Player Matchup

Yu Huang
Yu Huang
Diamond IV
 
Yu Huang
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum II
ItsMeSick
Thanatos
Platinum II
Level 103
God Stats
8W - 4L
1,767 SR
Queue Stats
90W - 64L
2,036 MMR
Solo
Medusa
Medusa
Platinum IV
Mαgnus
Medusa
Platinum IV
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,942 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,553 SR
1,696 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,576 SR
2,042 MMR
Horus
Horus
Platinum I
F4 Bstar
Horus
Platinum I
Level 149
God Stats
35W - 21L
1,698 SR
Queue Stats
84W - 85L
1,982 MMR
Solo
Ishtar
Ishtar
Platinum IV
Fusionalz
Ishtar
Platinum IV
Level 138
God Stats
5W - 6L
1,643 SR
Queue Stats
47W - 41L
1,990 MMR
Solo
He Bo
He Bo
Platinum III
OnlyMythical
He Bo
Platinum III
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 183L
2,004 MMR
Party 3
Ravana
Ravana
Diamond IV
YingaLing
Ravana
Diamond IV
Level 196
God Stats
3W - 6L
1,538 SR
Queue Stats
106W - 91L
2,251 MMR
Party 3
Bacchus
Bacchus
Gold I
niçholas
Bacchus
Gold I
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 178L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 0 / 5
7,272
661
7,258
4,882
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
0 / 0 / 6
6,396
581
5,504
9,686
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
 
Aphrodite
10
2 / 0 / 6
5,931
539
5,312
7,208
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ItsMeSick
Thanatos
11
3 / 1 / 4
6,444
586
4,485
9,943
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Mαgnus
Medusa
11
4 / 0 / 2
6,880
625
5,853
6,583
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FenrirMercuryHerculesLoki

VS

Bans
MauiAo KuangGuan YuCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
F4 Bstar
Horus
10
0 / 2 / 0
5,622
511
5,132
8,286
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Fusionalz
Ishtar
10
0 / 3 / 0
5,495
500
3,337
8,238
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
4,685
426
3,667
5,801
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
YingaLing
Ravana
10
1 / 2 / 0
5,752
523
5,782
5,775
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
niçholas
Bacchus
8
0 / 2 / 0
5,250
477
2,891
10,644
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
5
6.5
W
Ne Zha
 
Ne Zha
0
0
6
3
W
Aphrodite
 
Aphrodite
2
0
6
5
L
Horus
F4 Bstar
Horus
0
2
0
0
L
Ishtar
Fusionalz
Ishtar
0
3
0
0
W
Thanatos
ItsMeSick
Thanatos
3
1
4
5
W
Medusa
Mαgnus
Medusa
4
0
2
5
L
0
4
0
0
L
Ravana
YingaLing
Ravana
1
2
0
0.5
L
Bacchus
niçholas
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
20,809
38,302
Taken
38,744
18,648
Mitigated
21,859
28,190
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,258
1,369
0
1,561
4,882
2,002
429
2,025
2,714
64,486
0
W
Ne Zha
 
Ne Zha
5,504
1,032
0
5,717
9,686
7,074
0
1,207
8,015
1,764
45,840
W
Aphrodite
 
Aphrodite
5,312
438
3,598
5,180
7,208
2,959
40
2,296
4,838
28,851
0
L
Horus
F4 Bstar
Horus
5,132
1,587
136
2,971
8,286
5,041
0
1,180
6,383
1,960
37,967
L
Ishtar
Fusionalz
Ishtar
3,337
1,831
0
2,681
8,238
2,652
0
1,927
6,311
0
39,871
W
Thanatos
ItsMeSick
Thanatos
4,485
958
0
8,589
9,943
4,374
0
1,680
8,229
0
46,787
W
Medusa
Mαgnus
Medusa
5,853
2,738
0
3,545
6,583
2,239
153
715
5,868
0
56,331
L
3,667
60
0
513
5,801
2,146
0
4,140
1,661
29,707
0
L
Ravana
YingaLing
Ravana
5,782
2,011
0
755
5,775
2,442
0
817
4,913
0
41,296
L
Bacchus
niçholas
Bacchus
2,891
398
231
4,333
10,644
9,578
0
5,317
5,286
15,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
26,804
381
Minions Killed
288
0
Camps Cleared
0
1,146,634
Distance Traveled
1,085,426
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,272
661
98
9
0
218,224
0
W
Ne Zha
6,396
581
72
7
0
195,534
0
W
Aphrodite
5,931
539
45
4
0
249,108
0
L
Horus
5,622
511
72
7
0
224,748
1
L
Ishtar
5,495
500
80
7
0
204,599
0
W
Thanatos
6,444
586
76
7
0
253,689
0
W
Medusa
6,880
625
90
8
0
230,079
2
L
He Bo
4,685
426
49
4
0
182,017
0
L
Ravana
5,752
523
64
6
0
268,475
0
L
Bacchus
5,250
477
23
2
0
205,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role