Player Matchup

Achilles
Achilles
EVORICAN
Achilles
Level 29
God Stats
28W - 16L
1,716 SR
Queue Stats
44W - 37L
1,597 Elo+
Party 2
Horus
Horus
HakaiMono-Kami
Horus
Level 121
God Stats
17W - 7L
1,774 SR
Queue Stats
52W - 47L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
kthxnbai
Kukulkan
Level 124
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 15L
1,529 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,551 Elo+

VS

Team Averages
Level 100
1,579 SR
1,386 Elo+
Sylvanus
Sylvanus
Who is Blazing
Sylvanus
Level 129
God Stats
3W - 5L
1,708 SR
Queue Stats
239W - 260L
1,433 Elo+
Party 1
Surtr
Surtr
Wildfire7095
Surtr
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 155L
1,500 Elo+
Solo
Jing Wei
Jing Wei
thelegendairyus
Jing Wei
Level 18
God Stats
5W - 2L
1,528 SR
Queue Stats
15W - 24L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EVORICAN
Achilles
15
4 / 2 / 9
10,174
727
12,101
18,566
17,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
8 / 1 / 6
11,132
795
17,446
18,190
22,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
kthxnbai
Kukulkan
16
2 / 2 / 8
10,088
721
14,259
8,887
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 6 / 3
9,041
646
13,727
17,350
12,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 1 / 3
9,020
644
12,044
20,171
24,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
12
2 / 7 / 2
8,642
617
8,327
14,441
4,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
EVORICAN
Achilles
4
2
9
4.25
W
8
1
6
11
L
Sylvanus
1
6
3
0.42
L
1
1
3
2.5
W
Kukulkan
kthxnbai
Kukulkan
2
2
8
3
L
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
34,098
45,643
Taken
51,962
44,017
Mitigated
41,721
10,845
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EVORICAN
Achilles
12,101
3,293
0
2,136
18,566
17,404
486
5,738
12,531
1,412
27,892
W
17,446
7,883
1,954
6,022
18,190
22,063
1,750
5,647
11,832
251
42,103
L
Sylvanus
13,727
4,443
2,530
4,821
17,350
12,460
360
3,492
13,283
35,403
6,423
L
12,044
3,024
0
2,159
20,171
24,520
0
6,446
13,104
661
36,715
W
Kukulkan
kthxnbai
Kukulkan
14,259
1,224
0
733
8,887
4,550
551
2,199
6,688
64,046
2,759
L
Jing Wei
8,327
5,755
0
26
14,441
4,741
403
5,012
9,122
0
20,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
26,703
215
Minions Killed
119
0
Camps Cleared
0
815,479
Distance Traveled
655,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,174
727
46
3
0
264,929
0
W
Horus
11,132
795
50
4
0
283,027
0
L
Sylvanus
9,041
646
49
4
0
175,098
0
L
Surtr
9,020
644
40
3
0
269,148
0
W
Kukulkan
10,088
721
119
9
0
267,523
0
L
Jing Wei
8,642
617
30
2
0
211,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role