Player Matchup

Agni
Agni
KingRose4334
Agni
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 93L
1,250 Elo+
Solo
Guan Yu
Guan Yu
SaintsReaper
Guan Yu
Level 43
God Stats
14W - 8L
1,914 SR
Queue Stats
71W - 74L
1,455 Elo+
Party 2
Bastet
Bastet
xFlo Tasty
Bastet
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 164L
1,455 Elo+
Party 2
Team Averages
Level 37
1,638 SR
1,387 Elo+

VS

Team Averages
Level 38
1,179 SR
1,033 Elo+
Baron Samedi
Baron Samedi
KiingXsteelo-_-
Baron Samedi
Level 64
God Stats
3W - 2L
1,312 SR
Queue Stats
14W - 27L
1,054 Elo+
Solo
Arachne
Arachne
jarkxs
Arachne
Level 6
God Stats
0W - 6L
1,026 SR
Queue Stats
2W - 18L
1,022 Elo+
Party 1
Izanami
Izanami
lucasytomy
Izanami
Level 44
God Stats
2W - 9L
1,198 SR
Queue Stats
2W - 18L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,108
741
15,859
9,249
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SaintsReaper
Guan Yu
18
5 / 0 / 7
12,323
822
6,581
15,287
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
xFlo Tasty
Bastet
18
5 / 1 / 7
11,600
773
14,147
12,804
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiingXsteelo-_-
Baron Samedi
14
1 / 5 / 3
9,362
624
10,054
13,563
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
jarkxs
Arachne
14
0 / 5 / 2
8,941
596
3,427
13,959
5,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
lucasytomy
Izanami
17
4 / 4 / 1
10,992
733
14,310
17,848
6,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
5
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
KiingXsteelo-_-
Baron Samedi
1
5
3
0.5
W
4
4
7
1.88
W
Guan Yu
SaintsReaper
Guan Yu
5
0
7
8.5
L
Arachne
jarkxs
Arachne
0
5
2
0.2
L
Izanami
lucasytomy
Izanami
4
4
1
1.13
W
Bastet
xFlo Tasty
Bastet
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
27,791
37,340
Taken
45,370
28,429
Mitigated
17,163
10,021
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
KiingXsteelo-_-
Baron Samedi
10,054
868
638
1,873
13,563
5,713
33
5,217
7,946
24,267
1,062
W
15,859
1,014
0
343
9,249
3,737
675
2,422
6,827
47,285
1,993
W
Guan Yu
SaintsReaper
Guan Yu
6,581
226
2,715
5,033
15,287
19,118
212
3,702
11,585
0
45,041
L
Arachne
jarkxs
Arachne
3,427
2,049
0
1,348
13,959
5,100
205
3,651
10,137
0
19,360
L
Izanami
lucasytomy
Izanami
14,310
9,426
0
6,186
17,848
6,350
1,072
5,081
12,405
0
59,670
W
Bastet
xFlo Tasty
Bastet
14,147
3,914
0
1,930
12,804
5,574
135
3,589
9,215
0
49,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
29,295
209
Minions Killed
187
0
Camps Cleared
0
867,236
Distance Traveled
712,733
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,362
624
48
3
0
235,125
0
W
Agni
11,108
741
75
5
0
233,444
1
W
Guan Yu
12,323
822
71
5
0
319,284
0
L
Arachne
8,941
596
34
2
0
248,715
0
L
Izanami
10,992
733
105
7
0
228,893
0
W
Bastet
11,600
773
63
4
0
314,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role