Player Matchup

Ra
Ra
JhowGluz
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,601 Elo+
Party 1
Loki
Loki
Marcos_RA456
Loki
Level 56
God Stats
43W - 40L
1,268 SR
Queue Stats
421W - 478L
1,515 Elo+
Party 1
Apollo
Apollo
Waltgman
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,737 Elo+
Party 1
Freya
Freya
dhonatas
Freya
Level 146
God Stats
38W - 33L
1,597 SR
Queue Stats
160W - 186L
1,463 Elo+
Party 1
Hercules
Hercules
richardbrandao01
Hercules
Level 125
God Stats
6W - 9L
1,504 SR
Queue Stats
187W - 208L
1,604 Elo+
Party 1
Team Averages
Level 98
1,474 SR
1,584 Elo+

VS

Team Averages
Level 83
1,522 SR
1,512 Elo+
Cabrakan
Cabrakan
Argonoide
Cabrakan
Level 117
God Stats
1W - 4L
1,194 SR
Queue Stats
499W - 514L
1,432 Elo+
Solo
Poseidon
Poseidon
ElMagiKMagico
Poseidon
Level 29
God Stats
29W - 26L
1,704 SR
Queue Stats
285W - 259L
1,692 Elo+
Party 2
Thanatos
Thanatos
Mlakar
Thanatos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,641 Elo+
Party 2
Achilles
Achilles
TottoST
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,481 Elo+
Solo
Heimdallr
Heimdallr
badChillier
Heimdallr
Level 75
God Stats
3W - 8L
1,713 SR
Queue Stats
71W - 79L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,722
552
4,948
8,470
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 1
8,097
578
4,626
7,286
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Waltgman
Apollo
13
4 / 1 / 2
8,334
595
11,803
10,441
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
dhonatas
Freya
15
2 / 0 / 2
8,530
609
4,590
8,173
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 3
8,018
573
7,986
12,514
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Argonoide
Cabrakan
8
0 / 2 / 0
5,545
396
3,611
11,081
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ElMagiKMagico
Poseidon
13
0 / 3 / 0
7,040
503
2,134
5,584
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mlakar
Thanatos
13
3 / 4 / 1
7,404
529
7,905
13,662
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TottoST
Achilles
12
0 / 1 / 1
6,812
487
8,264
11,667
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
badChillier
Heimdallr
11
1 / 3 / 1
6,350
454
5,603
11,917
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Argonoide
Cabrakan
0
2
0
0
L
Poseidon
ElMagiKMagico
Poseidon
0
3
0
0
W
2
1
4
4
W
5
1
1
5.5
L
Thanatos
Mlakar
Thanatos
3
4
1
0.88
L
Achilles
TottoST
Achilles
0
1
1
0.5
W
Apollo
Waltgman
Apollo
4
1
2
5
L
Heimdallr
badChillier
Heimdallr
1
3
1
0.5
W
Freya
dhonatas
Freya
2
0
2
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
27,517
46,884
Taken
53,911
24,196
Mitigated
35,602
24,563
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Argonoide
Cabrakan
3,611
740
527
3,080
11,081
10,009
0
3,179
7,761
16,136
0
L
Poseidon
ElMagiKMagico
Poseidon
2,134
354
0
593
5,584
2,139
0
2,947
2,637
64,557
0
W
4,948
1,467
1,473
4,511
8,470
5,631
145
2,010
6,412
32,976
0
W
4,626
1,867
0
3,822
7,286
2,389
569
527
6,759
0
53,048
L
Thanatos
Mlakar
Thanatos
7,905
3,068
0
8,957
13,662
5,557
0
1,000
12,613
0
51,324
L
Achilles
TottoST
Achilles
8,264
1,674
0
2,723
11,667
12,728
0
235
10,863
0
49,545
W
Apollo
Waltgman
Apollo
11,803
8,406
0
6,144
10,441
3,599
917
1,198
9,243
0
62,946
L
Heimdallr
badChillier
Heimdallr
5,603
1,903
0
5,128
11,917
5,169
0
1,841
10,076
0
39,274
W
Freya
dhonatas
Freya
4,590
1,744
0
3,164
8,173
3,733
495
1,782
6,391
66,972
6,046
W
7,986
2,778
0
5,449
12,514
8,844
0
603
10,852
0
68,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
33,151
455
Minions Killed
339
0
Camps Cleared
0
1,392,670
Distance Traveled
1,280,221
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,545
396
29
2
0
247,281
0
L
Poseidon
7,040
503
106
8
0
240,152
0
W
Ra
7,722
552
34
2
0
251,428
0
W
Loki
8,097
578
86
6
0
313,158
0
L
Thanatos
7,404
529
81
6
0
302,820
0
L
Achilles
6,812
487
75
5
0
252,509
7
W
Apollo
8,334
595
114
8
0
285,031
0
L
Heimdallr
6,350
454
48
3
0
237,459
0
W
Freya
8,530
609
104
7
0
263,192
4
W
Hercules
8,018
573
117
8
0
279,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role