Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
MonkeyDiOssi
Kali
Gold V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 120L
1,584 MMR
Party 1
Chang'e
Chang'e
Gold II
Murdurs
Chang'e
Gold II
Level 139
God Stats
8W - 6L
1,397 SR
Queue Stats
488W - 491L
1,586 MMR
Solo
Guan Yu
Guan Yu
Silver I
SilverReaper21
Guan Yu
Silver I
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 126L
1,580 MMR
Solo
Freya
Freya
Gold V
cαℓιcσ
Freya
Gold V
Level 126
God Stats
2W - 6L
1,716 SR
Queue Stats
93W - 94L
1,584 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,523 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,563 SR
1,583 MMR
Ganesha
Ganesha
Silver I
AaKerr
Ganesha
Silver I
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 77L
1,580 MMR
Solo
Odin
Odin
Silver I
WEREWOLF_LIIFE
Odin
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 MMR
Solo
Ullr
Ullr
Silver I
alasa
Ullr
Silver I
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 34L
1,585 MMR
Party 2
Nemesis
Nemesis
Silver I
atix
Nemesis
Silver I
Level 127
God Stats
5W - 2L
1,716 SR
Queue Stats
6W - 5L
1,585 MMR
Party 2
Sol
Sol
Gold II
liquíd
Sol
Gold II
Level 158
God Stats
6W - 2L
1,598 SR
Queue Stats
88W - 76L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 1
7,295
456
5,611
18,940
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
7,184
449
3,899
14,994
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Murdurs
Chang'e
15
2 / 5 / 0
8,305
519
6,364
13,824
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 2
8,262
516
14,589
20,564
28,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 0
7,220
451
4,413
11,847
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bans
IshtarKing ArthurAo KuangYu Huang

VS

Bans
AresHe BoThanatosDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AaKerr
Ganesha
14
0 / 0 / 13
9,317
582
7,028
12,465
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 3
8,735
546
9,111
16,392
16,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
alasa
Ullr
16
10 / 0 / 4
10,554
660
15,963
10,309
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
atix
Nemesis
16
4 / 1 / 4
9,443
590
8,418
14,560
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
15
3 / 1 / 6
9,385
587
17,003
9,416
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
19
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
Ganesha
AaKerr
Ganesha
0
0
13
6.5
L
0
4
1
0.13
L
Chang'e
Murdurs
Chang'e
2
5
0
0.4
L
1
4
2
0.5
W
2
2
3
1.75
W
Ullr
alasa
Ullr
10
0
4
12
W
Nemesis
atix
Nemesis
4
1
4
6
L
1
3
0
0.33
W
Sol
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,876
Damage
57,523
80,169
Taken
63,142
66,016
Mitigated
44,670
22,520
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,611
1,434
0
5,644
18,940
19,353
0
9,952
8,988
23,546
0
W
Ganesha
AaKerr
Ganesha
7,028
748
0
4,343
12,465
13,201
141
5,905
6,509
31,507
0
L
3,899
806
0
2,500
14,994
7,368
0
4,419
10,575
0
65,057
L
Chang'e
Murdurs
Chang'e
6,364
301
716
2,382
13,824
5,984
0
3,088
10,736
57,871
0
L
14,589
1,522
312
7,144
20,564
28,139
0
1,831
18,733
4,126
58,831
W
9,111
1,198
0
3,825
16,392
16,125
0
2,015
13,169
0
64,746
W
Ullr
alasa
Ullr
15,963
7,082
0
3,354
10,309
5,177
2,734
4,192
6,073
0
84,521
W
Nemesis
atix
Nemesis
8,418
4,329
0
6,203
14,560
6,161
572
2,791
11,629
0
66,840
L
4,413
1,576
0
3,822
11,847
5,172
0
4,741
7,106
53,881
0
W
Sol
17,003
8,154
0
5,714
9,416
4,006
3,308
4,275
5,141
90,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
47,434
433
Minions Killed
495
0
Camps Cleared
0
1,658,208
Distance Traveled
1,680,439
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,295
456
20
1
0
324,527
2
W
Ganesha
9,317
582
8
1
0
340,044
2
L
Kali
7,184
449
97
6
0
381,134
0
L
Chang'e
8,305
519
110
7
0
305,170
1
L
Guan Yu
8,262
516
97
6
0
324,394
2
W
Odin
8,735
546
102
6
0
311,601
2
W
Ullr
10,554
660
129
8
0
339,095
2
W
Nemesis
9,443
590
105
7
0
367,929
0
L
Freya
7,220
451
109
7
0
322,983
4
W
Sol
9,385
587
151
9
0
321,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role