Player Matchup

Baron Samedi
Baron Samedi
ChunkyMunkyYEA
Baron Samedi
Level 103
God Stats
29W - 28L
1,282 SR
Queue Stats
167W - 187L
1,605 Elo+
Solo
Tyr
Tyr
EvilLS08
Tyr
Level 29
God Stats
12W - 4L
1,590 SR
Queue Stats
99W - 97L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EvilMS79
Ah Muzen Cab
Level 66
God Stats
9W - 9L
1,444 SR
Queue Stats
121W - 127L
1,435 Elo+
Party 1
Bastet
Bastet
JovenTitan_
Bastet
Level 146
God Stats
54W - 61L
1,373 SR
Queue Stats
168W - 204L
1,469 Elo+
Solo
Persephone
Persephone
rubens25
Persephone
Level 127
God Stats
10W - 3L
1,829 SR
Queue Stats
191W - 181L
1,488 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,481 Elo+

VS

Team Averages
Level 86
1,471 SR
1,478 Elo+
Vulcan
Vulcan
BlueCheeseDrama
Vulcan
Level 86
God Stats
7W - 10L
1,875 SR
Queue Stats
118W - 132L
1,542 Elo+
Solo
Sylvanus
Sylvanus
JtheGIANTkiller
Sylvanus
Level 120
God Stats
35W - 34L
1,175 SR
Queue Stats
290W - 295L
1,407 Elo+
Solo
Sol
Sol
Just_Xenaa
Sol
Level 80
God Stats
180W - 212L
1,333 SR
Queue Stats
1,110W - 1,162L
1,519 Elo+
Solo
Hachiman
Hachiman
Stannymen
Hachiman
Level 28
God Stats
22W - 23L
1,485 SR
Queue Stats
25W - 29L
1,438 Elo+
Party 2
Vamana
Vamana
ZodiakXII
Vamana
Level 117
God Stats
38W - 45L
1,488 SR
Queue Stats
296W - 303L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChunkyMunkyYEA
Baron Samedi
16
2 / 0 / 6
10,094
1,009
7,383
6,058
3,088
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 9
10,733
1,073
18,697
22,296
24,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
EvilMS79
Ah Muzen Cab
16
2 / 0 / 6
10,494
1,049
9,655
10,161
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
3 / 2 / 9
10,146
1,015
15,217
11,319
5,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
rubens25
Persephone
16
2 / 0 / 8
10,707
1,071
12,627
5,179
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

284

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
9,663
966
15,606
5,270
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
14
1 / 2 / 0
9,204
920
4,205
13,517
14,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 3
9,578
958
11,105
12,175
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Stannymen
Hachiman
15
2 / 4 / 0
9,643
964
6,343
17,079
7,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ZodiakXII
Vamana
15
0 / 3 / 1
9,073
907
12,163
17,858
18,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
13
Kills
3
3
Deaths
13
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Baron Samedi
ChunkyMunkyYEA
Baron Samedi
2
0
6
5
W
4
1
9
8.5
W
Ah Muzen Cab
EvilMS79
Ah Muzen Cab
2
0
6
5
W
Bastet
3
2
9
3.75
L
Sylvanus
1
2
0
0.5
L
0
3
3
0.5
L
Hachiman
Stannymen
Hachiman
2
4
0
0.5
L
Vamana
ZodiakXII
Vamana
0
3
1
0.17
W
Persephone
rubens25
Persephone
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,579
Damage
49,422
55,013
Taken
65,899
38,375
Mitigated
49,235
12,880
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,606
7,989
0
0
5,270
2,164
0
762
4,276
42,158
753
W
Baron Samedi
ChunkyMunkyYEA
Baron Samedi
7,383
1,233
2,211
1,093
6,058
3,088
0
2,016
4,042
27,085
0
W
18,697
3,099
14
3,137
22,296
24,266
0
12,306
9,175
6,011
22,669
W
Ah Muzen Cab
EvilMS79
Ah Muzen Cab
9,655
3,368
0
2,829
10,161
4,159
0
6,780
3,381
0
34,483
W
Bastet
15,217
1,883
185
1,753
11,319
5,023
0
6,001
5,318
0
21,556
L
Sylvanus
4,205
385
3,893
2,849
13,517
14,772
0
4,986
8,325
7,390
0
L
11,105
3,848
0
1,252
12,175
5,904
0
3,392
8,644
34,688
1,775
L
Hachiman
Stannymen
Hachiman
6,343
5,117
0
487
17,079
7,660
0
6,099
10,560
0
15,985
L
Vamana
ZodiakXII
Vamana
12,163
6,200
279
665
17,858
18,735
0
7,927
9,513
0
23,264
W
Persephone
rubens25
Persephone
12,627
792
0
1,658
5,179
1,839
0
3,091
2,088
34,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,174
Gold Earned
47,161
227
Minions Killed
226
7
Camps Cleared
5
1,027,967
Distance Traveled
919,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,663
966
72
7
2
210,801
1
W
Baron Samedi
10,094
1,009
52
5
2
183,981
0
W
Tyr
10,733
1,073
22
2
1
246,211
0
W
Ah Muzen Cab
10,494
1,049
71
7
2
204,176
0
W
Bastet
10,146
1,015
10
1
1
203,741
0
L
Sylvanus
9,204
920
23
2
0
179,345
0
L
Sol
9,578
958
55
6
1
175,407
0
L
Hachiman
9,643
964
38
4
1
156,048
0
L
Vamana
9,073
907
38
4
1
197,950
0
W
Persephone
10,707
1,071
72
7
1
189,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role