Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
IAMTHATGUNNER
Ishtar
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,493 Elo+
Party 1
Ares
Ares
Sajurn
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,493 Elo+
Party 1
Merlin
Merlin
Yankeecj0421
Merlin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
elantiguosan
Loki
Level 63
God Stats
11W - 10L
1,314 SR
Queue Stats
30W - 33L
1,402 Elo+
Solo
Team Averages
Level 45
1,463 SR
1,478 Elo+

VS

Team Averages
Level 44
1,477 SR
1,442 Elo+
Ares
Ares
EddyG314
Ares
Level 49
God Stats
8W - 2L
1,500 SR
Queue Stats
79W - 77L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
GrishaJaeger1
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,453 Elo+
Party 3
Thanatos
Thanatos
Rara3005
Thanatos
Level 28
God Stats
4W - 3L
1,847 SR
Queue Stats
82W - 74L
1,463 Elo+
Party 3
Agni
Agni
SoloKing234
Agni
Level 54
God Stats
1W - 2L
1,308 SR
Queue Stats
101W - 97L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Topazsun435
Amaterasu
Level 28
God Stats
2W - 6L
1,231 SR
Queue Stats
137W - 144L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 3 / 2
7,048
641
5,771
14,018
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
4 / 2 / 2
6,185
562
6,519
8,344
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Sajurn
Ares
10
1 / 2 / 7
6,162
560
5,401
10,727
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
1 / 5 / 3
5,995
545
3,003
6,065
2,254
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
6 / 1 / 0
8,044
731
8,109
8,222
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 4 / 3
4,582
417
1,470
6,456
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
GrishaJaeger1
Danzaburou
9
1 / 4 / 4
5,920
538
8,360
10,600
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rara3005
Thanatos
9
5 / 3 / 2
6,270
570
6,096
9,458
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
6 / 3 / 1
7,728
703
9,062
6,794
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Topazsun435
Amaterasu
11
1 / 4 / 0
6,169
561
4,274
11,100
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
17
Kills
13
13
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
2
2
L
Ares
0
4
3
0.38
L
Danzaburou
GrishaJaeger1
Danzaburou
1
4
4
0.75
W
4
2
2
2.5
L
Thanatos
Rara3005
Thanatos
5
3
2
2
W
Ares
Sajurn
Ares
1
2
7
2.25
L
6
3
1
2.17
L
Amaterasu
Topazsun435
Amaterasu
1
4
0
0.25
W
Merlin
1
5
3
0.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
29,262
47,376
Taken
44,408
22,783
Mitigated
20,825
16,324
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,771
3,539
0
10,000
14,018
5,890
55
3,070
10,948
0
49,166
L
Ares
1,470
101
203
1,805
6,456
3,921
0
1,045
5,411
9,909
0
L
Danzaburou
GrishaJaeger1
Danzaburou
8,360
4,360
0
3,813
10,600
3,866
0
2,095
8,505
0
37,277
W
6,519
4,038
0
2,895
8,344
3,420
0
381
7,963
0
36,179
L
Thanatos
Rara3005
Thanatos
6,096
2,399
0
7,728
9,458
2,929
0
2,179
7,279
0
30,602
W
Ares
Sajurn
Ares
5,401
1,005
0
1,695
10,727
8,411
0
2,512
8,215
16,675
0
L
9,062
811
0
1,621
6,794
2,095
0
3,085
3,709
49,382
440
L
Amaterasu
Topazsun435
Amaterasu
4,274
1,819
0
3,027
11,100
8,014
267
0
11,100
489
36,664
W
Merlin
3,003
308
0
120
6,065
2,254
40
4,485
1,580
26,539
0
W
8,109
2,529
0
1,614
8,222
2,808
174
143
7,595
0
58,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
30,669
316
Minions Killed
285
0
Camps Cleared
0
1,109,414
Distance Traveled
1,012,441
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,048
641
74
7
0
255,174
2
L
Ares
4,582
417
11
1
0
132,408
0
L
Danzaburou
5,920
538
59
5
0
199,799
0
W
Ishtar
6,185
562
63
6
0
192,457
0
L
Thanatos
6,270
570
54
5
0
256,007
0
W
Ares
6,162
560
24
2
0
233,528
5
L
Agni
7,728
703
103
9
0
222,138
0
L
Amaterasu
6,169
561
58
5
0
202,089
0
W
Merlin
5,995
545
53
5
0
189,694
0
W
Loki
8,044
731
102
9
0
238,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role