Player Matchup

Ganesha
Ganesha
Ickidoo
Ganesha
Level 29
God Stats
4W - 6L
1,628 SR
Queue Stats
266W - 283L
1,592 Elo+
Party 1
Mulan
Mulan
K40ZD4RK
Mulan
Level 49
God Stats
7W - 13L
1,270 SR
Queue Stats
20W - 34L
1,345 Elo+
Solo
Cernunnos
Cernunnos
PsychoPanda1394
Cernunnos
Level 55
God Stats
7W - 5L
1,629 SR
Queue Stats
1,003W - 942L
1,559 Elo+
Party 1
He Bo
He Bo
WoahAndyy
He Bo
Level 107
God Stats
6W - 7L
1,670 SR
Queue Stats
303W - 319L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
jakeiskool1122
Ao Kuang
Level 61
God Stats
2W - 4L
1,406 SR
Queue Stats
128W - 105L
1,545 Elo+
Party 1
Team Averages
Level 60
1,521 SR
1,530 Elo+

VS

Team Averages
Level 34
1,434 SR
1,406 Elo+
Freya
Freya
LegenderyBerry
Freya
Level 41
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Maui
Maui
Tasty Kinkajou
Maui
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 157L
1,342 Elo+
Solo
Apollo
Apollo
eschwifty11
Apollo
Level 18
God Stats
2W - 3L
1,382 SR
Queue Stats
129W - 158L
1,500 Elo+
Party 2
Loki
Loki
martin_alonsorey
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,188 Elo+
Solo
Lancelot
Lancelot
zmumms
Lancelot
Level 42
God Stats
5W - 9L
1,220 SR
Queue Stats
172W - 189L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ickidoo
Ganesha
13
0 / 1 / 10
8,151
582
6,010
12,417
8,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
K40ZD4RK
Mulan
12
1 / 2 / 0
7,653
547
3,983
9,879
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
PsychoPanda1394
Cernunnos
14
6 / 0 / 2
7,797
557
10,445
9,823
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
WoahAndyy
He Bo
14
8 / 5 / 1
9,157
654
11,163
11,353
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
15
9 / 1 / 2
9,027
645
12,312
14,331
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 1
8,374
598
11,258
14,469
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 1
6,518
466
4,308
13,287
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
9
0 / 7 / 1
5,575
398
6,237
13,919
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
5,042
360
1,616
3,863
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
zmumms
Lancelot
13
4 / 5 / 1
7,943
567
6,656
13,298
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
24
Kills
9
9
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ickidoo
Ganesha
0
1
10
5
W
Mulan
K40ZD4RK
Mulan
1
2
0
0.5
L
4
10
1
0.45
W
Cernunnos
PsychoPanda1394
Cernunnos
6
0
2
7
L
1
1
1
1.5
W
He Bo
WoahAndyy
He Bo
8
5
1
1.7
L
Apollo
0
7
1
0.07
W
Ao Kuang
9
1
2
10
L
0
1
0
0
L
Lancelot
zmumms
Lancelot
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
30,075
57,803
Taken
58,836
29,896
Mitigated
30,339
21,102
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ickidoo
Ganesha
6,010
861
173
5,114
12,417
8,312
146
2,022
10,395
36,868
0
W
Mulan
K40ZD4RK
Mulan
3,983
631
0
2,533
9,879
6,621
416
0
9,879
0
50,821
L
11,258
3,283
0
1,689
14,469
5,918
0
11,676
2,430
45,576
0
W
Cernunnos
PsychoPanda1394
Cernunnos
10,445
7,115
0
6,215
9,823
4,147
456
1,352
8,471
0
61,507
L
4,308
1,095
0
1,095
13,287
13,090
0
5,883
7,329
23,777
0
W
He Bo
WoahAndyy
He Bo
11,163
1,374
0
596
11,353
4,477
593
7,463
3,514
58,689
0
L
Apollo
6,237
4,279
0
3,690
13,919
4,700
0
4,988
8,923
0
34,149
W
Ao Kuang
12,312
3,673
0
6,471
14,331
6,339
0
4,239
9,978
66,627
0
L
1,616
460
0
0
3,863
1,166
76
343
3,520
0
14,663
L
Lancelot
zmumms
Lancelot
6,656
2,148
0
788
13,298
5,465
0
6,091
7,149
0
46,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
33,452
411
Minions Killed
251
0
Camps Cleared
0
1,315,969
Distance Traveled
1,218,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,151
582
11
1
0
263,268
1
W
Mulan
7,653
547
97
7
0
236,288
0
L
Freya
8,374
598
73
5
0
250,702
0
W
Cernunnos
7,797
557
112
8
0
245,569
0
L
Maui
6,518
466
29
2
0
257,954
0
W
He Bo
9,157
654
102
7
0
253,418
1
L
Apollo
5,575
398
44
3
0
266,785
0
W
Ao Kuang
9,027
645
89
6
0
317,426
0
L
Loki
5,042
360
21
2
0
149,637
0
L
Lancelot
7,943
567
84
6
0
293,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role