,255
5,377
49,391
0
W
Bacchus
zilucas2
Bacchus
4,005
752
0
1,844
9,023
9,462
170
2,280
6,743
24,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
32,669
268
Minions Killed
336
0
Camps Cleared
0
889,605
Distance Traveled
1,203,218
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,871
625
90
8
0
173,687
1
W
Chiron
6,144
559
90
8
0
213,770
2
L
Susano
4,279
389
17
2
0
59,282
0
W
Bellona
5,427
493
41
4
0
224,667
0
W
Fenrir
7,431
676
69
6
0
249,151
0
L
Guan Yu
5,394
490
22
2
0
236,914
3
L
Nu Wa
5,243
477
51
5
0
213,641
2
W
Hel
6,791
617
100
9
0
260,287
3
L
Sol
6,431
585
88
8
0
206,081
2
W
Bacchus
6,876
625
36
3
0
255,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role