Player Matchup

Hou Yi
Hou Yi
BETTER person12
Hou Yi
Level 86
God Stats
36W - 47L
1,278 SR
Queue Stats
198W - 306L
1,361 Elo+
Party 1
Nike
Nike
Benf05
Nike
Level 78
God Stats
6W - 4L
1,278 SR
Queue Stats
172W - 270L
1,353 Elo+
Party 1
Khepri
Khepri
Dobby05
Khepri
Level 80
God Stats
18W - 16L
1,739 SR
Queue Stats
525W - 643L
1,428 Elo+
Party 1
Nemesis
Nemesis
NiCkoLi x
Nemesis
Level 40
God Stats
10W - 12L
1,325 SR
Queue Stats
748W - 833L
1,462 Elo+
Party 1
Zeus
Zeus
theBR0WNiE
Zeus
Level 122
God Stats
12W - 15L
1,417 SR
Queue Stats
718W - 786L
1,529 Elo+
Party 1
Team Averages
Level 81
1,407 SR
1,427 Elo+

VS

Team Averages
Level 59
1,514 SR
1,471 Elo+
Ymir
Ymir
BlueBerry91
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,608 Elo+
Solo
Ao Kuang
Ao Kuang
Nova-_-Blue
Ao Kuang
Level 59
God Stats
23W - 18L
1,540 SR
Queue Stats
123W - 120L
1,459 Elo+
Party 2
Ra
Ra
OperaticGlint97
Ra
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 139L
1,433 Elo+
Solo
Surtr
Surtr
ace_ventura154
Surtr
Level 45
God Stats
25W - 15L
1,570 SR
Queue Stats
215W - 172L
1,527 Elo+
Party 2
Neith
Neith
jaydayking
Neith
Level 66
God Stats
6W - 7L
1,459 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
9,021
564
14,058
6,960
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Benf05
Nike
14
2 / 1 / 0
8,378
524
7,818
13,003
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
Dobby05
Khepri
13
5 / 2 / 7
8,887
555
7,510
15,339
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
NiCkoLi x
Nemesis
15
0 / 1 / 4
8,556
535
5,242
9,462
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 0
10,718
670
8,706
10,522
4,441
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,160
385
3,791
14,643
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Nova-_-Blue
Ao Kuang
12
1 / 3 / 1
7,571
473
6,973
12,670
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 0
8,107
507
1,723
7,849
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,589
474
8,511
14,440
16,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
1 / 4 / 2
7,231
452
7,507
12,454
4,672
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Nike
Benf05
Nike
2
1
0
2
L
0
7
1
0.07
W
Khepri
Dobby05
Khepri
5
2
7
4.25
W
Nemesis
NiCkoLi x
Nemesis
0
1
4
2
L
Ao Kuang
Nova-_-Blue
Ao Kuang
1
3
1
0.5
L
0
3
0
0
L
1
2
0
0.5
L
Neith
1
4
2
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
28,505
55,286
Taken
62,056
34,448
Mitigated
37,280
27,713
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,058
6,468
0
5,015
6,960
3,604
545
2,697
4,263
0
77,825
W
Nike
Benf05
Nike
7,818
2,332
0
5,066
13,003
5,901
374
1,933
11,070
0
66,915
L
3,791
1,321
299
1,085
14,643
8,588
120
2,926
11,717
24,177
0
W
Khepri
Dobby05
Khepri
7,510
1,237
408
4,609
15,339
16,839
143
5,033
10,306
23,168
0
W
Nemesis
NiCkoLi x
Nemesis
5,242
2,400
0
4,951
9,462
3,663
179
613
8,849
0
68,228
L
Ao Kuang
Nova-_-Blue
Ao Kuang
6,973
2,272
0
2,964
12,670
4,623
1,639
4,110
8,560
45,044
0
L
1,723
0
232
2,084
7,849
3,225
327
5,852
1,997
58,940
0
L
8,511
2,097
0
5,393
14,440
16,172
137
0
14,440
1,394
53,283
L
Neith
7,507
3,346
0
4,791
12,454
4,672
258
3,181
9,273
0
50,950
W
8,706
1,343
0
7,664
10,522
4,441
397
3,271
7,251
111,490
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
36,658
545
Minions Killed
367
0
Camps Cleared
0
1,639,930
Distance Traveled
1,510,218
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,021
564
116
7
0
278,333
2
W
Nike
8,378
524
114
7
0
315,016
0
L
Ymir
6,160
385
34
2
0
256,593
3
W
Khepri
8,887
555
29
2
0
311,809
2
W
Nemesis
8,556
535
112
7
0
408,151
1
L
Ao Kuang
7,571
473
68
4
0
345,632
0
L
Ra
8,107
507
108
7
0
301,794
0
L
Surtr
7,589
474
75
5
0
325,922
0
L
Neith
7,231
452
82
5
0
280,277
0
W
Zeus
10,718
670
174
11
0
326,621
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role