Player Matchup

Tiamat
Tiamat
SLlCK_SH0T-
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,490 Elo+
Party 1
Izanami
Izanami
ScarletWing-
Izanami
Level 29
God Stats
3W - 2L
1,823 SR
Queue Stats
15W - 14L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
The_Chicken_Hat
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,510 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,544 Elo+

VS

Team Averages
Level 109
1,415 SR
1,375 Elo+
Hou Yi
Hou Yi
Prodigy0100
Hou Yi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,333 Elo+
Party 2
Surtr
Surtr
charles0070
Surtr
Level 124
God Stats
11W - 17L
1,244 SR
Queue Stats
28W - 34L
1,333 Elo+
Party 2
Zeus
Zeus
cyndii994
Zeus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 5 / 1
8,404
764
8,116
10,520
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ScarletWing-
Izanami
12
0 / 3 / 2
7,082
644
1,814
9,901
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
The_Chicken_Hat
Gilgamesh
14
1 / 4 / 1
7,969
724
7,412
13,263
12,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 0 / 7
7,962
724
3,949
7,707
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 6
8,864
806
10,932
13,012
8,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
15
6 / 2 / 3
9,380
853
14,623
7,142
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
12
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
0
7
4.5
L
Tiamat
4
5
1
0.9
L
Izanami
ScarletWing-
Izanami
0
3
2
0.33
L
Gilgamesh
The_Chicken_Hat
Gilgamesh
1
4
1
0.38
W
5
3
6
2.67
W
Zeus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
29,504
33,684
Taken
27,861
22,056
Mitigated
13,863
6,095
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,949
821
317
1,146
7,707
3,073
1,042
2,034
5,673
0
18,943
L
Tiamat
8,116
476
71
1,499
10,520
6,071
0
3,522
6,998
17,690
1,855
L
Izanami
ScarletWing-
Izanami
1,814
906
53
2,416
9,901
3,606
0
5,817
4,084
0
19,854
L
Gilgamesh
The_Chicken_Hat
Gilgamesh
7,412
2,146
0
2,056
13,263
12,379
0
5,240
8,023
0
35,225
W
10,932
3,124
102
3,153
13,012
8,081
458
3,822
9,190
1,083
26,064
W
Zeus
14,623
1,925
0
387
7,142
2,709
438
1,824
5,318
50,035
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
26,206
127
Minions Killed
147
0
Camps Cleared
0
535,271
Distance Traveled
620,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,962
724
38
3
0
211,155
0
L
Tiamat
8,404
764
34
3
0
170,824
0
L
Izanami
7,082
644
50
5
0
158,437
0
L
Gilgamesh
7,969
724
43
4
0
206,010
0
W
Surtr
8,864
806
36
3
0
217,681
0
W
Zeus
9,380
853
73
7
0
191,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role