Player Matchup

Artemis
Artemis
Bahammut8195
Artemis
Level 113
God Stats
10W - 8L
1,678 SR
Queue Stats
202W - 224L
1,362 Elo+
Solo
Loki
Loki
Eddras-_-locke
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LF_9506
Morgan Le Fay
Level 46
God Stats
1W - 8L
1,338 SR
Queue Stats
30W - 32L
1,535 Elo+
Party 1
Maui
Maui
chuveiro-pior
Maui
Level 68
God Stats
6W - 15L
1,426 SR
Queue Stats
273W - 269L
1,504 Elo+
Party 4
Achilles
Achilles
garrafa-proxima
Achilles
Level 99
God Stats
5W - 4L
1,486 SR
Queue Stats
167W - 156L
1,466 Elo+
Party 4
Team Averages
Level 87
1,486 SR
1,479 Elo+

VS

Team Averages
Level 63
1,453 SR
1,464 Elo+
Pele
Pele
DragonFranchu
Pele
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 171L
1,553 Elo+
Party 2
Neith
Neith
Kothy116
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 75L
1,306 Elo+
Party 2
Guan Yu
Guan Yu
RVD_06_
Guan Yu
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,759 Elo+
Party 3
Nu Wa
Nu Wa
WVL_07_
Nu Wa
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 3
Sol
Sol
whoistoth
Sol
Level 122
God Stats
2W - 7L
1,267 SR
Queue Stats
178W - 185L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bahammut8195
Artemis
11
2 / 3 / 1
6,500
500
7,931
9,868
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 0
7,103
546
5,461
9,077
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LF_9506
Morgan Le Fay
11
0 / 5 / 2
6,628
510
3,559
7,535
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 1
5,758
443
4,346
14,300
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
13
0 / 1 / 0
7,466
574
2,826
8,417
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,352
642
9,482
12,582
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Kothy116
Neith
14
3 / 0 / 5
8,590
661
4,331
5,914
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RVD_06_
Guan Yu
11
1 / 2 / 4
7,205
554
4,741
12,649
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
WVL_07_
Nu Wa
12
0 / 0 / 2
7,319
563
3,724
2,083
471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
4 / 2 / 2
7,448
573
10,528
9,448
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bahammut8195
Artemis
2
3
1
0.83
W
5
1
3
6.5
L
3
3
0
1
W
Neith
Kothy116
Neith
3
0
5
5.5
L
Morgan Le Fay
LF_9506
Morgan Le Fay
0
5
2
0.2
W
Guan Yu
RVD_06_
Guan Yu
1
2
4
1.5
W
Nu Wa
WVL_07_
Nu Wa
0
0
2
1
L
0
2
1
0.25
L
Achilles
0
1
0
0
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
32,806
49,197
Taken
42,676
26,176
Mitigated
22,870
11,964
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bahammut8195
Artemis
7,931
3,777
0
3,037
9,868
3,647
0
4,395
5,473
0
46,149
W
9,482
2,835
0
2,356
12,582
5,055
0
2,629
9,864
0
73,191
L
5,461
1,628
0
1,200
9,077
3,892
0
1,091
7,986
0
40,907
W
Neith
Kothy116
Neith
4,331
1,554
0
1,844
5,914
2,358
479
1,931
3,889
0
63,267
L
Morgan Le Fay
LF_9506
Morgan Le Fay
3,559
222
0
622
7,535
2,405
0
533
7,002
38,348
0
W
Guan Yu
RVD_06_
Guan Yu
4,741
706
1,280
3,340
12,649
11,618
155
2,567
10,082
0
20,538
W
Nu Wa
WVL_07_
Nu Wa
3,724
795
0
723
2,083
471
0
0
1,902
47,155
0
L
4,346
1,217
262
2,302
14,300
10,482
0
6,091
8,209
18,536
0
L
Achilles
2,826
708
0
4,541
8,417
5,750
94
2,142
6,275
0
56,742
W
10,528
4,967
0
4,178
9,448
3,368
863
1,558
7,890
61,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
38,914
329
Minions Killed
414
0
Camps Cleared
0
1,290,769
Distance Traveled
1,326,350
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,500
500
71
5
0
239,409
1
W
Pele
8,352
642
100
8
0
336,726
0
L
Loki
7,103
546
61
5
0
277,464
0
W
Neith
8,590
661
96
7
0
278,329
0
L
Morgan Le Fay
6,628
510
60
5
0
255,271
0
W
Guan Yu
7,205
554
30
2
0
279,467
1
W
Nu Wa
7,319
563
96
7
0
189,895
0
L
Maui
5,758
443
24
2
0
246,978
0
L
Achilles
7,466
574
113
9
0
271,647
0
W
Sol
7,448
573
92
7
0
241,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role