Player Matchup

Ah Puch
Ah Puch
Saddleface17
Ah Puch
Level 129
God Stats
1W - 3L
1,488 SR
Queue Stats
334W - 338L
1,453 Elo+
Solo
Lancelot
Lancelot
The-Run-Away__
Lancelot
Level 141
God Stats
6W - 6L
1,500 SR
Queue Stats
548W - 548L
1,389 Elo+
Solo
Skadi
Skadi
UnsnarledCandy
Skadi
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 123L
1,547 Elo+
Party 2
Sobek
Sobek
YeatPea
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 2
Chang'e
Chang'e
paperbeats
Chang'e
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 24L
1,311 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,394 Elo+

VS

Team Averages
Level 115
1,547 SR
1,446 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DrPorpoise69
Nemesis
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
KingSev3nSin
Sylvanus
Level 143
God Stats
3W - 0L
1,733 SR
Queue Stats
53W - 56L
1,329 Elo+
Solo
Apollo
Apollo
Markimoo0328
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,431 Elo+
Party 1
Chaac
Chaac
Whos Zuki
Chaac
Level 181
God Stats
10W - 2L
1,500 SR
Queue Stats
269W - 263L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Saddleface17
Ah Puch
12
0 / 2 / 0
6,600
550
3,776
5,059
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
10
1 / 2 / 1
6,115
510
3,966
9,895
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 2
6,467
539
11,161
8,695
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
YeatPea
Sobek
10
2 / 0 / 3
6,362
530
2,526
8,508
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
paperbeats
Chang'e
9
0 / 3 / 1
5,972
498
2,187
5,777
2,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 2
6,756
563
4,423
6,358
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
DrPorpoise69
Nemesis
13
5 / 0 / 0
7,286
607
7,379
10,613
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KingSev3nSin
Sylvanus
7
0 / 4 / 1
5,074
423
2,390
10,617
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
9
0 / 2 / 1
5,116
426
3,817
7,288
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Whos Zuki
Chaac
13
4 / 1 / 0
7,558
630
6,298
7,410
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
10
10
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
Nemesis
DrPorpoise69
Nemesis
5
0
0
5
W
Sylvanus
KingSev3nSin
Sylvanus
0
4
1
0.13
W
Apollo
0
2
1
0.25
L
Ah Puch
Saddleface17
Ah Puch
0
2
0
0
L
Lancelot
1
2
1
0.75
L
4
3
2
1.67
W
Chaac
Whos Zuki
Chaac
4
1
0
4
L
Sobek
YeatPea
Sobek
2
0
3
3.5
L
Chang'e
paperbeats
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
24,307
37,934
Taken
42,286
17,476
Mitigated
21,673
10,621
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,423
599
0
4,062
6,358
4,484
0
2,952
3,406
52,072
0
W
Nemesis
DrPorpoise69
Nemesis
7,379
3,852
0
1,868
10,613
3,996
0
999
9,614
0
55,367
W
Sylvanus
KingSev3nSin
Sylvanus
2,390
768
694
4,065
10,617
6,261
0
1,690
8,927
12,703
0
W
Apollo
3,817
2,851
0
2,009
7,288
2,576
84
661
6,627
0
26,827
L
Ah Puch
Saddleface17
Ah Puch
3,776
304
111
1,974
5,059
1,767
0
2,618
2,441
46,785
388
L
Lancelot
3,966
938
0
1,152
9,895
3,587
0
772
9,123
0
41,614
L
11,161
5,314
0
1,465
8,695
2,851
0
1,490
7,205
0
50,545
W
Chaac
Whos Zuki
Chaac
6,298
1,063
0
2,150
7,410
4,356
0
2,187
5,223
0
57,976
L
Sobek
YeatPea
Sobek
2,526
619
0
4,279
8,508
6,799
0
1,933
6,575
17,423
0
L
Chang'e
paperbeats
Chang'e
2,187
412
8
1,632
5,777
2,472
0
0
5,777
32,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
31,790
347
Minions Killed
358
0
Camps Cleared
0
1,048,322
Distance Traveled
1,146,591
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,756
563
121
10
0
267,304
0
W
Nemesis
7,286
607
87
7
0
288,616
0
W
Sylvanus
5,074
423
12
1
0
159,110
1
W
Apollo
5,116
426
43
4
0
202,329
6
L
Ah Puch
6,600
550
98
8
0
218,961
0
L
Lancelot
6,115
510
69
6
0
273,917
0
L
Skadi
6,467
539
92
8
0
199,707
0
W
Chaac
7,558
630
95
8
0
229,232
0
L
Sobek
6,362
530
22
2
0
224,366
0
L
Chang'e
5,972
498
66
6
0
131,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role