Player Matchup

Bellona
Bellona
JohannIV
Bellona
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Marcelll2020
Heimdallr
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 70L
1,127 Elo+
Party 2
Janus
Janus
zzohairr
Janus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,176 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,268 Elo+

VS

Team Averages
Level 27
1,385 SR
1,373 Elo+
Surtr
Surtr
BloodLad777
Surtr
Level 38
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 27L
1,312 Elo+
Party 1
King Arthur
King Arthur
Orb1ses
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,495 Elo+
Party 1
Hades
Hades
RabidRat
Hades
Level 39
God Stats
0W - 3L
1,156 SR
Queue Stats
13W - 26L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JohannIV
Bellona
15
3 / 2 / 9
10,043
717
7,863
16,768
22,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Marcelll2020
Heimdallr
15
3 / 4 / 9
9,901
707
11,165
12,140
6,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
zzohairr
Janus
15
6 / 4 / 6
10,751
768
17,167
9,097
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
11,435
817
17,549
16,861
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Orb1ses
King Arthur
14
2 / 4 / 8
9,598
686
4,403
13,756
10,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
RabidRat
Hades
13
1 / 4 / 6
9,033
645
7,364
13,374
6,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
12
Kills
10
10
Deaths
12
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Bellona
JohannIV
Bellona
3
2
9
3.75
W
Heimdallr
Marcelll2020
Heimdallr
3
4
9
1.88
L
King Arthur
Orb1ses
King Arthur
2
4
8
1.5
L
Hades
RabidRat
Hades
1
4
6
1
W
Janus
zzohairr
Janus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
29,316
38,005
Taken
43,991
32,724
Mitigated
28,465
4,341
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,549
7,157
0
2,657
16,861
11,133
0
6,169
10,692
489
41,755
W
Bellona
JohannIV
Bellona
7,863
2,395
301
1,786
16,768
22,762
314
3,603
13,165
0
29,006
W
Heimdallr
Marcelll2020
Heimdallr
11,165
6,322
0
1,015
12,140
6,206
1,756
1,421
10,719
0
37,363
L
King Arthur
Orb1ses
King Arthur
4,403
935
431
1,476
13,756
10,532
0
4,120
9,636
0
18,675
L
Hades
RabidRat
Hades
7,364
431
32
3,145
13,374
6,800
0
6,096
7,278
31,436
0
W
Janus
zzohairr
Janus
17,167
1,016
0
1,239
9,097
3,756
476
2,810
6,287
51,938
2,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
30,066
172
Minions Killed
109
0
Camps Cleared
0
738,896
Distance Traveled
760,355
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,435
817
56
4
0
288,622
0
W
Bellona
10,043
717
34
2
0
255,709
2
W
Heimdallr
9,901
707
55
4
0
245,601
0
L
King Arthur
9,598
686
13
1
0
238,891
0
L
Hades
9,033
645
40
3
0
232,842
0
W
Janus
10,751
768
83
6
0
237,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role