Player Matchup

Chaac
Chaac
DarkIsraelD123
Chaac
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
280W - 262L
1,308 Elo+
Solo
Ganesha
Ganesha
DeacoSwave
Ganesha
Level 25
God Stats
8W - 1L
1,788 SR
Queue Stats
108W - 84L
1,769 Elo+
Party 1
Danzaburou
Danzaburou
Mangoblitz
Danzaburou
Level 106
God Stats
3W - 1L
1,836 SR
Queue Stats
75W - 56L
1,719 Elo+
Party 1
Fenrir
Fenrir
WalDosVL
Fenrir
Level 56
God Stats
1W - 1L
1,286 SR
Queue Stats
47W - 57L
1,366 Elo+
Solo
Ah Puch
Ah Puch
pPatti90
Ah Puch
Level 43
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 69L
1,350 Elo+
Solo
Team Averages
Level 53
1,582 SR
1,503 Elo+

VS

Team Averages
Level 51
1,451 SR
1,425 Elo+
Khepri
Khepri
Anchodon
Khepri
Level 64
God Stats
5W - 5L
1,324 SR
Queue Stats
153W - 173L
1,337 Elo+
Solo
Charybdis
Charybdis
FruitJuices
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,385 Elo+
Solo
Anubis
Anubis
LordVorhees278
Anubis
Level 64
God Stats
2W - 5L
1,615 SR
Queue Stats
26W - 27L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Marĸs
Sun Wukong
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
39W - 32L
1,582 Elo+
Solo
Loki
Loki
ethertempo
Loki
Level 47
God Stats
1W - 1L
1,521 SR
Queue Stats
6W - 12L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,075
505
7,713
16,240
16,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
DeacoSwave
Ganesha
13
0 / 1 / 8
8,128
508
2,977
12,084
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Mangoblitz
Danzaburou
16
6 / 0 / 2
9,592
600
10,619
8,297
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
WalDosVL
Fenrir
13
3 / 3 / 2
7,916
495
4,634
19,578
15,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
pPatti90
Ah Puch
14
4 / 4 / 3
8,667
542
9,369
9,792
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anchodon
Khepri
8
0 / 6 / 1
6,098
381
2,241
13,277
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
FruitJuices
Charybdis
13
0 / 3 / 0
7,566
473
4,163
10,621
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 1
8,045
503
9,534
10,171
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Marĸs
Sun Wukong
16
4 / 0 / 3
10,171
636
12,238
14,266
13,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 1 / 2
9,583
599
11,749
10,021
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
12
12
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anchodon
Khepri
0
6
1
0.08
W
0
4
0
0
W
Ganesha
DeacoSwave
Ganesha
0
1
8
4
L
Charybdis
FruitJuices
Charybdis
0
3
0
0
L
1
5
1
0.3
W
Danzaburou
Mangoblitz
Danzaburou
6
0
2
7
L
Sun Wukong
Marĸs
Sun Wukong
4
0
3
5.5
W
Fenrir
WalDosVL
Fenrir
3
3
2
1.33
L
7
1
2
8
W
Ah Puch
pPatti90
Ah Puch
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,312
Damage
39,925
65,991
Taken
58,356
50,923
Mitigated
35,352
21,821
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anchodon
Khepri
2,241
567
186
2,116
13,277
8,448
180
4,045
9,232
14,088
0
W
7,713
1,243
0
3,878
16,240
16,585
0
0
16,240
0
74,382
W
Ganesha
DeacoSwave
Ganesha
2,977
589
0
2,938
12,084
12,551
253
2,796
9,288
23,226
0
L
Charybdis
FruitJuices
Charybdis
4,163
1,747
0
4,337
10,621
3,555
0
701
9,920
0
60,006
L
9,534
356
0
3,455
10,171
5,566
373
6,127
4,044
66,204
381
W
Danzaburou
Mangoblitz
Danzaburou
10,619
6,991
0
6,653
8,297
3,707
513
1,265
7,032
0
90,975
L
Sun Wukong
Marĸs
Sun Wukong
12,238
3,113
0
7,248
14,266
13,517
567
0
14,266
0
87,502
W
Fenrir
WalDosVL
Fenrir
4,634
1,056
0
5,193
19,578
15,084
0
4,481
15,097
0
50,540
L
11,749
4,312
0
5,759
10,021
4,266
0
1,473
8,548
0
83,622
W
Ah Puch
pPatti90
Ah Puch
9,369
323
163
2,996
9,792
2,996
363
3,233
6,559
55,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
41,463
480
Minions Killed
531
0
Camps Cleared
0
1,454,041
Distance Traveled
1,481,093
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,098
381
22
1
0
246,716
0
W
Chaac
8,075
505
132
8
0
264,860
0
W
Ganesha
8,128
508
2
0
0
305,102
4
L
Charybdis
7,566
473
96
6
0
273,558
0
L
Anubis
8,045
503
127
8
0
271,776
2
W
Danzaburou
9,592
600
176
11
0
278,096
4
L
Sun Wukong
10,171
636
151
9
0
321,843
0
W
Fenrir
7,916
495
73
5
0
340,365
2
L
Loki
9,583
599
135
8
0
367,200
0
W
Ah Puch
8,667
542
97
6
0
265,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role