Player Matchup

Vulcan
Vulcan
Silver I
DeathBySex
Vulcan
Silver I
Level 105
God Stats
2W - 1L
1,716 SR
Queue Stats
49W - 27L
1,589 MMR
Solo
Rama
Rama
Gold V
Decxpitated
Rama
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 104L
1,601 MMR
Solo
Ganesha
Ganesha
Gold II
LordZodiark
Ganesha
Gold II
Level 67
God Stats
2W - 2L
1,566 SR
Queue Stats
133W - 140L
1,582 MMR
Solo
Guan Yu
Guan Yu
Silver I
ShepherdKage
Guan Yu
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,580 MMR
Solo
Awilix
Awilix
Bronze III
x DeliciouS xx
Awilix
Bronze III
Level 125
God Stats
0W - 1L
1,936 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,643 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,727 SR
1,581 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
DayyZero
Mercury
Gold II
Level 173
God Stats
1W - 2L
1,902 SR
Queue Stats
168W - 157L
1,625 MMR
Party 1
Jormungandr
Jormungandr
Gold II
HappyKitten4827
Jormungandr
Gold II
Level 143
God Stats
64W - 36L
1,713 SR
Queue Stats
163W - 156L
1,625 MMR
Party 1
Bacchus
Bacchus
Silver I
Verrvain
Bacchus
Silver I
Level 126
God Stats
4W - 3L
1,753 SR
Queue Stats
20W - 12L
1,579 MMR
Solo
Chang'e
Chang'e
Gold II
nyantako
Chang'e
Gold II
Level 89
God Stats
4W - 1L
1,768 SR
Queue Stats
65W - 51L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeathBySex
Vulcan
17
6 / 3 / 1
10,490
583
16,538
14,794
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
3,530
196
0
0
0
Ganesha
LordZodiark
Ganesha
14
1 / 5 / 0
8,335
463
4,678
17,521
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ShepherdKage
Guan Yu
17
7 / 1 / 2
11,036
613
15,299
19,793
23,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 7 / 4
8,353
464
7,054
16,926
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneSusanoHe Bo

VS

Bans
ThorAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 5 / 3
9,582
532
8,681
12,686
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DayyZero
Mercury
19
8 / 3 / 3
11,723
651
13,817
16,859
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HappyKitten4827
Jormungandr
16
0 / 4 / 3
9,709
539
6,181
13,262
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
Verrvain
Bacchus
13
2 / 1 / 5
9,010
501
7,294
12,525
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
nyantako
Chang'e
15
2 / 1 / 6
9,493
527
14,763
13,354
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
14
Kills
16
16
Deaths
14
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
5
3
1.1
W
Mercury
DayyZero
Mercury
8
3
3
3.17
L
Vulcan
DeathBySex
Vulcan
6
3
1
2.17
L
0
0
0
0
W
Jormungandr
HappyKitten4827
Jormungandr
0
4
3
0.38
L
Ganesha
LordZodiark
Ganesha
1
5
0
0.2
L
Guan Yu
ShepherdKage
Guan Yu
7
1
2
8
W
Bacchus
Verrvain
Bacchus
2
1
5
4.5
W
Chang'e
nyantako
Chang'e
2
1
6
5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
50,736
69,034
Taken
68,686
54,274
Mitigated
43,411
12,533
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,681
4,180
0
2,971
12,686
5,175
1,001
4,157
8,529
0
68,836
W
Mercury
DayyZero
Mercury
13,817
10,131
0
1,725
16,859
7,118
138
3,477
13,382
0
123,665
L
Vulcan
DeathBySex
Vulcan
16,538
3,234
276
1,991
14,794
7,031
0
9,260
5,482
85,686
130
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
HappyKitten4827
Jormungandr
6,181
1,148
0
2,039
13,262
8,912
0
1,246
12,016
80,403
0
L
Ganesha
LordZodiark
Ganesha
4,678
389
489
2,757
17,521
17,086
0
4,754
12,718
50,729
0
L
Guan Yu
ShepherdKage
Guan Yu
15,299
2,787
309
6,062
19,793
23,339
0
8,323
10,893
0
89,886
W
Bacchus
Verrvain
Bacchus
7,294
889
0
2,866
12,525
16,441
49
4,648
7,877
30,980
0
W
Chang'e
nyantako
Chang'e
14,763
1,010
2,979
6,550
13,354
5,765
874
7,646
5,708
85,741
0
L
7,054
2,722
0
649
16,926
6,818
0
5,179
11,703
0
55,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
49,517
413
Minions Killed
612
0
Camps Cleared
0
1,519,604
Distance Traveled
1,816,038
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,582
532
119
7
0
286,208
0
W
Mercury
11,723
651
163
9
0
455,479
0
L
Vulcan
10,490
583
151
8
0
393,009
4
L
Rama
3,530
196
0
0
0
0
0
W
Jormungandr
9,709
539
147
8
0
316,129
2
L
Ganesha
8,335
463
45
3
0
317,534
1
L
Guan Yu
11,036
613
142
8
0
400,165
1
W
Bacchus
9,010
501
37
2
0
392,429
2
W
Chang'e
9,493
527
146
8
0
365,793
0
L
Awilix
8,353
464
75
4
0
408,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role