Player Matchup

Terra
Terra
 
Terra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BlueMagicWolf
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CritOverEdge
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,285 SR
Queue Stats
49W - 52L
1,262 Elo+
Party 1
Khepri
Khepri
LILfloorboard
Khepri
Level 120
God Stats
8W - 3L
1,704 SR
Queue Stats
278W - 263L
1,382 Elo+
Party 1
King Arthur
King Arthur
X_Asmodeus420_X
King Arthur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,681 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,465 Elo+

VS

Team Averages
Level 121
1,548 SR
1,461 Elo+
Anhur
Anhur
ABDominaator
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,486 Elo+
Party 2
Thor
Thor
JeffElectronica
Thor
Level 128
God Stats
1W - 3L
1,740 SR
Queue Stats
62W - 60L
1,481 Elo+
Party 2
Bacchus
Bacchus
MWHAFA
Bacchus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 88L
1,569 Elo+
Solo
Thoth
Thoth
MattMannn-
Thoth
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,372 Elo+
Party 2
Terra
Terra
wgbeta
Terra
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
346W - 376L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 1 / 8
9,231
839
5,455
8,797
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
3 / 6 / 4
8,086
735
6,081
15,143
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
CritOverEdge
Morgan Le Fay
17
7 / 1 / 3
9,523
866
14,844
8,227
3,917
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 1 / 8
9,163
833
4,670
8,515
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

King Arthur
X_Asmodeus420_X
King Arthur
14
1 / 1 / 6
8,355
760
9,249
10,545
9,235
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,614
692
6,355
9,442
4,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 5
9,197
836
10,693
8,573
4,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
MWHAFA
Bacchus
12
0 / 3 / 4
7,066
642
4,577
10,725
15,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thoth
16
3 / 1 / 5
8,906
810
9,203
7,035
3,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
wgbeta
Terra
11
0 / 4 / 5
7,223
657
5,275
11,795
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
11
Kills
10
10
Deaths
12
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
8
4
L
2
2
4
2
W
3
6
4
0.83
W
Morgan Le Fay
CritOverEdge
Morgan Le Fay
7
1
3
8.5
L
5
2
5
3.75
W
0
1
8
4
L
Bacchus
MWHAFA
Bacchus
0
3
4
0.67
L
Thoth
3
1
5
5.5
W
King Arthur
X_Asmodeus420_X
King Arthur
1
1
6
4
L
Terra
wgbeta
Terra
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
36,103
51,227
Taken
47,570
41,519
Mitigated
34,596
20,866
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,455
622
4,599
3,393
8,797
7,696
1,025
2,373
6,424
17,472
415
L
6,355
2,800
1,922
3,403
9,442
4,290
696
7,238
1,927
0
10,338
W
6,081
2,275
138
3,061
15,143
9,644
529
4,357
10,786
10,708
0
W
Morgan Le Fay
CritOverEdge
Morgan Le Fay
14,844
1,649
1,551
2,600
8,227
3,917
2,122
4,221
4,006
30,700
0
L
10,693
1,357
521
2,898
8,573
4,285
720
5,721
2,633
0
19,347
W
4,670
425
2,687
1,322
8,515
11,027
367
2,874
5,641
10,077
0
L
Bacchus
MWHAFA
Bacchus
4,577
643
584
1,271
10,725
15,453
0
5,917
4,416
10,623
0
L
Thoth
9,203
399
0
598
7,035
3,384
0
4,721
2,194
26,327
3,105
W
King Arthur
X_Asmodeus420_X
King Arthur
9,249
1,621
910
605
10,545
9,235
448
4,143
6,402
0
18,914
L
Terra
wgbeta
Terra
5,275
63
3,831
2,452
11,795
7,184
0
6,208
5,406
11,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
40,006
112
Minions Killed
105
0
Camps Cleared
0
1,116,901
Distance Traveled
914,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,231
839
26
2
0
208,455
0
L
Anhur
7,614
692
9
1
0
211,805
0
W
Fafnir
8,086
735
11
1
0
201,821
0
W
Morgan Le Fay
9,523
866
36
3
0
232,568
0
L
Thor
9,197
836
27
2
0
198,421
0
W
Khepri
9,163
833
13
1
0
234,768
0
L
Bacchus
7,066
642
12
1
0
153,744
0
L
Thoth
8,906
810
44
4
0
198,827
0
W
King Arthur
8,355
760
26
2
0
239,289
0
L
Terra
7,223
657
13
1
0
151,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role