Player Matchup

Artemis
Artemis
CardsFan9
Artemis
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 122L
1,460 Elo+
Party 2
Ganesha
Ganesha
FenrisMaw
Ganesha
Level 88
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 4L
1,595 Elo+
Party 1
King Arthur
King Arthur
JusJellyFam
King Arthur
Level 127
God Stats
2W - 0L
1,891 SR
Queue Stats
29W - 13L
1,653 Elo+
Party 1
Agni
Agni
SomeLimits
Agni
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 183L
1,523 Elo+
Solo
Freya
Freya
dutchclutch42
Freya
Level 149
God Stats
6W - 4L
1,285 SR
Queue Stats
255W - 227L
1,460 Elo+
Party 2
Team Averages
Level 124
1,579 SR
1,538 Elo+

VS

Team Averages
Level 111
1,449 SR
1,541 Elo+
Ishtar
Ishtar
DiscoLettuce684
Ishtar
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 185L
1,579 Elo+
Solo
Cerberus
Cerberus
The_Dinkle_Berg
Cerberus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 179L
1,532 Elo+
Solo
Thoth
Thoth
gawin94
Thoth
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
376W - 406L
1,483 Elo+
Solo
Rama
Rama
mercunit
Rama
Level 101
God Stats
3W - 7L
1,500 SR
Queue Stats
216W - 253L
1,550 Elo+
Solo
Nox
Nox
wolfo5
Nox
Level 84
God Stats
1W - 3L
1,245 SR
Queue Stats
87W - 92L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CardsFan9
Artemis
14
4 / 3 / 10
8,615
957
8,790
7,434
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
FenrisMaw
Ganesha
14
0 / 2 / 17
8,315
924
5,098
14,678
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
JusJellyFam
King Arthur
14
4 / 2 / 10
8,179
909
6,336
12,544
12,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
8,440
938
8,953
7,554
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 2 / 5
8,751
972
11,536
8,133
4,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,971
775
6,932
7,844
3,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
1 / 4 / 0
5,771
641
2,086
9,950
9,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
gawin94
Thoth
14
3 / 3 / 4
7,942
882
8,634
6,501
2,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
0 / 9 / 1
5,718
635
4,833
12,580
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
wolfo5
Nox
13
1 / 3 / 4
7,243
805
4,431
6,637
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
22
Kills
7
11
Deaths
22
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
CardsFan9
Artemis
4
3
10
3
L
2
3
2
1
W
Ganesha
FenrisMaw
Ganesha
0
2
17
4.25
W
King Arthur
JusJellyFam
King Arthur
4
2
10
4.5
W
4
2
11
4.75
L
Cerberus
1
4
0
0.25
W
10
2
5
6.25
L
Thoth
gawin94
Thoth
3
3
4
1.67
L
Rama
0
9
1
0.06
L
Nox
wolfo5
Nox
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
26,916
50,343
Taken
43,512
40,528
Mitigated
24,384
17,182
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CardsFan9
Artemis
8,790
4,181
654
1,252
7,434
3,677
4,956
2,048
5,386
0
18,135
L
6,932
2,107
347
1,225
7,844
3,521
0
5,562
2,282
0
12,848
W
Ganesha
FenrisMaw
Ganesha
5,098
584
1,390
3,792
14,678
15,860
133
4,352
10,326
7,029
0
W
King Arthur
JusJellyFam
King Arthur
6,336
263
1,274
1,796
12,544
12,931
97
4,351
8,193
0
18,053
W
8,953
307
1,553
2,060
7,554
3,762
1,439
2,520
5,034
18,910
1,025
L
Cerberus
2,086
151
0
746
9,950
9,732
0
4,951
4,999
3,834
0
W
11,536
3,459
862
2,549
8,133
4,298
1,164
1,880
6,253
19,558
0
L
Thoth
gawin94
Thoth
8,634
89
204
120
6,501
2,926
0
2,294
4,207
20,887
0
L
Rama
4,833
3,897
460
1,078
12,580
5,070
0
7,958
4,622
0
6,825
L
Nox
wolfo5
Nox
4,431
796
204
933
6,637
3,135
0
4,430
2,207
13,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
33,645
100
Minions Killed
74
0
Camps Cleared
0
822,993
Distance Traveled
709,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,615
957
20
2
0
143,715
0
L
Ishtar
6,971
775
12
1
0
148,714
0
W
Ganesha
8,315
924
0
0
0
174,595
0
W
King Arthur
8,179
909
32
4
0
181,072
0
W
Agni
8,440
938
20
2
0
153,771
0
L
Cerberus
5,771
641
3
0
0
107,416
0
W
Freya
8,751
972
28
3
0
169,840
0
L
Thoth
7,942
882
30
3
0
162,196
0
L
Rama
5,718
635
7
1
0
130,513
0
L
Nox
7,243
805
22
2
0
160,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role