Player Matchup

Jormungandr
Jormungandr
Dakota2xF
Jormungandr
Level 24
God Stats
18W - 21L
1,330 SR
Queue Stats
35W - 52L
1,162 Elo+
Party 2
Bacchus
Bacchus
Kernulys
Bacchus
Level 27
God Stats
20W - 20L
1,303 SR
Queue Stats
43W - 58L
1,228 Elo+
Party 2
Agni
Agni
anico
Agni
Level 29
God Stats
4W - 4L
1,298 SR
Queue Stats
47W - 44L
1,484 Elo+
Party 2
Shiva
Shiva
dav700
Shiva
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 113L
1,203 Elo+
Party 2
Izanami
Izanami
sgeoffray1
Izanami
Level 128
God Stats
2W - 7L
1,267 SR
Queue Stats
95W - 106L
1,500 Elo+
Party 2
Team Averages
Level 46
1,339 SR
1,315 Elo+

VS

Team Averages
Level 100
1,405 SR
1,491 Elo+
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlMalaky96
Ganesha
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
313W - 297L
1,439 Elo+
Solo
Bakasura
Bakasura
LilDirtyR
Bakasura
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
155W - 149L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
Slakes
Kukulkan
Level 125
God Stats
1W - 1L
1,251 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1
Bellona
Bellona
Tendo6351
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 69L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dakota2xF
Jormungandr
12
0 / 5 / 1
7,629
449
8,311
15,420
9,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Kernulys
Bacchus
12
2 / 4 / 2
7,997
470
8,603
18,019
23,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
anico
Agni
13
0 / 8 / 3
7,370
434
9,193
13,669
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
dav700
Shiva
13
4 / 4 / 0
8,436
496
8,291
15,652
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
sgeoffray1
Izanami
14
0 / 6 / 3
8,427
496
10,855
18,488
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 1 / 3
10,161
598
13,941
17,543
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
AlMalaky96
Ganesha
14
1 / 2 / 10
9,872
581
8,241
16,664
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LilDirtyR
Bakasura
20
10 / 0 / 3
12,360
727
14,062
17,774
9,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Slakes
Kukulkan
16
11 / 2 / 4
10,408
612
17,326
9,621
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tendo6351
Bellona
16
3 / 1 / 4
10,475
616
10,212
16,968
14,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
27
27
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
3
3.5
W
Ganesha
AlMalaky96
Ganesha
1
2
10
3
L
Jormungandr
Dakota2xF
Jormungandr
0
5
1
0.1
L
Bacchus
Kernulys
Bacchus
2
4
2
0.75
W
Bakasura
LilDirtyR
Bakasura
10
0
3
11.5
W
Kukulkan
Slakes
Kukulkan
11
2
4
6.5
W
Bellona
Tendo6351
Bellona
3
1
4
5
L
Agni
anico
Agni
0
8
3
0.19
L
Shiva
dav700
Shiva
4
4
0
1
L
Izanami
sgeoffray1
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
63,782
81,248
Taken
78,570
53,219
Mitigated
56,671
14,519
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,941
8,703
0
11,865
17,543
8,776
3,023
907
16,608
0
96,588
W
Ganesha
AlMalaky96
Ganesha
8,241
733
0
3,612
16,664
19,112
421
5,906
10,512
26,310
0
L
Jormungandr
Dakota2xF
Jormungandr
8,311
2,240
0
2,435
15,420
9,082
0
0
14,835
55,625
0
L
Bacchus
Kernulys
Bacchus
8,603
1,168
0
2,363
18,019
23,568
0
9,438
7,665
24,058
0
W
Bakasura
LilDirtyR
Bakasura
14,062
9,922
0
5,292
17,774
9,713
17
5,372
12,184
0
114,490
W
Kukulkan
Slakes
Kukulkan
17,326
1,996
0
480
9,621
4,528
235
5,816
3,373
74,058
0
W
Bellona
Tendo6351
Bellona
10,212
3,566
0
6,133
16,968
14,542
919
7,706
9,262
0
78,340
L
Agni
anico
Agni
9,193
845
0
608
13,669
6,313
0
8,565
4,694
55,572
0
L
Shiva
dav700
Shiva
8,291
1,620
308
1,303
15,652
7,262
0
6,309
9,095
0
61,020
L
Izanami
sgeoffray1
Izanami
10,855
8,210
0
7,502
18,488
6,994
1,060
1,050
17,158
0
83,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
53,276
449
Minions Killed
583
0
Camps Cleared
0
1,577,612
Distance Traveled
1,682,584
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,161
598
162
10
0
306,179
0
W
Ganesha
9,872
581
1
0
0
298,995
3
L
Jormungandr
7,629
449
94
6
0
259,755
0
L
Bacchus
7,997
470
38
2
0
310,813
0
W
Bakasura
12,360
727
181
11
0
444,597
0
W
Kukulkan
10,408
612
123
7
0
307,950
0
W
Bellona
10,475
616
116
7
0
324,863
0
L
Agni
7,370
434
98
6
0
330,470
2
L
Shiva
8,436
496
80
5
0
377,509
0
L
Izanami
8,427
496
139
8
0
299,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role