Player Matchup

Merlin
Merlin
Alelopez30
Merlin
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
229W - 231L
1,429 Elo+
Party 2
Fenrir
Fenrir
Kagehisa30
Fenrir
Level 78
God Stats
3W - 4L
1,291 SR
Queue Stats
12W - 16L
1,129 Elo+
Solo
Shiva
Shiva
NLSNHG
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,613 Elo+
Party 2
Team Averages
Level 92
1,430 SR
1,390 Elo+

VS

Team Averages
Level 79
1,615 SR
1,592 Elo+
Surtr
Surtr
BlackStar9922
Surtr
Level 88
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 3L
1,657 Elo+
Party 1
Yemoja
Yemoja
Sentinel24_Task
Yemoja
Level 89
God Stats
5W - 10L
1,536 SR
Queue Stats
329W - 342L
1,461 Elo+
Solo
Zeus
Zeus
ukgannicus
Zeus
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alelopez30
Merlin
14
0 / 1 / 6
8,222
685
8,222
4,615
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Kagehisa30
Fenrir
14
2 / 0 / 4
8,216
685
5,957
6,957
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
NLSNHG
Shiva
15
5 / 0 / 2
8,967
747
5,771
10,863
10,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,007
584
4,747
9,761
5,435
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 1
7,373
614
1,367
9,631
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 2 / 0
7,444
620
9,659
5,570
2,214
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alelopez30
Merlin
0
1
6
3
L
0
3
1
0.17
W
Fenrir
Kagehisa30
Fenrir
2
0
4
4
W
Shiva
NLSNHG
Shiva
5
0
2
6
L
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
15,773
22,435
Taken
24,962
16,488
Mitigated
12,365
5,495
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alelopez30
Merlin
8,222
569
0
447
4,615
2,198
349
2,299
2,316
50,446
634
L
4,747
1,730
0
727
9,761
5,435
47
3,620
6,141
112
11,415
W
Fenrir
Kagehisa30
Fenrir
5,957
1,468
243
1,197
6,957
3,783
386
3,230
3,727
0
19,211
W
Shiva
NLSNHG
Shiva
5,771
521
304
3,304
10,863
10,507
95
5,695
5,168
0
31,844
L
1,367
398
3,945
1,807
9,631
4,716
0
2,684
6,947
21,573
0
L
9,659
1,533
0
0
5,570
2,214
0
1,813
3,757
28,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
21,824
185
Minions Killed
122
0
Camps Cleared
0
724,439
Distance Traveled
604,473
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,222
685
99
8
0
202,386
0
L
Surtr
7,007
584
26
2
0
196,211
0
W
Fenrir
8,216
685
33
3
0
266,865
0
W
Shiva
8,967
747
53
4
0
255,188
3
L
Yemoja
7,373
614
41
3
0
209,984
0
L
Zeus
7,444
620
55
5
0
198,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role