Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Leinad02
Terra
Level 29
God Stats
4W - 3L
1,704 SR
Queue Stats
457W - 382L
1,533 Elo+
Party 1
Set
Set
Mirミ
Set
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirAghalorD
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 10L
1,647 Elo+
Solo
Hercules
Hercules
SrKh19
Hercules
Level 62
God Stats
7W - 12L
1,379 SR
Queue Stats
166W - 167L
1,413 Elo+
Party 1
Team Averages
Level 88
1,556 SR
1,517 Elo+

VS

Team Averages
Level 77
1,549 SR
1,543 Elo+
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CrimsonBleak
Cerberus
Level 18
God Stats
8W - 7L
1,543 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 2
Loki
Loki
EAssassinA
Loki
Level 126
God Stats
26W - 12L
1,702 SR
Queue Stats
36W - 28L
1,582 Elo+
Party 2
Surtr
Surtr
SillyUniform35
Surtr
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yomarosh
Morgan Le Fay
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
320W - 269L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,924
539
6,075
5,561
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Leinad02
Terra
7
0 / 3 / 1
5,066
461
2,790
6,487
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
Mirミ
Set
8
1 / 4 / 1
5,319
484
4,100
9,726
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SirAghalorD
Ah Muzen Cab
8
0 / 5 / 0
4,939
449
4,222
8,889
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SrKh19
Hercules
10
1 / 3 / 0
5,853
532
6,219
11,969
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 0 / 3
5,969
543
4,048
9,667
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
CrimsonBleak
Cerberus
9
0 / 1 / 6
5,160
469
1,761
6,886
4,106
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
8 / 1 / 3
7,272
661
6,444
9,168
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 2
6,397
582
8,598
13,000
7,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Yomarosh
Morgan Le Fay
12
3 / 0 / 2
7,324
666
5,690
5,266
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Cupid
 
Cupid
4
0
3
5.5
W
Cerberus
CrimsonBleak
Cerberus
0
1
6
3
W
8
1
3
9.5
L
Terra
Leinad02
Terra
0
3
1
0.17
L
Set
Mirミ
Set
1
4
1
0.38
W
2
1
2
3
L
Ah Muzen Cab
SirAghalorD
Ah Muzen Cab
0
5
0
0
L
Hercules
SrKh19
Hercules
1
3
0
0.33
W
Morgan Le Fay
Yomarosh
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
26,541
42,632
Taken
43,987
20,076
Mitigated
20,226
10,100
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,075
132
0
750
5,561
1,839
0
2,974
2,395
44,976
0
W
Cupid
 
Cupid
4,048
2,495
367
4,652
9,667
3,293
519
2,282
7,385
0
36,198
W
Cerberus
CrimsonBleak
Cerberus
1,761
159
427
1,451
6,886
4,106
193
1,435
5,451
18,299
0
W
6,444
2,303
0
4,056
9,168
3,262
0
2,950
6,218
0
37,032
L
Terra
Leinad02
Terra
2,790
758
143
1,341
6,487
4,567
0
1,493
4,940
11,248
0
L
Set
Mirミ
Set
4,100
1,654
0
2,667
9,726
3,665
0
1,265
8,365
0
21,343
W
8,598
3,358
0
5,007
13,000
7,498
86
278
12,722
297
49,877
L
Ah Muzen Cab
SirAghalorD
Ah Muzen Cab
4,222
2,215
0
2,887
8,889
2,721
0
1,086
7,803
0
34,010
L
Hercules
SrKh19
Hercules
6,219
1,919
0
2,312
11,969
7,284
0
428
11,537
0
47,153
W
Morgan Le Fay
Yomarosh
Morgan Le Fay
5,690
104
0
901
5,266
2,067
0
1,920
3,346
56,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
32,122
282
Minions Killed
366
0
Camps Cleared
0
1,102,076
Distance Traveled
1,157,680
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,924
539
77
7
0
203,199
4
W
Cupid
5,969
543
69
6
0
210,931
0
W
Cerberus
5,160
469
51
5
0
213,035
0
W
Loki
7,272
661
62
6
0
267,627
0
L
Terra
5,066
461
19
2
0
242,001
3
L
Set
5,319
484
54
5
0
241,868
0
W
Surtr
6,397
582
74
7
0
228,751
0
L
Ah Muzen Cab
4,939
449
43
4
0
195,578
0
L
Hercules
5,853
532
89
8
0
219,430
0
W
Morgan Le Fay
7,324
666
110
10
0
237,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role