Player Matchup

Charybdis
Charybdis
Cap-moose
Charybdis
Level 112
God Stats
1W - 5L
1,297 SR
Queue Stats
35W - 42L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Flonnbon10
Jormungandr
Level 115
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 20L
1,577 Elo+
Solo
Mulan
Mulan
GaeIGoku
Mulan
Level 105
God Stats
2W - 1L
1,290 SR
Queue Stats
87W - 74L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ademan-empirico
Kukulkan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,542 Elo+
Solo
Loki
Loki
sharkdad1017
Loki
Level 84
God Stats
1W - 2L
1,666 SR
Queue Stats
9W - 4L
1,725 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,550 Elo+

VS

Team Averages
Level 82
1,515 SR
1,429 Elo+
Skadi
Skadi
Garys Foods
Skadi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 211L
1,286 Elo+
Solo
Arachne
Arachne
ScizzaKika
Arachne
Level 129
God Stats
13W - 10L
1,508 SR
Queue Stats
40W - 44L
1,396 Elo+
Solo
Tyr
Tyr
a_God_420
Tyr
Level 43
God Stats
8W - 4L
1,500 SR
Queue Stats
119W - 81L
1,592 Elo+
Solo
Vulcan
Vulcan
jennnaahhh
Vulcan
Level 65
God Stats
1W - 1L
1,568 SR
Queue Stats
18W - 32L
1,338 Elo+
Solo
Sylvanus
Sylvanus
natertator14
Sylvanus
Level 84
God Stats
21W - 22L
1,500 SR
Queue Stats
593W - 528L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cap-moose
Charybdis
11
1 / 3 / 2
6,464
431
8,003
10,440
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Flonnbon10
Jormungandr
11
0 / 3 / 2
6,758
451
6,899
14,716
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
GaeIGoku
Mulan
14
1 / 2 / 3
8,273
552
6,797
14,074
11,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
1
0 / 0 / 0
2,754
184
0
0
0
16
8 / 1 / 1
9,730
649
11,374
11,130
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,925
462
4,680
10,921
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
ScizzaKika
Arachne
14
2 / 2 / 2
8,331
555
7,998
14,089
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 0
8,895
593
10,179
15,149
13,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
jennnaahhh
Vulcan
11
1 / 4 / 2
7,049
470
3,737
6,434
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
natertator14
Sylvanus
12
3 / 1 / 3
7,089
473
5,721
10,933
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
9
9
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cap-moose
Charybdis
1
3
2
0.67
L
Jormungandr
Flonnbon10
Jormungandr
0
3
2
0.33
L
Mulan
GaeIGoku
Mulan
1
2
3
1.25
W
0
2
4
1
W
Arachne
ScizzaKika
Arachne
2
2
2
1.5
W
3
2
0
1.5
L
Kukulkan
0
0
0
0
W
Vulcan
jennnaahhh
Vulcan
1
4
2
0.5
W
Sylvanus
natertator14
Sylvanus
3
1
3
4.5
L
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
32,315
50,360
Taken
57,526
30,253
Mitigated
34,285
14,043
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cap-moose
Charybdis
8,003
3,777
0
3,736
10,440
3,638
0
2,102
8,338
0
44,875
L
Jormungandr
Flonnbon10
Jormungandr
6,899
1,677
533
3,294
14,716
10,484
0
5,149
9,567
41,743
0
L
Mulan
GaeIGoku
Mulan
6,797
938
0
6,230
14,074
11,455
0
667
13,407
0
65,887
W
4,680
1,611
0
1,433
10,921
3,984
252
3,189
7,732
0
47,533
W
Arachne
ScizzaKika
Arachne
7,998
4,802
0
3,953
14,089
5,869
122
840
13,249
0
78,580
W
10,179
2,251
0
7,254
15,149
13,498
0
0
15,149
0
75,120
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
jennnaahhh
Vulcan
3,737
1,392
0
293
6,434
2,009
693
100
6,334
44,329
0
W
Sylvanus
natertator14
Sylvanus
5,721
2,495
1,060
3,119
10,933
8,925
271
2,770
8,163
24,795
8,495
L
11,374
4,013
0
250
11,130
4,676
0
1,025
10,105
0
87,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
38,289
413
Minions Killed
456
0
Camps Cleared
0
1,181,930
Distance Traveled
1,393,866
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,464
431
76
5
0
255,224
5
L
Jormungandr
6,758
451
64
4
0
284,104
0
L
Mulan
8,273
552
138
9
0
285,260
0
W
Skadi
6,925
462
79
5
0
279,730
4
W
Arachne
8,331
555
132
9
0
345,514
0
W
Tyr
8,895
593
127
8
0
284,321
1
L
Kukulkan
2,754
184
0
0
0
0
0
W
Vulcan
7,049
470
69
5
0
235,418
4
W
Sylvanus
7,089
473
49
3
0
248,883
0
L
Loki
9,730
649
135
9
0
357,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role